LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ConsoleVariablesEditor/Content/' mounted to '/ConsoleVariables/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MoviePipelineMaskRenderPass/Content/' mounted to '/MoviePipelineMaskRenderPass/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
LogPackageName: Display: FPackageName: Mount point added: 'E:/Work/FutureTransport/Synth/SyntheticData/Plugins/FrameCapture/Content/' mounted to '/FrameCapture/'
LogPackageName: Display: FPackageName: Mount point added: 'E:/Work/FutureTransport/Synth/SyntheticData/Plugins/SkyCreatorPlugin/Content/' mounted to '/SkyCreatorPlugin/'
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.03.18-14.06.36:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.03.18-14.06.36:465][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.03.18-14.06.36:465][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.03.18-14.06.36:489][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.03.18-14.06.36:489][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.03.18-14.06.36:491][ 0]LogRHI: Using Default RHI: D3D12
[2024.03.18-14.06.36:491][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.03.18-14.06.36:498][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.03.18-14.06.36:499][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.03.18-14.06.36:681][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 Ti (VendorId: 10de, DeviceId: 2482, SubSysId: 24821569, Revision: 00a1
[2024.03.18-14.06.36:681][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.03.18-14.06.36:681][ 0]LogD3D12RHI: Adapter has 8032MB of dedicated video memory, 0MB of dedicated system memory, and 16318MB of shared system memory, 2 output[s]
[2024.03.18-14.06.36:685][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.03.18-14.06.36:685][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.03.18-14.06.36:685][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16318MB of shared system memory, 0 output[s]
[2024.03.18-14.06.36:698][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.03.18-14.06.36:698][ 0]LogInit: Using OS detected language (ru-RU).
[2024.03.18-14.06.36:698][ 0]LogInit: Using OS detected locale (ru-RU).
[2024.03.18-14.06.36:700][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
[2024.03.18-14.06.36:701][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
[2024.03.18-14.06.36:701][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
[2024.03.18-14.06.36:701][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
[2024.03.18-14.06.36:701][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
[2024.03.18-14.06.36:701][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
[2024.03.18-14.06.36:702][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
[2024.03.18-14.06.36:702][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
[2024.03.18-14.06.36:714][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.03.18-14.06.36:714][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
[2024.03.18-14.06.36:714][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
[2024.03.18-14.06.37:049][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.03.18-14.06.37:056][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.03.18-14.06.37:095][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.03.18-14.06.37:097][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.03.18-14.06.37:097][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Work/FutureTransport/Synth/SyntheticData/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.03.18-14.06.37:097][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.03.18-14.06.37:097][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Work/FutureTransport/Synth/SyntheticData/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.03.18-14.06.37:097][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.03.18-14.06.37:133][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.03.18-14.06.37:133][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.03.18-14.06.37:133][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.03.18-14.06.37:139][ 0]LogDerivedDataCache: C:/Users/capta/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2024.03.18-14.06.37:140][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/capta/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.03.18-14.06.37:140][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.03.18-14.06.37:140][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.03.18-14.06.37:141][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.03.18-14.06.37:141][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.03.18-14.06.37:141][ 0]LogShaderCompilers: Guid format shader working directory is 2 characters bigger than the processId version (E:/Work/FutureTransport/Synth/SyntheticData/Intermediate/Shaders/WorkingDirectory/20780/).
[2024.03.18-14.06.37:141][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/capta/AppData/Local/Temp/UnrealShaderWorkingDir/4135191B4B8BBCDC55B5D89ED0005402/'.
[2024.03.18-14.06.37:141][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.03.18-14.06.37:141][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2024.03.18-14.06.39:218][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.03.18-14.06.39:218][ 0]LogLiveCoding: Display: Detected running instance in process group "UE_SyntheticData_0x1cde528f", connecting to console process (PID: 21348)
[2024.03.18-14.06.39:218][ 0]LogLiveCoding: Display: Waiting for server
[2024.03.18-14.06.39:492][ 0]LogCollectionManager: Loaded 0 collections in 0.000729 seconds
[2024.03.18-14.06.39:493][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SyntheticData/Saved/Collections/' took 0.00s
[2024.03.18-14.06.39:494][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SyntheticData/Content/Developers/capta/Collections/' took 0.00s
[2024.03.18-14.06.39:494][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SyntheticData/Content/Collections/' took 0.00s
[2024.03.18-14.06.39:494][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
[2024.03.18-14.06.42:246][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.03.18-14.06.42:247][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.03.18-14.06.42:247][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.03.18-14.06.42:261][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.03.18-14.06.42:276][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.18-14.06.42:321][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2024.03.18-14.06.42:321][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.03.18-14.06.42:321][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.18-14.06.42:325][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.03.18-14.06.42:327][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.03.18-14.06.42:339][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Meshes\SK_Mannequin.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:343][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Meshes\SKM_Quinn.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:344][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\ABP_Quinn_PostProcess.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:344][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\CR_Mannequin_Procedural.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:385][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_calf_l_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:385][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_calf_l_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:386][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_calf_r_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:386][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_calf_r_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:387][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_clavicle_l_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:387][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_clavicle_l_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:388][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_clavicle_r_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:389][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_clavicle_r_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:389][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_foot_l_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:390][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_foot_l_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:390][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_foot_r_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:391][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_foot_r_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:392][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_hand_l_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:392][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_hand_l_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:393][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_hand_r_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:393][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_hand_r_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:393][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_lowerarm_l_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:394][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_lowerarm_l_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:395][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_lowerarm_r_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:395][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_lowerarm_r_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:396][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_thigh_l_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:396][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_thigh_l_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:397][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_thigh_r_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:397][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_thigh_r_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:398][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_upperarm_l_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:398][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_upperarm_l_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:399][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_upperarm_r_pose.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:399][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\Poses\Quinn\Quinn_upperarm_r_anim.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:452][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Materials\Instances\Quinn\MI_Quinn_01.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:452][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Materials\M_Mannequin.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:452][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Materials\Functions\CA_Mannequin.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:453][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Materials\Functions\ChromaticCurve.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:453][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Materials\Functions\MF_Diffraction.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:454][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Materials\Functions\MF_logo3layers.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:454][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Shared\T_UE_Logo_M.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:455][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Materials\Functions\ML_BaseColorFallOff.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:456][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Manny\T_Manny_01_ASAOPMASK_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:456][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Manny\T_Manny_01_BN.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:457][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Manny\T_Manny_01_CCRCCPlastic_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:457][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Manny\T_Manny_01_D.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:457][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Manny\T_Manny_01_MSR_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:457][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Manny\T_Manny_01_N.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:458][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Manny\T_Manny_01_Tan.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:459][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_01_ASAOMASK_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:459][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_01_CCRCCPlastic_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:459][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_01ID_BN.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:460][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_01ID_D.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:460][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_01ID_MSR_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:461][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_01ID_N.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:461][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_01ID_Tan.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:462][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Materials\Instances\Quinn\MI_Quinn_02.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:462][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_02_ASAOMASK_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:462][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_02_CCRCCPlastic_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:463][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_02ID_BN.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:463][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_02ID_D.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:463][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_02ID_MSR_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:463][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_02ID_N.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:464][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Textures\Quinn\T_Quinn_02ID_Tan.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:464][ 0]LogLinker: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SyntheticData\Content\Characters\Mannequins\Rigs\PA_Mannequin.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.03.18-14.06.42:854][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_pose.Quinn_calf_l_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_anim.Quinn_calf_l_anim BF93398AAD6D62DF112655B8ED3CF20E vs 5A55CD7B35467F4ADD5A6CC1B13D289D
[2024.03.18-14.06.42:859][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_pose.Quinn_calf_r_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_anim.Quinn_calf_r_anim D11B0FF3E4621425787FFC399F21396D vs 5468A5BB128F04D48B018D8E17FCBDC7
[2024.03.18-14.06.42:864][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_pose.Quinn_clavicle_l_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_anim.Quinn_clavicle_l_anim 90AAB2AD3EA4047FBE7D2A7CE3811DF5 vs 0437958046206607984E793A4BAB7891
[2024.03.18-14.06.42:868][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_pose.Quinn_clavicle_r_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_anim.Quinn_clavicle_r_anim DB3BE353909BB74F14506F1FB1BAB9A7 vs F280BF597FEBF701CAC3D3ACE24A4D61
[2024.03.18-14.06.42:873][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_l_pose.Quinn_foot_l_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_l_anim.Quinn_foot_l_anim 360E98B0F3906A082B5BA3BBA45E6C28 vs 3ADAF7669471D3A979FEF2C51472E452
[2024.03.18-14.06.42:877][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_r_pose.Quinn_foot_r_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_r_anim.Quinn_foot_r_anim 89448E65AE039761CBFCDEEC88DB6C82 vs 3852C8B628D1BB773F0D538C598631A8
[2024.03.18-14.06.42:882][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_l_pose.Quinn_hand_l_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_l_anim.Quinn_hand_l_anim 2A557BC6687C70264FEDCEEDAF3D74BB vs E6F07F6D3BD0BE6E891C648D2A318C30
[2024.03.18-14.06.42:887][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_r_pose.Quinn_hand_r_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_r_anim.Quinn_hand_r_anim 2B22506D82674CF44564930E27D311D6 vs D5991895CD282302D41EF7F9F364FBAC
[2024.03.18-14.06.42:892][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_pose.Quinn_lowerarm_l_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_anim.Quinn_lowerarm_l_anim 985499B159549072FA9713240591A554 vs 427F2443D721BD92A5A93071F651FCEB
[2024.03.18-14.06.42:896][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_r_pose.Quinn_lowerarm_r_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_r_anim.Quinn_lowerarm_r_anim D1FE6DF936268DDC00C0C17E7F8BC69F vs 34A548CA4E486B5139BF249993DFCA51
[2024.03.18-14.06.42:901][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_pose.Quinn_thigh_l_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_anim.Quinn_thigh_l_anim 8FD955B082A11940A2C9F05A42AAC255 vs 6C031DEF5FE15B1E967C0D4F8A148FA8
[2024.03.18-14.06.42:906][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_r_pose.Quinn_thigh_r_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_r_anim.Quinn_thigh_r_anim 402E6140D127A78E8862B816DFCBBE8B vs 632D5907227D4F63143AED122D634459
[2024.03.18-14.06.42:910][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_upperarm_l_pose.Quinn_upperarm_l_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_upperarm_l_anim.Quinn_upperarm_l_anim A497D2F503AC58C6B107EFCED5062AA7 vs C8F1E2335EFB744131777D8605D42BC5
[2024.03.18-14.06.42:915][ 0]LogAnimation: Warning: PoseAsset /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_upperarm_r_pose.Quinn_upperarm_r_pose is out-of-date with its source animation /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_upperarm_r_anim.Quinn_upperarm_r_anim 799E453D1F53700BCBF31ADE6FE99CE5 vs 45C9349E90CE819467A6664D9F8772D6
[2024.03.18-14.06.42:921][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.03.18-14.06.43:171][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'level1'.
[2024.03.18-14.06.43:171][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.18-14.06.43:181][ 0]LogAIModule: Creating AISystem for world level1
[2024.03.18-14.06.43:182][ 0]LogLoad: Game class is 'SynthDataGameMode_C'
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /HDRIBackdrop/Meshes/EnviroDome.EnviroDome being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/PN_GrassLibrary/Meshes/grassMesh/lowGrass_05_02_SM.lowGrass_05_02_SM being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/PN_GrassLibrary/Meshes/grassMesh/lowGrass_06_01_SM.lowGrass_06_01_SM being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/PN_GrassLibrary/Meshes/grassMesh/lowGrass_06_02_SM.lowGrass_06_02_SM being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/PN_GrassLibrary/Meshes/grassMesh/lowGrass_07_01_SM.lowGrass_07_01_SM being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/PN_GrassLibrary/Meshes/grassMesh/lowGrass_07_02_SM.lowGrass_07_02_SM being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/PN_GrassLibrary/Meshes/grassMesh/lowGrass_07_03_SM.lowGrass_07_03_SM being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/EngineSky/SM_SkySphere.SM_SkySphere being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ilya/Дрон/Дрон_готовый2.Дрон_готовый2 being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_flower_b.SM_flower_b being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_flower_daisy_b.SM_flower_daisy_b being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_flower_golden_daisy_a.SM_flower_golden_daisy_a being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_flower_golden_daisy_b.SM_flower_golden_daisy_b being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_flower_poppy_a.SM_flower_poppy_a being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_flower_white_a.SM_flower_white_a being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_grass_a.SM_grass_a being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_grass_a_spring.SM_grass_a_spring being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_grass_b.SM_grass_b being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_grass_b_short.SM_grass_b_short being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_grass_b_spring.SM_grass_b_spring being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_grass_d_short.SM_grass_d_short being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Foliage/SM_terrain_dry_branch_shells.SM_terrain_dry_branch_shells being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Poplar_a/Forest/SM_poplar_a_big_a_forest.SM_poplar_a_big_a_forest being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Poplar_a/Forest/SM_poplar_a_medium_b_forest.SM_poplar_a_medium_b_forest being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Poplar_b/Urban/SM_poplar_b_medium_a.SM_poplar_b_medium_a being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Poplar_b/Urban/SM_poplar_b_medium_b.SM_poplar_b_medium_b being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Poplar_b/Urban/SM_poplar_b_medium_c.SM_poplar_b_medium_c being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Rocks/SM_rock_small_e.SM_rock_small_e being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Rocks/SM_rock_small_f.SM_rock_small_f being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Rocks/SM_rock_small_g.SM_rock_small_g being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Rocks/SM_rock_small_h.SM_rock_small_h being ready before playing
[2024.03.18-14.06.43:286][ 0]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/Ksenia/Poplar_Forest/Meshes/Rocks/SM_rock_small_i.SM_rock_small_i being ready before playing
[2024.03.18-14.06.43:374][ 0]LogWorld: Bringing World /Game/Ksenia/level1.level1 up for play (max tick rate 0) at 2024.03.18-18.06.43
[2024.03.18-14.06.43:374][ 0]LogWorld: Bringing up level for play took: 0.042762
[2024.03.18-14.06.49:164][ 0]LogLoad: Took 6.845034 seconds to LoadMap(/Game/Ksenia/level1)
[2024.03.18-14.06.49:237][ 0]LogViewport: Scene viewport resized to 1920x1080, mode Windowed.
[2024.03.18-14.06.49:348][ 0]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.03.18-14.06.49:427][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.03.18-14.06.49:427][ 0]LogLoad: (Engine Initialization) Total time: 13.72 seconds
[2024.03.18-14.06.49:427][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.03.18-14.06.49:690][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.03.18-14.06.49:700][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.18-14.06.49:786][ 0]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.03.18-14.06.49:874][ 1]LogSlate: Took 0.000269 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.03.18-14.06.49:876][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2024.03.18-14.06.54:704][317]LogWindows: Failed to load 'E:/Work/FutureTransport/Synth/SyntheticData/Plugins/FrameCapture/Libraries/OpenCVLibrary.dll' (GetLastError=126)