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Log file open, 03/04/24 18:01:58
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: SynthDroneOperator
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="UE5-CL-0"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-0+UE5"
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4046] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" E:\Work\FutureTransport\Synth\SynthDroneOperator\SynthDroneOperator.uproject""
LogCsvProfiler: Display: Metadata set : loginid="32da0e0c45eee139d5d6cb913d9c2ed9"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.220967
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +4:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-DA7F3C1B48356C7E53A1279A9C341E4B
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.04 seconds
LogConfig: Display: Loading TVOS ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading Linux ini files took 0.05 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogAssetRegistry: Display: Asset registry cache read as 20.3 MiB from E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/CachedAssetRegistry_0.bin
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin OpenColorIO
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Fab/Content/' mounted to '/Fab/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MoviePipelineMaskRenderPass/Content/' mounted to '/MoviePipelineMaskRenderPass/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ConsoleVariablesEditor/Content/' mounted to '/ConsoleVariables/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = true - Libcurl will use HTTP proxy
LogInit: - HttpProxyAddress = '127.0.0.1:10809'
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: UE5-CL-0
LogInit: Engine Version: 5.3.2-0+UE5
LogInit: Compatible Engine Version: 5.3.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 10 (22H2) [10.0.19045.4046] (), CPU: 11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz, GPU: NVIDIA GeForce RTX 3070 Ti
LogInit: Compiled (64-bit): Feb 26 2024 15:28:18
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.29.30153.00
LogInit: Build Configuration: Development
LogInit: Branch Name: UE5
LogInit: Command Line:
LogInit: Base Directory: D:/Programms/UE_5.3.2_Source/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.03.04-14.01.59:238][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.03.04-14.01.59:238][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.03.04-14.01.59:238][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.03.04-14.01.59:242][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.03.04-14.01.59:242][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.03.04-14.01.59:244][ 0]LogRHI: Using Default RHI: D3D12
[2024.03.04-14.01.59:244][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.03.04-14.01.59:244][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.03.04-14.01.59:253][ 0]LogD3D12RHI: Aftermath initialized
[2024.03.04-14.01.59:253][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.03.04-14.01.59:253][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.03.04-14.01.59:415][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 Ti (VendorId: 10de, DeviceId: 2482, SubSysId: 24821569, Revision: 00a1
[2024.03.04-14.01.59:415][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.03.04-14.01.59:415][ 0]LogD3D12RHI: Adapter has 8032MB of dedicated video memory, 0MB of dedicated system memory, and 16318MB of shared system memory, 2 output[s]
[2024.03.04-14.01.59:415][ 0]LogD3D12RHI: Driver Version: 545.92 (internal:31.0.15.4592, unified:545.92)
[2024.03.04-14.01.59:415][ 0]LogD3D12RHI: Driver Date: 10-19-2023
[2024.03.04-14.01.59:424][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.03.04-14.01.59:424][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.03.04-14.01.59:424][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16318MB of shared system memory, 0 output[s]
[2024.03.04-14.01.59:424][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.03.04-14.01.59:424][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.03.04-14.01.59:424][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.03.04-14.01.59:424][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.03.04-14.01.59:424][ 0]LogHAL: Display: Platform has ~ 32 GB [34222481408 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.03.04-14.01.59:424][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.03.04-14.01.59:424][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.03.04-14.01.59:425][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.03.04-14.01.59:425][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.03.04-14.01.59:425][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.03.04-14.01.59:425][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.03.04-14.01.59:425][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.03.04-14.01.59:425][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/Config/WindowsEditor/Editor.ini]
[2024.03.04-14.01.59:425][ 0]LogInit: Computer: DESKTOP-6U51C4B
[2024.03.04-14.01.59:425][ 0]LogInit: User: capta
[2024.03.04-14.01.59:425][ 0]LogInit: CPU Page size=4096, Cores=8
[2024.03.04-14.01.59:425][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.03.04-14.01.59:425][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2024.03.04-14.01.59:425][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.03.04-14.01.59:425][ 0]LogMemory: Process Physical Memory: 486.01 MB used, 501.02 MB peak
[2024.03.04-14.01.59:425][ 0]LogMemory: Process Virtual Memory: 498.81 MB used, 498.81 MB peak
[2024.03.04-14.01.59:425][ 0]LogMemory: Physical Memory: 11267.28 MB used, 21369.82 MB free, 32637.10 MB total
[2024.03.04-14.01.59:425][ 0]LogMemory: Virtual Memory: 19517.99 MB used, 21311.11 MB free, 40829.10 MB total
[2024.03.04-14.01.59:425][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.03.04-14.01.59:429][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.03.04-14.01.59:439][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.03.04-14.01.59:440][ 0]LogInit: Using OS detected language (ru-RU).
[2024.03.04-14.01.59:440][ 0]LogInit: Using OS detected locale (ru-RU).
[2024.03.04-14.01.59:456][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
[2024.03.04-14.01.59:456][ 0]LogInit: Setting process to per monitor DPI aware
[2024.03.04-14.01.59:456][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
[2024.03.04-14.01.59:456][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
[2024.03.04-14.01.59:456][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
[2024.03.04-14.01.59:456][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
[2024.03.04-14.01.59:456][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
[2024.03.04-14.01.59:456][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
[2024.03.04-14.01.59:456][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
[2024.03.04-14.01.59:469][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.03.04-14.01.59:469][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
[2024.03.04-14.01.59:469][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
[2024.03.04-14.01.59:469][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
[2024.03.04-14.01.59:469][ 0]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
[2024.03.04-14.01.59:485][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.03.04-14.01.59:485][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.03.04-14.01.59:796][ 0]LogRHI: Using Default RHI: D3D12
[2024.03.04-14.01.59:796][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.03.04-14.01.59:796][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.03.04-14.01.59:796][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.03.04-14.01.59:796][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.03.04-14.01.59:796][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.03.04-14.01.59:796][ 0]LogWindows: Attached monitors:
[2024.03.04-14.01.59:796][ 0]LogWindows: resolution: 3840x2160, work area: (1920, -547) -> (5760, 1553), device: '\\.\DISPLAY1'
[2024.03.04-14.01.59:796][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY2' [PRIMARY]
[2024.03.04-14.01.59:797][ 0]LogWindows: Found 2 attached monitors.
[2024.03.04-14.01.59:797][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.03.04-14.01.59:797][ 0]LogRHI: RHI Adapter Info:
[2024.03.04-14.01.59:797][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 Ti
[2024.03.04-14.01.59:797][ 0]LogRHI: Driver Version: 545.92 (internal:31.0.15.4592, unified:545.92)
[2024.03.04-14.01.59:797][ 0]LogRHI: Driver Date: 10-19-2023
[2024.03.04-14.01.59:797][ 0]LogD3D12RHI: GPU DeviceId: 0x2482 (for the marketing name, search the web for "GPU Device Id")
[2024.03.04-14.01.59:797][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.03.04-14.01.59:801][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.03.04-14.01.59:802][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.03.04-14.01.59:802][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.03.04-14.01.59:802][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: Bindless resources are supported
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.03.04-14.01.59:894][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.03.04-14.01.59:895][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.03.04-14.01.59:895][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.03.04-14.01.59:895][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.03.04-14.01.59:895][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.03.04-14.01.59:895][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.03.04-14.01.59:895][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.03.04-14.01.59:929][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.03.04-14.01.59:929][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.03.04-14.01.59:930][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.03.04-14.01.59:950][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.03.04-14.01.59:950][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.03.04-14.01.59:950][ 0]LogRHI: Texture pool is 4576 MB (70% of 6537 MB)
[2024.03.04-14.01.59:950][ 0]LogD3D12RHI: Async texture creation enabled
[2024.03.04-14.01.59:950][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.03.04-14.01.59:970][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.03.04-14.01.59:981][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_0.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_0.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -platform=all'
[2024.03.04-14.01.59:981][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Programms/UE_5.3.2_Source/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_0.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_0.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -platform=all" ]
[2024.03.04-14.02.00:014][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.03.04-14.02.00:014][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.03.04-14.02.00:014][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.03.04-14.02.00:014][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.03.04-14.02.00:014][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.03.04-14.02.00:014][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.03.04-14.02.00:014][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.03.04-14.02.00:015][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.03.04-14.02.00:016][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.03.04-14.02.00:018][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.03.04-14.02.00:019][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.03.04-14.02.00:020][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.03.04-14.02.00:022][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.03.04-14.02.00:034][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.03.04-14.02.00:040][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.03.04-14.02.00:040][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.03.04-14.02.00:040][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.03.04-14.02.00:040][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.03.04-14.02.00:040][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.03.04-14.02.00:050][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.03.04-14.02.00:131][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
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[2024.03.04-14.02.00:133][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.03.04-14.02.00:133][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Root.
[2024.03.04-14.02.00:150][ 0]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Speed tests took 0.02 seconds.
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[2024.03.04-14.02.00:151][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Root.
[2024.03.04-14.02.00:151][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
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[2024.03.04-14.02.02:387][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.03.04-14.02.02:387][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.03.04-14.02.02:525][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_03B9C1BE423719415228E53F9
[2024.03.04-14.02.02:610][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.03.04-14.02.02:610][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.03.04-14.02.02:610][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.03.04-14.02.02:610][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.03.04-14.02.02:610][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.03.04-14.02.03:175][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.03.04-14.02.03:175][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.03.04-14.02.03:183][ 0]LogUObjectArray: 21915 objects as part of root set at end of initial load.
[2024.03.04-14.02.03:183][ 0]LogUObjectAllocator: 6143152 out of 0 bytes used by permanent object pool.
[2024.03.04-14.02.03:183][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.03.04-14.02.03:188][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.03.04-14.02.03:188][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.03.04-14.02.03:189][ 0]LogLiveCoding: Display: First instance in process group "UE_SynthDroneOperator_0xcca5d03e", spawning console
[2024.03.04-14.02.03:193][ 0]LogLiveCoding: Display: Waiting for server
[2024.03.04-14.02.03:222][ 0]LogSlate: Border
[2024.03.04-14.02.03:222][ 0]LogSlate: BreadcrumbButton
[2024.03.04-14.02.03:222][ 0]LogSlate: Brushes.Title
[2024.03.04-14.02.03:222][ 0]LogSlate: Default
[2024.03.04-14.02.03:222][ 0]LogSlate: Icons.Save
[2024.03.04-14.02.03:222][ 0]LogSlate: Icons.Toolbar.Settings
[2024.03.04-14.02.03:222][ 0]LogSlate: ListView
[2024.03.04-14.02.03:222][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.03.04-14.02.03:222][ 0]LogSlate: SoftwareCursor_Grab
[2024.03.04-14.02.03:222][ 0]LogSlate: TableView.DarkRow
[2024.03.04-14.02.03:222][ 0]LogSlate: TableView.Row
[2024.03.04-14.02.03:222][ 0]LogSlate: TreeView
[2024.03.04-14.02.03:419][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.03.04-14.02.03:421][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
[2024.03.04-14.02.03:439][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.03.04-14.02.03:439][ 0]LogInit: XR: MultiViewport is Disabled
[2024.03.04-14.02.03:439][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.03.04-14.02.03:656][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 7E8698D5453F4B6BC1118EACA71854E9 | Instance: 0CFF6E214377C03C8658E3B6ADE179DE (DESKTOP-6U51C4B-21184).
[2024.03.04-14.02.03:930][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.03.04-14.02.03:953][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.03.04-14.02.04:042][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.03.04-14.02.04:130][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.03.04-14.02.04:136][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.03.04-14.02.04:139][ 0]LogUdpMessaging: Display: Added local interface '26.101.92.137' to multicast group '230.0.0.1:6666'
[2024.03.04-14.02.04:139][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.103' to multicast group '230.0.0.1:6666'
[2024.03.04-14.02.04:169][ 0]LogOpenColorIOEditor: Display: Force-disable invalid viewport transform settings.
[2024.03.04-14.02.04:393][ 0]LogPython: Using Python 3.9.7
[2024.03.04-14.02.05:228][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.03.04-14.02.05:255][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.03.04-14.02.05:255][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.03.04-14.02.05:417][ 0]SourceControl: Revision control is disabled
[2024.03.04-14.02.05:422][ 0]LogUProjectInfo: Found projects:
[2024.03.04-14.02.05:422][ 0]LogUProjectInfo: SlateUGS: "D:/Programms/UE_5.3.2_Source/Engine/Programs/SlateUGS/SlateUGS.uproject"
[2024.03.04-14.02.05:422][ 0]LogUProjectInfo: UnrealLightmass: "D:/Programms/UE_5.3.2_Source/Engine/Programs/UnrealLightmass/UnrealLightmass.uproject"
[2024.03.04-14.02.05:422][ 0]LogUProjectInfo: Unsync: "D:/Programms/UE_5.3.2_Source/Engine/Programs/Unsync/Unsync.uproject"
[2024.03.04-14.02.05:486][ 0]SourceControl: Revision control is disabled
[2024.03.04-14.02.06:285][ 0]LogOpenImageDenoise: OIDN starting up
[2024.03.04-14.02.06:331][ 0]LogCollectionManager: Loaded 0 collections in 0.000443 seconds
[2024.03.04-14.02.06:332][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/Collections/' took 0.00s
[2024.03.04-14.02.06:334][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Developers/capta/Collections/' took 0.00s
[2024.03.04-14.02.06:336][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Collections/' took 0.00s
[2024.03.04-14.02.06:709][ 0]LogEngine: Initializing Engine...
[2024.03.04-14.02.06:714][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.03.04-14.02.07:037][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.03.04-14.02.07:043][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.04-14.02.07:043][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.04-14.02.07:048][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.03.04-14.02.07:049][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.03.04-14.02.07:049][ 0]LogInit: Texture streaming: Enabled
[2024.03.04-14.02.07:064][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-0+UE5
[2024.03.04-14.02.07:071][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.03.04-14.02.07:078][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.03.04-14.02.07:079][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.03.04-14.02.07:079][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.03.04-14.02.07:080][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.04-14.02.07:080][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.04-14.02.07:080][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.04-14.02.07:080][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.04-14.02.07:080][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.03.04-14.02.07:080][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.04-14.02.07:080][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.04-14.02.07:080][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.04-14.02.07:086][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.04-14.02.07:121][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (2- USB Audio CODEC )
[2024.03.04-14.02.07:121][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.04-14.02.07:123][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.04-14.02.07:123][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.04-14.02.07:124][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.03.04-14.02.07:124][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.03.04-14.02.07:125][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.03.04-14.02.07:125][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.03.04-14.02.07:125][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.03.04-14.02.07:126][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.03.04-14.02.07:126][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.03.04-14.02.07:139][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.03.04-14.02.07:146][ 0]LogInit: Undo buffer set to 32 MB
[2024.03.04-14.02.07:146][ 0]LogInit: Transaction tracking system initialized
[2024.03.04-14.02.07:166][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/SourceControl/UncontrolledChangelists.json
[2024.03.04-14.02.07:166][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.03.04-14.02.07:169][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002935 seconds (Found 135 uncontrolled assets)
[2024.03.04-14.02.07:175][ 0]BlueprintLog: New page: Editor Load
[2024.03.04-14.02.07:270][ 0]LocalizationService: Localization service is disabled
[2024.03.04-14.02.07:289][ 0]TimingProfiler: Initialize
[2024.03.04-14.02.07:289][ 0]TimingProfiler: OnSessionChanged
[2024.03.04-14.02.07:289][ 0]LoadingProfiler: Initialize
[2024.03.04-14.02.07:289][ 0]LoadingProfiler: OnSessionChanged
[2024.03.04-14.02.07:289][ 0]NetworkingProfiler: Initialize
[2024.03.04-14.02.07:289][ 0]NetworkingProfiler: OnSessionChanged
[2024.03.04-14.02.07:289][ 0]MemoryProfiler: Initialize
[2024.03.04-14.02.07:289][ 0]MemoryProfiler: OnSessionChanged
[2024.03.04-14.02.07:508][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/' took 0.01s
[2024.03.04-14.02.07:686][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.03.04-14.02.07:770][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.03.04-14.02.07:771][ 0]SourceControl: Revision control is disabled
[2024.03.04-14.02.07:771][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.530
[2024.03.04-14.02.07:771][ 0]Cmd: MAP LOAD FILE="E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.03.04-14.02.07:772][ 0]LightingResults: New page: Lighting Build
[2024.03.04-14.02.07:774][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.03.04-14.02.07:774][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.02.07:774][ 0]MapCheck: New page: Map Check
[2024.03.04-14.02.07:774][ 0]LightingResults: New page: Lighting Build
[2024.03.04-14.02.07:778][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.03.04-14.02.07:781][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.03.04-14.02.07:813][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.03.04-14.02.07:819][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'.
[2024.03.04-14.02.07:819][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.04-14.02.07:819][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.04-14.02.07:819][ 0]LogAIModule: Creating AISystem for world ThirdPersonMap
[2024.03.04-14.02.07:820][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.03.04-14.02.07:820][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.04-14.02.07:820][ 0]LogWorldPartition: UWorldPartition::Initialize : World = ThirdPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.04-14.02.08:401][ 0]LogAssetRegistry: Display: Asset registry cache written as 20.3 MiB to E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/CachedAssetRegistry_*.bin
[2024.03.04-14.02.08:426][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.03.04-14.02.08:434][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.03.04-14.02.08:499][ 0]LogContentBundle: [ThirdPersonMap(Standalone)] Creating new contrainer.
[2024.03.04-14.02.08:499][ 0]LogWorldPartition: Display: WorldPartition initialize took 678 ms
[2024.03.04-14.02.08:521][ 0]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (SKM_Quinn) ...
[2024.03.04-14.02.08:533][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.03.04-14.02.08:538][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.03.04-14.02.08:538][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.03.04-14.02.08:538][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,201ms to complete.
[2024.03.04-14.02.08:550][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.308
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: ================================================
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.03.04-14.02.08:550][ 0]LogShaderCompilers: Display: ================================================
[2024.03.04-14.02.08:651][ 0]LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.03.04-14.02.08:651][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.03.04-14.02.08:667][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.02.08:676][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.02.08:685][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.02.08:692][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.02.08:719][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:724][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.03.04-14.02.08:724][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:731][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.03.04-14.02.08:731][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:738][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.03.04-14.02.08:738][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:744][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_Puzzle.upack', mount point: 'root:/'
[2024.03.04-14.02.08:744][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:749][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_PuzzleBP.upack', mount point: 'root:/'
[2024.03.04-14.02.08:749][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:756][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.03.04-14.02.08:756][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:761][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.03.04-14.02.08:761][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:767][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.03.04-14.02.08:767][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:773][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.03.04-14.02.08:773][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:778][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_VehicleAdv.upack', mount point: 'root:/'
[2024.03.04-14.02.08:778][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:785][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.03.04-14.02.08:785][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.04-14.02.08:791][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.03.04-14.02.09:089][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.03.04-14.02.09:089][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.04-14.02.09:089][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.04-14.02.09:089][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.04-14.02.09:089][ 0]LogTurnkeySupport: Turnkey Platform: Mac: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.04-14.02.09:089][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.04-14.02.09:089][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.03.04-14.02.09:089][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_1.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_1.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -Device=Win64@DESKTOP-6U51C4B'
[2024.03.04-14.02.09:089][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Programms/UE_5.3.2_Source/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_1.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_1.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -Device=Win64@DESKTOP-6U51C4B" -nocompile -nocompileuat ]
[2024.03.04-14.02.09:111][ 0]LogSlate: Took 0.004296 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.03.04-14.02.09:114][ 0]LogSlate: Took 0.000745 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.03.04-14.02.09:116][ 0]LogSlate: Took 0.000519 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.03.04-14.02.09:117][ 0]LogSlate: Took 0.000577 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.03.04-14.02.09:140][ 0]LogViewport: Scene viewport resized to 1408x556, mode Windowed.
[2024.03.04-14.02.09:183][ 0]LogSlate: Took 0.001100 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.03.04-14.02.09:407][ 0]LogStall: Startup...
[2024.03.04-14.02.09:409][ 0]LogStall: Startup complete.
[2024.03.04-14.02.09:415][ 0]LogLoad: (Engine Initialization) Total time: 11.17 seconds
[2024.03.04-14.02.09:415][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.03.04-14.02.09:472][ 0]LogAssetRegistry: AssetRegistryGather time 0.2566s: AssetDataDiscovery 0.1036s, AssetDataGather 0.1190s, StoreResults 0.0340s.
[2024.03.04-14.02.09:491][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
[2024.03.04-14.02.09:493][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.03.04-14.02.09:557][ 1]Running Python start-up script 'D:/Programms/UE_5.3.2_Source/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py': 0.033932 secs
[2024.03.04-14.02.09:581][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.03.04-14.02.09:589][ 1]Running Python start-up script 'D:/Programms/UE_5.3.2_Source/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.032024 secs
[2024.03.04-14.02.09:590][ 1]LogLiveCoding: Display: LiveCodingConsole Arguments: SynthDroneOperatorEditor Win64 Development
[2024.03.04-14.02.09:766][ 1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.04-14.02.09:811][ 2]LogD3D12RHI: Cannot end block when stack is empty
[2024.03.04-14.02.09:950][ 2]LogTurnkeySupport: Completed device detection: Code = 0
[2024.03.04-14.02.10:109][ 3]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-6U51C4B: (Name=DESKTOP-6U51C4B, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
[2024.03.04-14.02.14:783][ 16]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Timofey/GooseLandSequence2.GooseLandSequence2
[2024.03.04-14.02.14:894][ 17]LogSlate: Took 0.000654 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.03.04-14.02.26:018][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2024.03.04-14.02.27:063][754]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.04-14.02.27:100][754]LogAssetEditorSubsystem: Opening Asset editor for World /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map
[2024.03.04-14.02.27:100][754]Cmd: MAP LOAD FILE="E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/StonePineForest/Maps/GooseLand_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.03.04-14.02.27:100][754]LightingResults: New page: Lighting Build
[2024.03.04-14.02.27:100][754]LoadErrors: New page: Loading map: GooseLand_Map.umap
[2024.03.04-14.02.27:174][754]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.03.04-14.02.27:174][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.02.27:175][754]LogContentBundle: [ThirdPersonMap(Standalone)] Deleting container.
[2024.03.04-14.02.27:175][754]MapCheck: New page: Map Check
[2024.03.04-14.02.27:175][754]LightingResults: New page: Lighting Build
[2024.03.04-14.02.27:179][754]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.03.04-14.02.27:183][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.03.04-14.02.27:281][754]LogTexture: Display: Waiting for textures to be ready 72/271 (/Game/StonePineForest/Maps/GooseLand_Map) ...
[2024.03.04-14.02.27:543][754]LogWorld: UWorld::CleanupWorld for GooseLand_Map, bSessionEnded=true, bCleanupResources=true
[2024.03.04-14.02.27:544][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.02.27:751][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.03.04-14.02.27:759][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.03.04-14.02.27:913][754]LogAudio: Display: Audio Device (ID: 1) registered with world 'GooseLand_Map'.
[2024.03.04-14.02.27:913][754]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.04-14.02.27:913][754]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.04-14.02.27:914][754]LogAIModule: Creating AISystem for world GooseLand_Map
[2024.03.04-14.02.28:811][754]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.03.04-14.02.28:830][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2024.03.04-14.02.28:833][754]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.03.04-14.02.28:833][754]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,061ms to complete.
[2024.03.04-14.02.36:926][124]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Timofey/GooseLandSequence2.GooseLandSequence2
[2024.03.04-14.02.46:435][552]LogMovieRenderPipeline: Generated new ShotInfo for Inner: BP_Operator Outer: no shot (No existing shot found in the job).
[2024.03.04-14.02.46:435][552]LogMovieRenderPipeline: Registering range: [0,120000) (InnerName: BP_Operator OuterName: no shot)
[2024.03.04-14.02.50:148][691]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/MovieRenderPipelineCore.MoviePipelinePrimaryConfig
[2024.03.04-14.02.57:850][725]LogSlate: Window 'Unsaved Changes to Preset' being destroyed
[2024.03.04-14.02.57:865][725]Message dialog closed, result: Yes, title: Unsaved Changes to Preset, text: The changes made to the current preset will be lost by importing another preset. Do you want to continue with this import?
[2024.03.04-14.02.59:142][764]LogSlate: Window '' being destroyed
[2024.03.04-14.03.00:948][835]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2024.03.04-14.03.00:948][835]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2024.03.04-14.03.00:948][835]MoviePipelinePIEExecutor: New page: High Quality Media Export: 2024.03.04-18.03.00
[2024.03.04-14.03.00:991][835]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.04-14.03.00:991][835]PIE: New page: PIE session: GooseLand_Map (4 мар. 2024 г., 22:03:00)
[2024.03.04-14.03.00:994][835]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.03.04-14.03.00:994][835]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.03.04-14.03.00:994][835]LogPlayLevel: Creating play world package: /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map
[2024.03.04-14.03.01:101][835]LogPlayLevel: PIE: StaticDuplicateObject took: (0.107005s)
[2024.03.04-14.03.01:101][835]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map to /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map.GooseLand_Map (0.107040s)
[2024.03.04-14.03.01:108][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.03.04-14.03.01:109][835]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.04-14.03.01:109][835]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.04-14.03.01:109][835]LogAIModule: Creating AISystem for world GooseLand_Map
[2024.03.04-14.03.01:110][835]LogPlayLevel: PIE: World Init took: (0.000819s)
[2024.03.04-14.03.01:110][835]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.03.04-14.03.01:110][835]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.04-14.03.01:110][835]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.04-14.03.01:110][835]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.04-14.03.01:110][835]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.04-14.03.01:110][835]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.03.04-14.03.01:110][835]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.04-14.03.01:110][835]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.03.04-14.03.01:110][835]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.04-14.03.01:110][835]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.04-14.03.01:110][835]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.04-14.03.01:110][835]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.04-14.03.01:112][835]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.04-14.03.01:129][835]LogAudioMixer: Display: Using Audio Hardware Device Динамики (2- USB Audio CODEC )
[2024.03.04-14.03.01:129][835]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.04-14.03.01:129][835]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.04-14.03.01:129][835]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.04-14.03.01:130][835]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.03.04-14.03.01:130][835]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.03.04-14.03.01:131][835]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.03.04-14.03.01:131][835]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.03.04-14.03.01:131][835]LogInit: FAudioDevice initialized with ID 2.
[2024.03.04-14.03.01:131][835]LogAudio: Display: Audio Device (ID: 2) registered with world 'GooseLand_Map'.
[2024.03.04-14.03.01:131][835]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.03.04-14.03.01:132][835]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.03.01:134][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:134][835]LogPlayLevel: Creating new non-realtime audio mixer
[2024.03.04-14.03.01:134][835]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: False
[2024.03.04-14.03.01:135][835]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.04-14.03.01:135][835]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.04-14.03.01:135][835]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.04-14.03.01:135][835]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.04-14.03.01:135][835]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.03.04-14.03.01:135][835]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.04-14.03.01:135][835]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.03.04-14.03.01:135][835]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.04-14.03.01:136][835]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.04-14.03.01:136][835]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.04-14.03.01:136][835]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.04-14.03.01:136][835]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2024.03.04-14.03.01:136][835]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2024.03.04-14.03.01:136][835]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.04-14.03.01:136][835]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.04-14.03.01:136][835]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.04-14.03.01:137][835]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=3
[2024.03.04-14.03.01:138][835]LogInit: FAudioDevice initialized with ID 3.
[2024.03.04-14.03.01:138][835]LogAudio: Display: Audio Device (ID: 3) registered with world 'GooseLand_Map'.
[2024.03.04-14.03.01:138][835]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.03.04-14.03.01:138][835]LogAudio: Display: Audio Device unregistered from world 'GooseLand_Map'.
[2024.03.04-14.03.01:138][835]LogLoad: Game class is 'MoviePipelineGameMode'
[2024.03.04-14.03.01:701][835]LogWorld: Bringing World /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map.GooseLand_Map up for play (max tick rate 0) at 2024.03.04-18.03.01
[2024.03.04-14.03.01:702][835]LogWorld: Bringing up level for play took: 0.564199
[2024.03.04-14.03.01:703][835]LogOnline: OSS: Created online subsystem instance for: :Context_2
[2024.03.04-14.03.01:704][835]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.03.04-14.03.01:708][835]LogLevelSequence: Starting new camera cut: 'BP_Operator_C_1'
[2024.03.04-14.03.01:718][835]PIE: Server logged in
[2024.03.04-14.03.01:720][835]PIE: Play in editor total start time 0,73 seconds.
[2024.03.04-14.03.01:721][835]LogMovieRenderPipeline: [1835] Initializing overall Movie Pipeline
[2024.03.04-14.03.01:721][835]LogMovieRenderPipeline: Job has a primary preset specified, updating local primary configuration from preset.
[2024.03.04-14.03.01:722][835]LogMovieRenderPipeline: Applying Game Override quality settings and cvars.
[2024.03.04-14.03.01:722][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:722][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:723][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:723][835]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:723][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:723][835]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2024.03.04-14.03.01:723][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:723][835]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:723][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:723][835]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2024.03.04-14.03.01:724][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:724][835]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2024.03.04-14.03.01:724][835]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.04-14.03.01:724][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:725][835]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:725][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:725][835]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2024.03.04-14.03.01:725][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:725][835]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2024.03.04-14.03.01:725][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:725][835]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2024.03.04-14.03.01:726][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:726][835]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
[2024.03.04-14.03.01:726][835]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'Stat'.
[2024.03.04-14.03.01:726][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:726][835]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
[2024.03.04-14.03.01:726][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:726][835]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2024.03.04-14.03.01:727][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:727][835]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2024.03.04-14.03.01:727][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:727][835]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2024.03.04-14.03.01:727][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:727][835]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2024.03.04-14.03.01:728][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:728][835]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2024.03.04-14.03.01:728][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:728][835]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2024.03.04-14.03.01:728][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:728][835]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:729][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:729][835]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:1000]]
[2024.03.04-14.03.01:729][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:729][835]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
[2024.03.04-14.03.01:729][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:729][835]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
[2024.03.04-14.03.01:730][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:730][835]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
[2024.03.04-14.03.01:730][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:730][835]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
[2024.03.04-14.03.01:731][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:731][835]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
[2024.03.04-14.03.01:731][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:731][835]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:1000]]
[2024.03.04-14.03.01:731][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:731][835]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:731][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:731][835]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2024.03.04-14.03.01:732][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:732][835]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
[2024.03.04-14.03.01:732][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:732][835]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:733][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:733][835]LogConfig: Set CVar [[r.GTAO.Numangles:4]]
[2024.03.04-14.03.01:733][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:733][835]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2024.03.04-14.03.01:733][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:733][835]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2024.03.04-14.03.01:733][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:733][835]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2024.03.04-14.03.01:733][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:733][835]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2024.03.04-14.03.01:734][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:734][835]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
[2024.03.04-14.03.01:735][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:735][835]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
[2024.03.04-14.03.01:735][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:735][835]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
[2024.03.04-14.03.01:735][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:735][835]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
[2024.03.04-14.03.01:735][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:735][835]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
[2024.03.04-14.03.01:736][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:736][835]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
[2024.03.04-14.03.01:736][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:736][835]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:738][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:738][835]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2024.03.04-14.03.01:739][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:739][835]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:740][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:740][835]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2024.03.04-14.03.01:740][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:740][835]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2024.03.04-14.03.01:740][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:740][835]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2024.03.04-14.03.01:741][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:741][835]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2024.03.04-14.03.01:741][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:741][835]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2024.03.04-14.03.01:741][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:741][835]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2024.03.04-14.03.01:741][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:741][835]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2024.03.04-14.03.01:742][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:742][835]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2024.03.04-14.03.01:742][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:742][835]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2024.03.04-14.03.01:742][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:742][835]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2024.03.04-14.03.01:743][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:743][835]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2024.03.04-14.03.01:743][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:743][835]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:744][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:744][835]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2024.03.04-14.03.01:744][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:744][835]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2024.03.04-14.03.01:744][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:744][835]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2024.03.04-14.03.01:744][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:744][835]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2024.03.04-14.03.01:745][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:745][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:745][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:745][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:745][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:746][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:746][835]Cmd: r.HLOD 0
[2024.03.04-14.03.01:746][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:746][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:747][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:747][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:748][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:748][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:748][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:748][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:748][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:749][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:749][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:749][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:750][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:750][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.01:750][835]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: BP_Operator Outer: no shot.
[2024.03.04-14.03.01:750][835]LogMovieRenderPipeline: Registering range: [0,120000) (InnerName: BP_Operator OuterName: no shot)
[2024.03.04-14.03.01:753][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.02:429][835]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.02:441][835]LogContentStreaming: Texture pool size now 3000 MB
[2024.03.04-14.03.02:666][835]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2024.03.04-14.03.02:701][836]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: BP_Operator)
[2024.03.04-14.03.02:701][836]LogMovieRenderPipeline: Finished setting up rendering for shot. Shot has 1 Passes. Total resolution: (1920x1080) Individual tile resolution: (1920x1080). Tile count: (1x1)
[2024.03.04-14.03.02:701][836]LogMovieRenderPipeline: [1836] Initializing Camera Cut [1/1] in [no shot] BP_Operator.
[2024.03.04-14.03.02:701][836]LogMovieRenderPipeline: [1836] Initialization set state to WarmingUp due to having 1 warm up frames.
[2024.03.04-14.03.02:702][836]LogMovieRenderPipeline: [1836] Finished initializing Camera Cut [1/1] in [no shot] BP_Operator.
[2024.03.04-14.03.02:710][836]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
[2024.03.04-14.03.04:134][837]LogWindows: Attached monitors:
[2024.03.04-14.03.04:134][837]LogWindows: resolution: 3840x2160, work area: (1920, -547) -> (5760, 1553), device: '\\.\DISPLAY1'
[2024.03.04-14.03.04:134][837]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY2' [PRIMARY]
[2024.03.04-14.03.04:134][837]LogWindows: Found 2 attached monitors.
[2024.03.04-14.03.04:134][837]LogWindows: Gathering driver information using Windows Setup API
[2024.03.04-14.03.17:045][865]LogMovieRenderPipeline: PIE Ended while Movie Pipeline was still active. Stalling to do full shutdown.
[2024.03.04-14.03.17:397][865]LogMovieRenderPipeline: [1865] Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2024.03.04-14.03.18:416][865]LogMovieRenderPipeline: Restoring Game Override quality settings and cvars.
[2024.03.04-14.03.18:418][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:418][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:419][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:419][865]Cmd: r.HLOD 0
[2024.03.04-14.03.18:420][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:420][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:421][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:422][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:422][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:423][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:423][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:424][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:424][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:424][865]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.03.04-14.03.18:425][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:425][865]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.03.04-14.03.18:425][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:425][865]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.03.04-14.03.18:425][865]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.03.04-14.03.18:425][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:425][865]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.03.04-14.03.18:426][865]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.04-14.03.18:426][865]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.03.04-14.03.18:426][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:426][865]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.03.04-14.03.18:426][865]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.03.04-14.03.18:427][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:427][865]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.03.04-14.03.18:427][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:427][865]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.03.04-14.03.18:428][865]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.03.04-14.03.18:428][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:428][865]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.03.04-14.03.18:429][865]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.03.04-14.03.18:429][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:429][865]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.03.04-14.03.18:429][865]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.03.04-14.03.18:429][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:429][865]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.03.04-14.03.18:429][865]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.03.04-14.03.18:430][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:430][865]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.03.04-14.03.18:431][865]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.03.04-14.03.18:431][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:431][865]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.03.04-14.03.18:431][865]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.03.04-14.03.18:431][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:431][865]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.03.04-14.03.18:432][865]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.03.04-14.03.18:432][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:432][865]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.03.04-14.03.18:432][865]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.03.04-14.03.18:433][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:433][865]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.03.04-14.03.18:433][865]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.03.04-14.03.18:434][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:434][865]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.03.04-14.03.18:434][865]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.03.04-14.03.18:434][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:434][865]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.03.04-14.03.18:434][865]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.03.04-14.03.18:434][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:434][865]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.03.04-14.03.18:435][865]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.03.04-14.03.18:436][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:436][865]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.03.04-14.03.18:436][865]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.03.04-14.03.18:436][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:436][865]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.03.04-14.03.18:437][865]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.03.04-14.03.18:437][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:437][865]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.03.04-14.03.18:437][865]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.03.04-14.03.18:438][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:438][865]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.03.04-14.03.18:439][865]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.03.04-14.03.18:440][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:440][865]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.03.04-14.03.18:441][865]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.03.04-14.03.18:441][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:441][865]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.03.04-14.03.18:442][865]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.03.04-14.03.18:442][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:442][865]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.03.04-14.03.18:442][865]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.03.04-14.03.18:442][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:442][865]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.03.04-14.03.18:442][865]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.03.04-14.03.18:443][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:443][865]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.03.04-14.03.18:443][865]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.03.04-14.03.18:443][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:443][865]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.03.04-14.03.18:444][865]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2024.03.04-14.03.18:444][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:444][865]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.03.04-14.03.18:444][865]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.03.04-14.03.18:445][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:445][865]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.03.04-14.03.18:445][865]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.03.04-14.03.18:445][865]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.03.18:445][865]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.03.04-14.03.18:446][865]Cmd: r.ResetRenderTargetsExtent
[2024.03.04-14.03.18:446][865]Scene texture extent history reset. Next scene render will reallocate textures at the requested size.
[2024.03.04-14.03.18:446][865]LogMovieRenderPipeline: Movie Pipeline completed. Duration: +00:00:16.693
[2024.03.04-14.03.18:446][865]LogMovieRenderPipeline: MoviePipelinePIEExecutor: Stalling finished, pipeline has shut down.
[2024.03.04-14.03.18:449][865]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.03.18:450][865]LogWorld: BeginTearingDown for /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map
[2024.03.04-14.03.18:450][865]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 18% Completed.' being destroyed
[2024.03.04-14.03.18:458][865]LogWorld: UWorld::CleanupWorld for GooseLand_Map, bSessionEnded=true, bCleanupResources=true
[2024.03.04-14.03.18:505][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.03.18:508][865]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.04-14.03.18:514][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.03.18:712][865]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.03.04-14.03.18:713][865]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.03.04-14.03.18:713][865]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.03.04-14.03.18:715][865]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.03.04-14.03.18:922][865]LogUObjectHash: Compacting FUObjectHashTables data took 5.72ms
[2024.03.04-14.03.18:978][866]LogPlayLevel: Display: Destroying online subsystem :Context_2
[2024.03.04-14.03.18:990][866]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
[2024.03.04-14.03.19:135][866]LogContentStreaming: Texture pool size now 1000 MB
[2024.03.04-14.03.19:233][868]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.03.04-14.03.20:507][891]LogSlate: Window 'Movie Render Queue' being destroyed
[2024.03.04-14.03.20:531][891]LogSlate: Window 'Movie Render Queue' being destroyed
[2024.03.04-14.04.09:335][756]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:09.183 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 5409 files in 7050 folders with total size 980 MiB.
[2024.03.04-14.04.23:588][298]LogSlate: Window '' being destroyed
[2024.03.04-14.04.27:499][458]LogSlate: Window 'Movie Render Queue' being destroyed
[2024.03.04-14.04.27:530][458]LogSlate: Window 'Movie Render Queue' being destroyed
[2024.03.04-14.04.51:886][506]LogSlate: Window 'Render Movie Settings' being destroyed
[2024.03.04-14.05.03:121][ 84]LogViewport: Scene viewport resized to 311x175, mode Windowed.
[2024.03.04-14.05.06:709][275]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.03.04-14.05.11:498][524]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.04-14.05.11:540][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Timofey/GooseLandSequence2" FILE="E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Timofey/GooseLandSequence2.uasset" SILENT=true
[2024.03.04-14.05.11:545][524]LogPackageLocalizationCache: Processed 52 localized package path(s) for 1 prioritized culture(s) in 0.004872 seconds
[2024.03.04-14.05.11:550][524]LogSavePackage: Moving output files for package: /Game/Timofey/GooseLandSequence2
[2024.03.04-14.05.11:551][524]LogSavePackage: Moving 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/GooseLandSequence2D3ACA014421C601839B58B891735C4E3.tmp' to 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Timofey/GooseLandSequence2.uasset'
[2024.03.04-14.05.11:557][524]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms
[2024.03.04-14.05.11:559][524]AssetCheck: New page: Asset Save: GooseLandSequence2
[2024.03.04-14.05.11:560][524]LogContentValidation: Display: Validating /Script/LevelSequence.LevelSequence /Game/Timofey/GooseLandSequence2.GooseLandSequence2
[2024.03.04-14.05.13:209][612]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Timofey/GooseLandSequence.GooseLandSequence
[2024.03.04-14.05.47:795][320]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Timofey/GooseLandSequence2.GooseLandSequence2
[2024.03.04-14.06.13:236][751]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2024.03.04-14.06.13:236][751]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2024.03.04-14.06.13:236][751]MoviePipelinePIEExecutor: New page: High Quality Media Export: 2024.03.04-18.06.13
[2024.03.04-14.06.13:274][751]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.04-14.06.13:274][751]PIE: New page: PIE session: GooseLand_Map (4 мар. 2024 г., 22:06:13)
[2024.03.04-14.06.13:274][751]LogPlayLevel: Creating play world package: /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map
[2024.03.04-14.06.13:391][751]LogPlayLevel: PIE: StaticDuplicateObject took: (0.117417s)
[2024.03.04-14.06.13:391][751]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map to /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map.GooseLand_Map (0.117451s)
[2024.03.04-14.06.13:401][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.03.04-14.06.13:402][751]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.04-14.06.13:402][751]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.04-14.06.13:403][751]LogAIModule: Creating AISystem for world GooseLand_Map
[2024.03.04-14.06.13:403][751]LogPlayLevel: PIE: World Init took: (0.000737s)
[2024.03.04-14.06.13:403][751]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.03.04-14.06.13:403][751]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.04-14.06.13:403][751]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.04-14.06.13:403][751]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.04-14.06.13:403][751]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.04-14.06.13:403][751]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.03.04-14.06.13:403][751]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.04-14.06.13:403][751]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.03.04-14.06.13:403][751]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.04-14.06.13:403][751]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.04-14.06.13:403][751]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.04-14.06.13:403][751]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.04-14.06.13:405][751]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.04-14.06.13:423][751]LogAudioMixer: Display: Using Audio Hardware Device Динамики (2- USB Audio CODEC )
[2024.03.04-14.06.13:423][751]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.04-14.06.13:423][751]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.04-14.06.13:423][751]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.04-14.06.13:424][751]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2024.03.04-14.06.13:424][751]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2024.03.04-14.06.13:425][751]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2024.03.04-14.06.13:425][751]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.03.04-14.06.13:425][751]LogInit: FAudioDevice initialized with ID 4.
[2024.03.04-14.06.13:425][751]LogAudio: Display: Audio Device (ID: 4) registered with world 'GooseLand_Map'.
[2024.03.04-14.06.13:425][751]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.03.04-14.06.13:425][751]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.06.13:428][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.13:428][751]LogPlayLevel: Creating new non-realtime audio mixer
[2024.03.04-14.06.13:428][751]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: False
[2024.03.04-14.06.13:428][751]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.04-14.06.13:428][751]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.04-14.06.13:428][751]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.04-14.06.13:428][751]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.04-14.06.13:428][751]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.03.04-14.06.13:428][751]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.04-14.06.13:428][751]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.03.04-14.06.13:428][751]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.04-14.06.13:429][751]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.04-14.06.13:429][751]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.04-14.06.13:429][751]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.04-14.06.13:429][751]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2024.03.04-14.06.13:429][751]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2024.03.04-14.06.13:429][751]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.04-14.06.13:429][751]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.04-14.06.13:429][751]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.04-14.06.13:430][751]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=5
[2024.03.04-14.06.13:432][751]LogInit: FAudioDevice initialized with ID 5.
[2024.03.04-14.06.13:432][751]LogAudio: Display: Audio Device (ID: 5) registered with world 'GooseLand_Map'.
[2024.03.04-14.06.13:432][751]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.03.04-14.06.13:432][751]LogAudio: Display: Audio Device unregistered from world 'GooseLand_Map'.
[2024.03.04-14.06.13:432][751]LogLoad: Game class is 'MoviePipelineGameMode'
[2024.03.04-14.06.14:033][751]LogWorld: Bringing World /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map.GooseLand_Map up for play (max tick rate 0) at 2024.03.04-18.06.14
[2024.03.04-14.06.14:033][751]LogWorld: Bringing up level for play took: 0.601656
[2024.03.04-14.06.14:035][751]LogOnline: OSS: Created online subsystem instance for: :Context_3
[2024.03.04-14.06.14:035][751]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.03.04-14.06.14:036][751]LogLevelSequence: Starting new camera cut: 'BP_Operator_C_1'
[2024.03.04-14.06.14:045][751]PIE: Server logged in
[2024.03.04-14.06.14:047][751]PIE: Play in editor total start time 0,774 seconds.
[2024.03.04-14.06.14:048][751]LogMovieRenderPipeline: [9751] Initializing overall Movie Pipeline
[2024.03.04-14.06.14:048][751]LogMovieRenderPipeline: Job has a primary preset specified, updating local primary configuration from preset.
[2024.03.04-14.06.14:048][751]LogMovieRenderPipeline: Applying Game Override quality settings and cvars.
[2024.03.04-14.06.14:049][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:049][751]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:049][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:049][751]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2024.03.04-14.06.14:049][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:049][751]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:050][751]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2024.03.04-14.06.14:050][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:050][751]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2024.03.04-14.06.14:051][751]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.04-14.06.14:051][751]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:051][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:051][751]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2024.03.04-14.06.14:051][751]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2024.03.04-14.06.14:051][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:051][751]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2024.03.04-14.06.14:052][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:052][751]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
[2024.03.04-14.06.14:052][751]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
[2024.03.04-14.06.14:053][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:053][751]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2024.03.04-14.06.14:054][751]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2024.03.04-14.06.14:054][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:054][751]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2024.03.04-14.06.14:054][751]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2024.03.04-14.06.14:054][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:054][751]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2024.03.04-14.06.14:054][751]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2024.03.04-14.06.14:055][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:055][751]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:056][751]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:1000]]
[2024.03.04-14.06.14:056][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:056][751]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
[2024.03.04-14.06.14:056][751]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
[2024.03.04-14.06.14:056][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:056][751]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
[2024.03.04-14.06.14:057][751]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
[2024.03.04-14.06.14:057][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:057][751]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
[2024.03.04-14.06.14:057][751]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:1000]]
[2024.03.04-14.06.14:057][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:057][751]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:058][751]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2024.03.04-14.06.14:059][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:059][751]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
[2024.03.04-14.06.14:059][751]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:059][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:059][751]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2024.03.04-14.06.14:059][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:059][751]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2024.03.04-14.06.14:060][751]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2024.03.04-14.06.14:060][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:060][751]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2024.03.04-14.06.14:061][751]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
[2024.03.04-14.06.14:061][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:061][751]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
[2024.03.04-14.06.14:061][751]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
[2024.03.04-14.06.14:062][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:062][751]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
[2024.03.04-14.06.14:062][751]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
[2024.03.04-14.06.14:062][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:062][751]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
[2024.03.04-14.06.14:063][751]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:065][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:065][751]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: Performance warning: Many (500) failed FindConsoleObject() across all CVars. Fail counts per name:
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: TestNameB : 2
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: TestNameD : 2
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: TestNameE : 2
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: TestNameA : 2
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: TestNameC : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: con.DebugLateDefault : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: con.DebugLateCheat : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: LogNamedEventFilters : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: framepro.ScopeMinTimeMicroseconds : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: fx.NiagaraAllowRuntimeScalabilityChanges : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: QualityLevelMapping : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: r.Occlusion.SingleRHIThreadStall : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: VisualizeCalibrationColorMaterialPath : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: VisualizeCalibrationGrayscaleMaterialPath : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: MaxSkinBones : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: s.MaxPackageSummarySize : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: FixedBootOrder : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: NetworkEmulationProfiles : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: DefaultASTCQualityBySpeed : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: DefaultASTCQualityBySize : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: ClassesExcludedOnDedicatedServer : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: ClassesExcludedOnDedicatedClient : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: VersionedIntRValues : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: r.TSR.Velocity.Extrapolation : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: fx.Niagara.QualityLevel : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: r.Nanite.RequireDX12 : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: Stat : 467
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: vr.HiddenAreaMask : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: r.BasePassOutputsVelocityDebug : 1
[2024.03.04-14.06.14:065][751]LogConsoleManager: Warning: p.MaxPhysicsDeltaTime : 1
[2024.03.04-14.06.14:065][751]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:067][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:067][751]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2024.03.04-14.06.14:067][751]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2024.03.04-14.06.14:067][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:067][751]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2024.03.04-14.06.14:067][751]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2024.03.04-14.06.14:068][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:068][751]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2024.03.04-14.06.14:068][751]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2024.03.04-14.06.14:068][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:068][751]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2024.03.04-14.06.14:068][751]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2024.03.04-14.06.14:069][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:069][751]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2024.03.04-14.06.14:069][751]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2024.03.04-14.06.14:070][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:070][751]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2024.03.04-14.06.14:070][751]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:070][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:071][751]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2024.03.04-14.06.14:071][751]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2024.03.04-14.06.14:071][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:071][751]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2024.03.04-14.06.14:071][751]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2024.03.04-14.06.14:071][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:071][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:072][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:072][751]Cmd: r.HLOD 0
[2024.03.04-14.06.14:073][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:073][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:073][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:074][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:075][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:075][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:076][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:076][751]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.14:076][751]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: BP_Operator Outer: no shot.
[2024.03.04-14.06.14:076][751]LogMovieRenderPipeline: Registering range: [0,120000) (InnerName: BP_Operator OuterName: no shot)
[2024.03.04-14.06.14:744][751]LogContentStreaming: Texture pool size now 3000 MB
[2024.03.04-14.06.14:975][751]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2024.03.04-14.06.15:009][752]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: BP_Operator)
[2024.03.04-14.06.15:009][752]LogMovieRenderPipeline: Finished setting up rendering for shot. Shot has 1 Passes. Total resolution: (1920x1080) Individual tile resolution: (1920x1080). Tile count: (1x1)
[2024.03.04-14.06.15:009][752]LogMovieRenderPipeline: [9752] Initializing Camera Cut [1/1] in [no shot] BP_Operator.
[2024.03.04-14.06.15:009][752]LogMovieRenderPipeline: [9752] Initialization set state to WarmingUp due to having 1 warm up frames.
[2024.03.04-14.06.15:010][752]LogMovieRenderPipeline: [9752] Finished initializing Camera Cut [1/1] in [no shot] BP_Operator.
[2024.03.04-14.06.15:019][752]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: ================================================
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: Total job queries 79, among them cache hits 41 (51.90%)
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: Tracking 38 distinct input hashes that result in 38 distinct outputs (100.00%)
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: RAM used: 1,02 MiB of 1,60 GiB budget. Usage: 0.06%
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.03.04-14.06.15:027][753]LogShaderCompilers: Display: ================================================
[2024.03.04-14.06.31:056][791]LogMovieRenderPipeline: PIE Ended while Movie Pipeline was still active. Stalling to do full shutdown.
[2024.03.04-14.06.31:300][791]LogMovieRenderPipeline: [9791] Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2024.03.04-14.06.32:314][791]LogMovieRenderPipeline: Restoring Game Override quality settings and cvars.
[2024.03.04-14.06.32:316][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:317][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:317][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:317][791]Cmd: r.HLOD 0
[2024.03.04-14.06.32:318][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:318][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:319][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:320][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:320][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:321][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:321][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:322][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:322][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:322][791]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.03.04-14.06.32:322][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:322][791]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.03.04-14.06.32:323][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:323][791]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.03.04-14.06.32:323][791]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.03.04-14.06.32:323][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:323][791]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.03.04-14.06.32:324][791]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.04-14.06.32:324][791]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.03.04-14.06.32:324][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:324][791]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.03.04-14.06.32:324][791]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.03.04-14.06.32:324][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:324][791]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.03.04-14.06.32:325][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:325][791]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.03.04-14.06.32:325][791]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.03.04-14.06.32:326][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:326][791]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.03.04-14.06.32:326][791]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.03.04-14.06.32:326][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:326][791]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.03.04-14.06.32:327][791]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.03.04-14.06.32:327][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:327][791]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.03.04-14.06.32:327][791]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.03.04-14.06.32:327][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:327][791]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.03.04-14.06.32:328][791]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.03.04-14.06.32:328][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:328][791]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.03.04-14.06.32:329][791]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.03.04-14.06.32:329][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:329][791]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.03.04-14.06.32:330][791]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.03.04-14.06.32:330][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:330][791]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.03.04-14.06.32:330][791]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.03.04-14.06.32:330][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:330][791]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.03.04-14.06.32:330][791]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.03.04-14.06.32:331][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:331][791]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.03.04-14.06.32:331][791]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.03.04-14.06.32:332][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:332][791]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.03.04-14.06.32:332][791]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.03.04-14.06.32:332][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:332][791]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.03.04-14.06.32:332][791]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.03.04-14.06.32:333][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:333][791]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.03.04-14.06.32:333][791]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.03.04-14.06.32:333][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:333][791]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.03.04-14.06.32:334][791]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.03.04-14.06.32:334][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:334][791]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.03.04-14.06.32:334][791]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.03.04-14.06.32:335][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:335][791]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.03.04-14.06.32:336][791]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.03.04-14.06.32:337][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:337][791]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.03.04-14.06.32:338][791]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.03.04-14.06.32:338][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:338][791]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.03.04-14.06.32:338][791]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.03.04-14.06.32:339][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:339][791]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.03.04-14.06.32:339][791]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.03.04-14.06.32:339][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:339][791]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.03.04-14.06.32:339][791]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.03.04-14.06.32:339][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:339][791]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.03.04-14.06.32:340][791]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.03.04-14.06.32:340][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:340][791]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.03.04-14.06.32:340][791]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2024.03.04-14.06.32:341][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:341][791]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.03.04-14.06.32:341][791]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.03.04-14.06.32:341][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:341][791]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.03.04-14.06.32:341][791]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.03.04-14.06.32:341][791]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.06.32:342][791]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.03.04-14.06.32:342][791]Cmd: r.ResetRenderTargetsExtent
[2024.03.04-14.06.32:342][791]Scene texture extent history reset. Next scene render will reallocate textures at the requested size.
[2024.03.04-14.06.32:342][791]LogMovieRenderPipeline: Movie Pipeline completed. Duration: +00:00:18.264
[2024.03.04-14.06.32:342][791]LogMovieRenderPipeline: MoviePipelinePIEExecutor: Stalling finished, pipeline has shut down.
[2024.03.04-14.06.32:344][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.06.32:344][791]LogWorld: BeginTearingDown for /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map
[2024.03.04-14.06.32:344][791]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 25% Completed.' being destroyed
[2024.03.04-14.06.32:354][791]LogWorld: UWorld::CleanupWorld for GooseLand_Map, bSessionEnded=true, bCleanupResources=true
[2024.03.04-14.06.32:407][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.06.32:411][791]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.04-14.06.32:416][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.06.32:628][791]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.03.04-14.06.32:630][791]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.03.04-14.06.32:630][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.03.04-14.06.32:631][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.03.04-14.06.32:811][791]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.03.04-14.06.32:870][792]LogPlayLevel: Display: Destroying online subsystem :Context_3
[2024.03.04-14.06.32:884][792]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
[2024.03.04-14.06.33:000][792]LogContentStreaming: Texture pool size now 1000 MB
[2024.03.04-14.06.47:350][402]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.04-14.07.00:617][ 47]LogSlate: Window '' being destroyed
[2024.03.04-14.07.02:100][137]LogSlate: Window 'Movie Render Queue' being destroyed
[2024.03.04-14.07.02:126][137]LogSlate: Window 'Movie Render Queue' being destroyed
[2024.03.04-14.07.08:011][537]Cmd: DELETE
[2024.03.04-14.07.08:012][537]Cmd: ACTOR DELETE
[2024.03.04-14.07.08:076][537]LogEditorActor: Deleted Actor: LevelSequenceActor
[2024.03.04-14.07.08:082][537]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.03.04-14.07.08:084][537]LogEditorActor: Deleted 1 Actors (0.071 secs)
[2024.03.04-14.07.11:155][749]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.03.04-14.07.11:158][749]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.03.04-14.07.11:263][749]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.03.04-14.07.11:896][749]LogSavePackage: Moving output files for package: /Game/StonePineForest/Maps/GooseLand_Map
[2024.03.04-14.07.11:897][749]LogSavePackage: Moving 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/GooseLand_MapD81F892B4111568BE2451A82B4404988.tmp' to 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/StonePineForest/Maps/GooseLand_Map.umap'
[2024.03.04-14.07.11:910][749]LogFileHelpers: Saving map 'GooseLand_Map' took 0.673
[2024.03.04-14.07.11:916][749]LogFileHelpers: InternalPromptForCheckoutAndSave took 757 ms (total: 817 ms)
[2024.03.04-14.07.11:920][749]AssetCheck: New page: Asset Save: GooseLand_Map
[2024.03.04-14.07.11:921][749]LogContentValidation: Display: Validating /Script/Engine.World /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map
[2024.03.04-14.07.16:210][ 22]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.03.04-14.07.25:515][492]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2024.03.04-14.07.25:515][492]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2024.03.04-14.07.25:515][492]MoviePipelinePIEExecutor: New page: High Quality Media Export: 2024.03.04-18.07.25
[2024.03.04-14.07.25:551][492]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.03.04-14.07.25:551][492]PIE: New page: PIE session: GooseLand_Map (4 мар. 2024 г., 22:07:25)
[2024.03.04-14.07.25:551][492]LogPlayLevel: Creating play world package: /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map
[2024.03.04-14.07.25:658][492]LogPlayLevel: PIE: StaticDuplicateObject took: (0.107499s)
[2024.03.04-14.07.25:658][492]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map to /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map.GooseLand_Map (0.107526s)
[2024.03.04-14.07.25:665][492]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.03.04-14.07.25:666][492]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.04-14.07.25:666][492]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.04-14.07.25:667][492]LogAIModule: Creating AISystem for world GooseLand_Map
[2024.03.04-14.07.25:667][492]LogPlayLevel: PIE: World Init took: (0.000782s)
[2024.03.04-14.07.25:667][492]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.03.04-14.07.25:667][492]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.04-14.07.25:667][492]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.04-14.07.25:667][492]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.04-14.07.25:667][492]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.04-14.07.25:667][492]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.03.04-14.07.25:667][492]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.04-14.07.25:667][492]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.03.04-14.07.25:667][492]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.04-14.07.25:667][492]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.04-14.07.25:667][492]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.04-14.07.25:667][492]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.04-14.07.25:669][492]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.04-14.07.25:686][492]LogAudioMixer: Display: Using Audio Hardware Device Динамики (2- USB Audio CODEC )
[2024.03.04-14.07.25:686][492]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.04-14.07.25:686][492]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.04-14.07.25:686][492]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.04-14.07.25:687][492]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2024.03.04-14.07.25:687][492]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2024.03.04-14.07.25:688][492]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2024.03.04-14.07.25:688][492]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.03.04-14.07.25:688][492]LogInit: FAudioDevice initialized with ID 6.
[2024.03.04-14.07.25:688][492]LogAudio: Display: Audio Device (ID: 6) registered with world 'GooseLand_Map'.
[2024.03.04-14.07.25:688][492]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.03.04-14.07.25:689][492]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.07.25:691][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.25:691][492]LogPlayLevel: Creating new non-realtime audio mixer
[2024.03.04-14.07.25:691][492]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: False
[2024.03.04-14.07.25:691][492]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.04-14.07.25:691][492]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.04-14.07.25:691][492]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.04-14.07.25:691][492]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.04-14.07.25:691][492]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.03.04-14.07.25:691][492]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.04-14.07.25:691][492]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.03.04-14.07.25:691][492]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.04-14.07.25:691][492]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.04-14.07.25:691][492]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.04-14.07.25:691][492]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.04-14.07.25:691][492]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2024.03.04-14.07.25:692][492]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2024.03.04-14.07.25:692][492]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.04-14.07.25:692][492]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.04-14.07.25:692][492]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.04-14.07.25:693][492]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=7
[2024.03.04-14.07.25:694][492]LogInit: FAudioDevice initialized with ID 7.
[2024.03.04-14.07.25:694][492]LogAudio: Display: Audio Device (ID: 7) registered with world 'GooseLand_Map'.
[2024.03.04-14.07.25:694][492]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.03.04-14.07.25:694][492]LogAudio: Display: Audio Device unregistered from world 'GooseLand_Map'.
[2024.03.04-14.07.25:694][492]LogLoad: Game class is 'MoviePipelineGameMode'
[2024.03.04-14.07.26:253][492]LogWorld: Bringing World /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map.GooseLand_Map up for play (max tick rate 0) at 2024.03.04-18.07.26
[2024.03.04-14.07.26:254][492]LogWorld: Bringing up level for play took: 0.560200
[2024.03.04-14.07.26:256][492]LogOnline: OSS: Created online subsystem instance for: :Context_5
[2024.03.04-14.07.26:256][492]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.03.04-14.07.26:262][492]PIE: Server logged in
[2024.03.04-14.07.26:264][492]PIE: Play in editor total start time 0,715 seconds.
[2024.03.04-14.07.26:265][492]LogMovieRenderPipeline: [12492] Initializing overall Movie Pipeline
[2024.03.04-14.07.26:265][492]LogMovieRenderPipeline: Job has a primary preset specified, updating local primary configuration from preset.
[2024.03.04-14.07.26:265][492]LogMovieRenderPipeline: Applying Game Override quality settings and cvars.
[2024.03.04-14.07.26:265][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:266][492]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:266][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:266][492]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2024.03.04-14.07.26:266][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:266][492]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:266][492]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2024.03.04-14.07.26:267][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:267][492]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2024.03.04-14.07.26:267][492]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.04-14.07.26:268][492]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:268][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:268][492]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2024.03.04-14.07.26:268][492]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2024.03.04-14.07.26:268][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:268][492]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2024.03.04-14.07.26:269][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:269][492]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
[2024.03.04-14.07.26:269][492]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
[2024.03.04-14.07.26:269][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:269][492]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2024.03.04-14.07.26:270][492]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2024.03.04-14.07.26:270][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:270][492]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2024.03.04-14.07.26:271][492]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2024.03.04-14.07.26:271][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:271][492]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2024.03.04-14.07.26:271][492]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2024.03.04-14.07.26:271][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:271][492]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:272][492]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:1000]]
[2024.03.04-14.07.26:273][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:273][492]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
[2024.03.04-14.07.26:273][492]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
[2024.03.04-14.07.26:273][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:273][492]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
[2024.03.04-14.07.26:274][492]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
[2024.03.04-14.07.26:274][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:274][492]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
[2024.03.04-14.07.26:274][492]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:1000]]
[2024.03.04-14.07.26:274][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:274][492]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:274][492]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2024.03.04-14.07.26:275][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:275][492]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
[2024.03.04-14.07.26:276][492]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:276][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:276][492]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2024.03.04-14.07.26:276][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:276][492]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2024.03.04-14.07.26:276][492]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2024.03.04-14.07.26:277][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:277][492]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2024.03.04-14.07.26:278][492]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
[2024.03.04-14.07.26:278][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:278][492]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
[2024.03.04-14.07.26:278][492]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
[2024.03.04-14.07.26:279][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:279][492]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
[2024.03.04-14.07.26:279][492]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
[2024.03.04-14.07.26:279][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:279][492]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
[2024.03.04-14.07.26:280][492]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:281][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:281][492]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2024.03.04-14.07.26:282][492]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:283][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:283][492]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2024.03.04-14.07.26:284][492]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2024.03.04-14.07.26:284][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:284][492]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2024.03.04-14.07.26:284][492]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2024.03.04-14.07.26:284][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:284][492]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2024.03.04-14.07.26:284][492]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2024.03.04-14.07.26:285][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:285][492]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2024.03.04-14.07.26:285][492]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2024.03.04-14.07.26:285][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:285][492]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2024.03.04-14.07.26:285][492]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2024.03.04-14.07.26:286][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:286][492]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2024.03.04-14.07.26:286][492]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:287][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:287][492]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2024.03.04-14.07.26:287][492]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2024.03.04-14.07.26:287][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:287][492]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2024.03.04-14.07.26:287][492]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2024.03.04-14.07.26:288][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:288][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:288][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:289][492]Cmd: r.HLOD 0
[2024.03.04-14.07.26:289][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:289][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:290][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:291][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:291][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:291][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:292][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:292][492]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.07.26:292][492]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: BP_Operator Outer: no shot.
[2024.03.04-14.07.26:292][492]LogMovieRenderPipeline: Registering range: [0,120000) (InnerName: BP_Operator OuterName: no shot)
[2024.03.04-14.07.26:980][492]LogContentStreaming: Texture pool size now 3000 MB
[2024.03.04-14.07.27:241][492]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2024.03.04-14.07.27:283][493]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: BP_Operator)
[2024.03.04-14.07.27:283][493]LogMovieRenderPipeline: Finished setting up rendering for shot. Shot has 1 Passes. Total resolution: (1920x1080) Individual tile resolution: (1920x1080). Tile count: (1x1)
[2024.03.04-14.07.27:283][493]LogMovieRenderPipeline: [12493] Initializing Camera Cut [1/1] in [no shot] BP_Operator.
[2024.03.04-14.07.27:283][493]LogMovieRenderPipeline: [12493] Initialization set state to WarmingUp due to having 1 warm up frames.
[2024.03.04-14.07.27:284][493]LogLevelSequence: Starting new camera cut: 'BP_Operator_C_1'
[2024.03.04-14.07.27:284][493]LogMovieRenderPipeline: [12493] Finished initializing Camera Cut [1/1] in [no shot] BP_Operator.
[2024.03.04-14.07.27:329][494]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
[2024.03.04-14.08.02:862][645]LogMovieRenderPipeline: [12645] Finished processing Camera Cut [1/1].
[2024.03.04-14.08.03:306][645]LogMovieRenderPipeline: [12645] Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2024.03.04-14.08.03:620][661]LogLevelSequence: Starting new camera cut: 'DefaultPawn_0'
[2024.03.04-14.08.03:639][662]LogMovieRenderPipeline: Restoring Game Override quality settings and cvars.
[2024.03.04-14.08.03:641][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:641][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:642][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:642][662]Cmd: r.HLOD 0
[2024.03.04-14.08.03:664][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:664][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:665][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:666][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:666][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:667][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:667][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:667][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:668][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:668][662]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.03.04-14.08.03:668][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:668][662]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.03.04-14.08.03:669][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:669][662]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.03.04-14.08.03:669][662]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.03.04-14.08.03:669][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:669][662]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.03.04-14.08.03:670][662]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.04-14.08.03:670][662]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.03.04-14.08.03:670][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:670][662]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.03.04-14.08.03:670][662]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.03.04-14.08.03:670][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:670][662]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.03.04-14.08.03:671][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:671][662]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.03.04-14.08.03:671][662]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.03.04-14.08.03:672][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:672][662]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.03.04-14.08.03:672][662]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.03.04-14.08.03:673][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:673][662]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.03.04-14.08.03:673][662]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.03.04-14.08.03:673][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:673][662]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.03.04-14.08.03:673][662]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.03.04-14.08.03:673][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:673][662]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.03.04-14.08.03:675][662]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.03.04-14.08.03:675][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:675][662]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.03.04-14.08.03:675][662]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.03.04-14.08.03:675][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:675][662]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.03.04-14.08.03:676][662]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.03.04-14.08.03:676][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:676][662]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.03.04-14.08.03:676][662]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.03.04-14.08.03:676][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:676][662]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.03.04-14.08.03:676][662]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.03.04-14.08.03:677][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:677][662]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.03.04-14.08.03:678][662]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.03.04-14.08.03:678][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:678][662]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.03.04-14.08.03:678][662]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.03.04-14.08.03:678][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:678][662]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.03.04-14.08.03:678][662]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.03.04-14.08.03:679][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:679][662]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.03.04-14.08.03:680][662]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.03.04-14.08.03:680][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:680][662]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.03.04-14.08.03:680][662]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.03.04-14.08.03:681][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:681][662]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.03.04-14.08.03:681][662]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.03.04-14.08.03:681][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:681][662]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.03.04-14.08.03:683][662]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.03.04-14.08.03:684][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:684][662]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.03.04-14.08.03:685][662]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.03.04-14.08.03:685][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:685][662]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.03.04-14.08.03:685][662]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.03.04-14.08.03:686][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:686][662]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.03.04-14.08.03:686][662]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.03.04-14.08.03:686][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:686][662]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.03.04-14.08.03:686][662]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.03.04-14.08.03:686][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:686][662]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.03.04-14.08.03:687][662]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.03.04-14.08.03:687][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:687][662]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.03.04-14.08.03:687][662]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2024.03.04-14.08.03:688][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:688][662]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.03.04-14.08.03:688][662]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.03.04-14.08.03:688][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:688][662]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.03.04-14.08.03:688][662]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.03.04-14.08.03:689][662]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.03.04-14.08.03:689][662]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.03.04-14.08.03:689][662]Cmd: r.ResetRenderTargetsExtent
[2024.03.04-14.08.03:689][662]Scene texture extent history reset. Next scene render will reallocate textures at the requested size.
[2024.03.04-14.08.03:689][662]LogMovieRenderPipeline: Movie Pipeline completed. Duration: +00:00:37.395
[2024.03.04-14.08.03:725][662]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
[2024.03.04-14.08.04:115][662]LogContentStreaming: Texture pool size now 1000 MB
[2024.03.04-14.08.04:155][662]LogMovieRenderPipeline: PIE Ended while Movie Pipeline was still active. Stalling to do full shutdown.
[2024.03.04-14.08.04:155][662]LogMovieRenderPipeline: MoviePipelinePIEExecutor: Stalling finished, pipeline has shut down.
[2024.03.04-14.08.04:157][662]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.04-14.08.04:157][662]LogWorld: BeginTearingDown for /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map
[2024.03.04-14.08.04:157][662]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 99% Completed.' being destroyed
[2024.03.04-14.08.04:167][662]LogWorld: UWorld::CleanupWorld for GooseLand_Map, bSessionEnded=true, bCleanupResources=true
[2024.03.04-14.08.04:230][662]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.08.04:233][662]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.03.04-14.08.04:240][662]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.08.04:392][662]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
[2024.03.04-14.08.04:392][662]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2024.03.04-14.08.04:392][662]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.03.04-14.08.04:394][662]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2024.03.04-14.08.04:715][662]LogUObjectHash: Compacting FUObjectHashTables data took 5.19ms
[2024.03.04-14.08.04:750][663]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:00:39.235.
[2024.03.04-14.08.04:762][663]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
[2024.03.04-14.08.04:872][665]LogPlayLevel: Display: Destroying online subsystem :Context_5
[2024.03.04-14.08.06:826][723]LogSlate: Window 'Movie Render Queue' being destroyed
[2024.03.04-14.08.06:851][723]LogSlate: Window 'Movie Render Queue' being destroyed
[2024.03.04-14.10.47:120][316]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.03.04-14.10.48:837][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.03.04-14.10.48:838][437]LogStall: Shutdown...
[2024.03.04-14.10.48:846][437]LogStall: Shutdown complete.
[2024.03.04-14.10.48:910][437]LogSlate: Window 'SynthDroneOperator - Unreal Editor' being destroyed
[2024.03.04-14.10.48:967][438]Cmd: QUIT_EDITOR
[2024.03.04-14.10.48:967][438]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.03.04-14.10.48:971][438]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.03.04-14.10.48:971][438]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2024.03.04-14.10.48:971][438]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2024.03.04-14.10.49:100][438]LogWorld: UWorld::CleanupWorld for GooseLand_Map, bSessionEnded=true, bCleanupResources=true
[2024.03.04-14.10.49:100][438]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.04-14.10.49:115][438]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2024.03.04-14.10.49:316][438]LogAnalyticsSessionSummarySender: Sent summary session report for: AppId=UEEditor.UnrealEngine.Release SessionId={1F7733E9-4854-CA34-EBFC-8FBC3E30C4B7}
[2024.03.04-14.10.50:146][438]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.03.04-14.10.50:146][438]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.03.04-14.10.50:146][438]LogAudio: Display: Audio Device unregistered from world 'GooseLand_Map'.
[2024.03.04-14.10.50:146][438]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
[2024.03.04-14.10.50:146][438]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2024.03.04-14.10.50:147][438]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2024.03.04-14.10.50:151][438]LogAudio: Display: Audio Device Manager Shutdown
[2024.03.04-14.10.50:156][438]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.03.04-14.10.50:156][438]LogExit: Preparing to exit.
[2024.03.04-14.10.50:179][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2024.03.04-14.10.50:435][438]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.03.04-14.10.50:435][438]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.03.04-14.10.50:561][438]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.03.04-14.10.50:586][438]LogExit: Editor shut down
[2024.03.04-14.10.50:587][438]LogExit: Transaction tracking system shut down
[2024.03.04-14.10.50:993][438]LogExit: Object subsystem successfully closed.
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: ================================================
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: Total job queries 79, among them cache hits 41 (51.90%)
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: Tracking 38 distinct input hashes that result in 38 distinct outputs (100.00%)
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: RAM used: 1,02 MiB of 1,60 GiB budget. Usage: 0.06%
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.03.04-14.10.50:998][438]LogShaderCompilers: Display: ================================================
[2024.03.04-14.10.51:037][438]LogShaderCompilers: Display: Shaders left to compile 0
[2024.03.04-14.10.51:065][438]LogVirtualization: UE::Virtualization was shutdown
[2024.03.04-14.10.51:142][438]LogModuleManager: Shutting down and abandoning module MovieSceneCaptureDialog (1075)
[2024.03.04-14.10.51:142][438]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1073)
[2024.03.04-14.10.51:142][438]LogModuleManager: Shutting down and abandoning module Voice (1071)
[2024.03.04-14.10.51:142][438]LogModuleManager: Shutting down and abandoning module NonRealtimeAudioRenderer (1069)
[2024.03.04-14.10.51:142][438]LogModuleManager: Shutting down and abandoning module SequencerWidgets (1067)
[2024.03.04-14.10.51:142][438]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1065)
[2024.03.04-14.10.51:142][438]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1063)
[2024.03.04-14.10.51:142][438]LogModuleManager: Shutting down and abandoning module SceneOutliner (1061)
[2024.03.04-14.10.51:142][438]LogModuleManager: Shutting down and abandoning module AddContentDialog (1059)
[2024.03.04-14.10.51:143][438]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1058)
[2024.03.04-14.10.51:143][438]LogModuleManager: Shutting down and abandoning module StatusBar (1055)
[2024.03.04-14.10.51:143][438]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1053)
[2024.03.04-14.10.51:143][438]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1051)
[2024.03.04-14.10.51:143][438]LogModuleManager: Shutting down and abandoning module DataLayerEditor (1049)
[2024.03.04-14.10.51:143][438]LogModuleManager: Shutting down and abandoning module StatsViewer (1047)
[2024.03.04-14.10.51:143][438]LogModuleManager: Shutting down and abandoning module AutomationWorker (1044)
[2024.03.04-14.10.51:143][438]LogModuleManager: Shutting down and abandoning module PlanarCut (1042)
[2024.03.04-14.10.51:144][438]LogModuleManager: Shutting down and abandoning module FractureEngine (1040)
[2024.03.04-14.10.51:144][438]LogModuleManager: Shutting down and abandoning module CharacterAI (1038)
[2024.03.04-14.10.51:144][438]LogModuleManager: Shutting down and abandoning module SmartSnapping (1036)
[2024.03.04-14.10.51:144][438]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1034)
[2024.03.04-14.10.51:145][438]LogModuleManager: Shutting down and abandoning module BspMode (1032)
[2024.03.04-14.10.51:145][438]LogModuleManager: Shutting down and abandoning module GeometryMode (1030)
[2024.03.04-14.10.51:145][438]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1028)
[2024.03.04-14.10.51:145][438]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1026)
[2024.03.04-14.10.51:145][438]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1024)
[2024.03.04-14.10.51:145][438]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1022)
[2024.03.04-14.10.51:146][438]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1020)
[2024.03.04-14.10.51:146][438]LogModuleManager: Shutting down and abandoning module WebMMedia (1018)
[2024.03.04-14.10.51:146][438]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1016)
[2024.03.04-14.10.51:146][438]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1014)
[2024.03.04-14.10.51:147][438]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1012)
[2024.03.04-14.10.51:148][438]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1010)
[2024.03.04-14.10.51:148][438]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1008)
[2024.03.04-14.10.51:149][438]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1007)
[2024.03.04-14.10.51:150][438]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1004)
[2024.03.04-14.10.51:150][438]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1002)
[2024.03.04-14.10.51:150][438]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1000)
[2024.03.04-14.10.51:151][438]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (998)
[2024.03.04-14.10.51:151][438]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (996)
[2024.03.04-14.10.51:151][438]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (994)
[2024.03.04-14.10.51:151][438]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (992)
[2024.03.04-14.10.51:151][438]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (990)
[2024.03.04-14.10.51:151][438]LogModuleManager: Shutting down and abandoning module WaveTableEditor (988)
[2024.03.04-14.10.51:152][438]LogModuleManager: Shutting down and abandoning module RigVMEditor (986)
[2024.03.04-14.10.51:154][438]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (984)
[2024.03.04-14.10.51:154][438]LogModuleManager: Shutting down and abandoning module GooglePADEditor (982)
[2024.03.04-14.10.51:154][438]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (980)
[2024.03.04-14.10.51:154][438]LogModuleManager: Shutting down and abandoning module IKRigEditor (978)
[2024.03.04-14.10.51:156][438]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (976)
[2024.03.04-14.10.51:156][438]LogModuleManager: Shutting down and abandoning module ControlRigEditor (974)
[2024.03.04-14.10.51:157][438]LogModuleManager: Shutting down and abandoning module SessionServices (972)
[2024.03.04-14.10.51:157][438]LogModuleManager: Shutting down and abandoning module MeshPaint (970)
[2024.03.04-14.10.51:158][438]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (968)
[2024.03.04-14.10.51:159][438]LogModuleManager: Shutting down and abandoning module PlacementMode (967)
[2024.03.04-14.10.51:160][438]LogModuleManager: Shutting down and abandoning module FoliageEdit (964)
[2024.03.04-14.10.51:161][438]LogModuleManager: Shutting down and abandoning module LandscapeEditor (962)
[2024.03.04-14.10.51:164][438]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (960)
[2024.03.04-14.10.51:164][438]LogModuleManager: Shutting down and abandoning module ActorPickerMode (958)
[2024.03.04-14.10.51:164][438]LogModuleManager: Shutting down and abandoning module ViewportSnapping (956)
[2024.03.04-14.10.51:164][438]LogModuleManager: Shutting down and abandoning module EditorWidgets (954)
[2024.03.04-14.10.51:164][438]LogModuleManager: Shutting down and abandoning module ViewportInteraction (952)
[2024.03.04-14.10.51:164][438]LogModuleManager: Shutting down and abandoning module ClothPainter (950)
[2024.03.04-14.10.51:165][438]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (949)
[2024.03.04-14.10.51:166][438]LogModuleManager: Shutting down and abandoning module WidgetRegistration (946)
[2024.03.04-14.10.51:166][438]LogModuleManager: Shutting down and abandoning module LogVisualizer (944)
[2024.03.04-14.10.51:168][438]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (942)
[2024.03.04-14.10.51:168][438]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (941)
[2024.03.04-14.10.51:169][438]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (939)
[2024.03.04-14.10.51:280][438]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (936)
[2024.03.04-14.10.51:280][438]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (934)
[2024.03.04-14.10.51:280][438]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (932)
[2024.03.04-14.10.51:280][438]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (930)
[2024.03.04-14.10.51:281][438]LogModuleManager: Shutting down and abandoning module AnimationSettings (928)
[2024.03.04-14.10.51:281][438]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (926)
[2024.03.04-14.10.51:281][438]LogModuleManager: Shutting down and abandoning module CSVtoSVG (924)
[2024.03.04-14.10.51:281][438]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (922)
[2024.03.04-14.10.51:281][438]LogModuleManager: Shutting down and abandoning module EditorConfig (920)
[2024.03.04-14.10.51:281][438]LogModuleManager: Shutting down and abandoning module EditorFramework (918)
[2024.03.04-14.10.51:281][438]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (916)
[2024.03.04-14.10.51:282][438]LogModuleManager: Shutting down and abandoning module TraceInsights (914)
[2024.03.04-14.10.51:287][438]MemoryProfiler: Shutdown
[2024.03.04-14.10.51:288][438]NetworkingProfiler: Shutdown
[2024.03.04-14.10.51:288][438]LoadingProfiler: Shutdown
[2024.03.04-14.10.51:289][438]TimingProfiler: Shutdown
[2024.03.04-14.10.51:292][438]LogModuleManager: Shutting down and abandoning module TraceServices (913)
[2024.03.04-14.10.51:293][438]LogModuleManager: Shutting down and abandoning module TraceAnalysis (912)
[2024.03.04-14.10.51:293][438]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (908)
[2024.03.04-14.10.51:293][438]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (907)
[2024.03.04-14.10.51:293][438]LogModuleManager: Shutting down and abandoning module InputBindingEditor (904)
[2024.03.04-14.10.51:294][438]LogModuleManager: Shutting down and abandoning module MergeActors (902)
[2024.03.04-14.10.51:295][438]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (900)
[2024.03.04-14.10.51:295][438]LogModuleManager: Shutting down and abandoning module LocalizationService (899)
[2024.03.04-14.10.51:295][438]LogModuleManager: Shutting down and abandoning module HardwareTargeting (896)
[2024.03.04-14.10.51:295][438]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (894)
[2024.03.04-14.10.51:295][438]LogModuleManager: Shutting down and abandoning module UndoHistory (892)
[2024.03.04-14.10.51:295][438]LogModuleManager: Shutting down and abandoning module XmlParser (890)
[2024.03.04-14.10.51:296][438]LogModuleManager: Shutting down and abandoning module Blutility (888)
[2024.03.04-14.10.51:296][438]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (886)
[2024.03.04-14.10.51:296][438]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (885)
[2024.03.04-14.10.51:296][438]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (882)
[2024.03.04-14.10.51:296][438]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (881)
[2024.03.04-14.10.51:296][438]LogModuleManager: Shutting down and abandoning module SettingsEditor (878)
[2024.03.04-14.10.51:297][438]LogModuleManager: Shutting down and abandoning module ProjectLauncher (876)
[2024.03.04-14.10.51:297][438]LogModuleManager: Shutting down and abandoning module SessionFrontend (874)
[2024.03.04-14.10.51:297][438]LogModuleManager: Shutting down and abandoning module ProfilerClient (872)
[2024.03.04-14.10.51:298][438]LogModuleManager: Shutting down and abandoning module DeviceManager (870)
[2024.03.04-14.10.51:298][438]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (869)
[2024.03.04-14.10.51:310][438]LogModuleManager: Shutting down and abandoning module AutomationController (866)
[2024.03.04-14.10.51:310][438]LogModuleManager: Shutting down and abandoning module AutomationWindow (864)
[2024.03.04-14.10.51:313][438]LogModuleManager: Shutting down and abandoning module Layers (862)
[2024.03.04-14.10.51:314][438]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (860)
[2024.03.04-14.10.51:314][438]LogModuleManager: Shutting down and abandoning module DetailCustomizations (858)
[2024.03.04-14.10.51:314][438]LogModuleManager: Shutting down and abandoning module PackagesDialog (856)
[2024.03.04-14.10.51:314][438]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (854)
[2024.03.04-14.10.51:316][438]LogModuleManager: Shutting down and abandoning module Persona (852)
[2024.03.04-14.10.51:316][438]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (851)
[2024.03.04-14.10.51:316][438]LogModuleManager: Shutting down and abandoning module Kismet (848)
[2024.03.04-14.10.51:320][438]LogModuleManager: Shutting down and abandoning module KismetWidgets (847)
[2024.03.04-14.10.51:320][438]LogModuleManager: Shutting down and abandoning module GraphEditor (844)
[2024.03.04-14.10.51:322][438]LogModuleManager: Shutting down and abandoning module StructViewer (842)
[2024.03.04-14.10.51:322][438]LogModuleManager: Shutting down and abandoning module ClassViewer (840)
[2024.03.04-14.10.51:322][438]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (838)
[2024.03.04-14.10.51:322][438]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (836)
[2024.03.04-14.10.51:322][438]LogModuleManager: Shutting down and abandoning module SourceControlWindows (834)
[2024.03.04-14.10.51:322][438]LogModuleManager: Shutting down and abandoning module OutputLog (832)
[2024.03.04-14.10.51:323][438]LogModuleManager: Shutting down and abandoning module Documentation (830)
[2024.03.04-14.10.51:323][438]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (828)
[2024.03.04-14.10.51:323][438]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (826)
[2024.03.04-14.10.51:323][438]LogModuleManager: Shutting down and abandoning module MovieScene (824)
[2024.03.04-14.10.51:323][438]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (822)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (820)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (818)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module AudioMixer (817)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module AudioMixerCore (816)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module LauncherPlatform (812)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module AnalyticsET (810)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module PortalServices (808)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module PortalRpc (806)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module MessagingRpc (804)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module AIModule (802)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module GameplayDebugger (801)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module AITestSuite (799)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module NavigationSystem (797)
[2024.03.04-14.10.51:324][438]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (794)
[2024.03.04-14.10.51:325][438]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (792)
[2024.03.04-14.10.51:325][438]LogModuleManager: Shutting down and abandoning module TypedElementFramework (790)
[2024.03.04-14.10.51:325][438]LogModuleManager: Shutting down and abandoning module ProfilerService (788)
[2024.03.04-14.10.51:550][438]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (786)
[2024.03.04-14.10.51:552][438]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (784)
[2024.03.04-14.10.51:552][438]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (782)
[2024.03.04-14.10.51:553][438]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (780)
[2024.03.04-14.10.51:554][438]LogModuleManager: Shutting down and abandoning module TakesCore (778)
[2024.03.04-14.10.51:554][438]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (776)
[2024.03.04-14.10.51:554][438]LogModuleManager: Shutting down and abandoning module MegascansPlugin (774)
[2024.03.04-14.10.51:554][438]LogModuleManager: Shutting down and abandoning module Bridge (772)
[2024.03.04-14.10.51:554][438]LogModuleManager: Shutting down and abandoning module ConcertSharedSlate (770)
[2024.03.04-14.10.51:555][438]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (768)
[2024.03.04-14.10.51:557][438]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (766)
[2024.03.04-14.10.51:557][438]LogModuleManager: Shutting down and abandoning module LightMixer (764)
[2024.03.04-14.10.51:557][438]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (762)
[2024.03.04-14.10.51:557][438]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (760)
[2024.03.04-14.10.51:557][438]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (758)
[2024.03.04-14.10.51:557][438]LogModuleManager: Shutting down and abandoning module CollectionManager (757)
[2024.03.04-14.10.51:558][438]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (754)
[2024.03.04-14.10.51:558][438]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (750)
[2024.03.04-14.10.51:558][438]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (748)
[2024.03.04-14.10.51:558][438]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (746)
[2024.03.04-14.10.51:558][438]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (744)
[2024.03.04-14.10.51:558][438]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (742)
[2024.03.04-14.10.51:558][438]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (740)
[2024.03.04-14.10.51:558][438]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (738)
[2024.03.04-14.10.51:558][438]LogOpenImageDenoise: OIDN shutting down
[2024.03.04-14.10.51:559][438]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (736)
[2024.03.04-14.10.51:559][438]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (734)
[2024.03.04-14.10.51:559][438]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (732)
[2024.03.04-14.10.51:560][438]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (730)
[2024.03.04-14.10.51:561][438]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (728)
[2024.03.04-14.10.51:561][438]LogModuleManager: Shutting down and abandoning module MeshLODToolset (726)
[2024.03.04-14.10.51:561][438]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (724)
[2024.03.04-14.10.51:561][438]LogModuleManager: Shutting down and abandoning module LocalizableMessage (722)
[2024.03.04-14.10.51:561][438]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (720)
[2024.03.04-14.10.51:561][438]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (718)
[2024.03.04-14.10.51:562][438]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (716)
[2024.03.04-14.10.51:562][438]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (714)
[2024.03.04-14.10.51:562][438]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (712)
[2024.03.04-14.10.51:562][438]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (711)
[2024.03.04-14.10.51:562][438]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (709)
[2024.03.04-14.10.51:562][438]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (706)
[2024.03.04-14.10.51:562][438]LogModuleManager: Shutting down and abandoning module DataflowNodes (704)
[2024.03.04-14.10.51:562][438]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (702)
[2024.03.04-14.10.51:562][438]LogModuleManager: Shutting down and abandoning module DataflowEditor (700)
[2024.03.04-14.10.51:563][438]LogModuleManager: Shutting down and abandoning module ChaosNiagara (698)
[2024.03.04-14.10.51:563][438]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (696)
[2024.03.04-14.10.51:563][438]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (694)
[2024.03.04-14.10.51:563][438]LogModuleManager: Shutting down and abandoning module FractureEditor (692)
[2024.03.04-14.10.51:564][438]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (690)
[2024.03.04-14.10.51:564][438]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (688)
[2024.03.04-14.10.51:564][438]LogModuleManager: Shutting down and abandoning module AutomationUtils (686)
[2024.03.04-14.10.51:564][438]LogModuleManager: Shutting down and abandoning module BackChannel (684)
[2024.03.04-14.10.51:565][438]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (682)
[2024.03.04-14.10.51:565][438]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (680)
[2024.03.04-14.10.51:565][438]LogModuleManager: Shutting down and abandoning module Paper2DEditor (678)
[2024.03.04-14.10.51:566][438]LogModuleManager: Shutting down and abandoning module VariantManager (676)
[2024.03.04-14.10.51:569][438]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (675)
[2024.03.04-14.10.51:569][438]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (672)
[2024.03.04-14.10.51:570][438]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (670)
[2024.03.04-14.10.51:570][438]LogModuleManager: Shutting down and abandoning module InterchangeTests (668)
[2024.03.04-14.10.51:570][438]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (666)
[2024.03.04-14.10.51:570][438]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (664)
[2024.03.04-14.10.51:571][438]LogModuleManager: Shutting down and abandoning module UVEditorTools (662)
[2024.03.04-14.10.51:571][438]LogModuleManager: Shutting down and abandoning module UVEditor (660)
[2024.03.04-14.10.51:571][438]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (658)
[2024.03.04-14.10.51:571][438]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (656)
[2024.03.04-14.10.51:571][438]LogModuleManager: Shutting down and abandoning module PluginBrowser (654)
[2024.03.04-14.10.51:572][438]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (652)
[2024.03.04-14.10.51:573][438]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (650)
[2024.03.04-14.10.51:574][438]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (648)
[2024.03.04-14.10.51:574][438]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (646)
[2024.03.04-14.10.51:574][438]LogModuleManager: Shutting down and abandoning module EditorDebugTools (644)
[2024.03.04-14.10.51:575][438]LogModuleManager: Shutting down and abandoning module CurveEditorTools (642)
[2024.03.04-14.10.51:576][438]LogModuleManager: Shutting down and abandoning module ChangelistReview (640)
[2024.03.04-14.10.51:576][438]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (638)
[2024.03.04-14.10.51:576][438]LogModuleManager: Shutting down and abandoning module CryptoKeys (636)
[2024.03.04-14.10.51:576][438]LogModuleManager: Shutting down and abandoning module ConsoleVariablesEditorRuntime (634)
[2024.03.04-14.10.51:576][438]LogModuleManager: Shutting down and abandoning module ConsoleVariablesEditor (632)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (630)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module TemplateSequence (628)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (626)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module SequencerScripting (624)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module UEOpenExrRTTI (622)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineEditor (620)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineRenderPasses (618)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineSettings (616)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineCore (614)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module MoviePipelineMaskRenderPass (612)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (611)
[2024.03.04-14.10.51:578][438]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (608)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module MediaPlate (606)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module MediaCompositing (604)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module ImgMedia (602)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (600)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (598)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module UObjectPlugin (596)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module TakeSequencer (594)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module TakeMovieScene (592)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (590)
[2024.03.04-14.10.51:579][438]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (588)
[2024.03.04-14.10.51:580][438]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (586)
[2024.03.04-14.10.51:580][438]LogModuleManager: Shutting down and abandoning module PluginUtils (584)
[2024.03.04-14.10.51:580][438]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (582)
[2024.03.04-14.10.51:580][438]LogModuleManager: Shutting down and abandoning module GitSourceControl (580)
[2024.03.04-14.10.51:580][438]LogModuleManager: Shutting down and abandoning module DumpGPUServices (578)
[2024.03.04-14.10.51:581][438]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (576)
[2024.03.04-14.10.51:581][438]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (574)
[2024.03.04-14.10.51:581][438]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (572)
[2024.03.04-14.10.51:582][438]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (570)
[2024.03.04-14.10.51:582][438]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (568)
[2024.03.04-14.10.51:582][438]LogModuleManager: Shutting down and abandoning module InterchangeExport (566)
[2024.03.04-14.10.51:582][438]LogModuleManager: Shutting down and abandoning module InterchangeMessages (564)
[2024.03.04-14.10.51:582][438]LogModuleManager: Shutting down and abandoning module GLTFCore (562)
[2024.03.04-14.10.51:582][438]LogModuleManager: Shutting down and abandoning module SynthesisEditor (560)
[2024.03.04-14.10.51:582][438]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (558)
[2024.03.04-14.10.51:582][438]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (556)
[2024.03.04-14.10.51:583][438]LogModuleManager: Shutting down and abandoning module InterchangeEditor (554)
[2024.03.04-14.10.51:583][438]LogModuleManager: Shutting down and abandoning module ResonanceAudio (552)
[2024.03.04-14.10.51:583][438]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (550)
[2024.03.04-14.10.51:583][438]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (548)
[2024.03.04-14.10.51:583][438]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (546)
[2024.03.04-14.10.51:583][438]LogModuleManager: Shutting down and abandoning module ModelingOperators (544)
[2024.03.04-14.10.51:583][438]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (542)
[2024.03.04-14.10.51:583][438]LogModuleManager: Shutting down and abandoning module ModelingComponents (540)
[2024.03.04-14.10.51:584][438]LogModuleManager: Shutting down and abandoning module GeometryFramework (539)
[2024.03.04-14.10.51:584][438]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (536)
[2024.03.04-14.10.51:584][438]LogModuleManager: Shutting down and abandoning module MeshModelingTools (534)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (532)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module InputDebugging (530)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module GooglePAD (528)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (526)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (524)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (522)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module DynamicMesh (520)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (518)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module AudioCapture (516)
[2024.03.04-14.10.51:585][438]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (515)
[2024.03.04-14.10.51:586][438]LogModuleManager: Shutting down and abandoning module AssetTags (512)
[2024.03.04-14.10.51:586][438]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (510)
[2024.03.04-14.10.51:586][438]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (508)
[2024.03.04-14.10.51:586][438]LogModuleManager: Shutting down and abandoning module AppleImageUtils (506)
[2024.03.04-14.10.51:586][438]LogModuleManager: Shutting down and abandoning module AndroidPermission (504)
[2024.03.04-14.10.51:586][438]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (502)
[2024.03.04-14.10.51:587][438]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (500)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (498)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module AlembicImporter (496)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module AlembicLibrary (495)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module GeometryCache (494)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (493)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module ControlRigSpline (488)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (486)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (484)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (482)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (480)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module TraceUtilities (478)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (476)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (474)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module Fab (472)
[2024.03.04-14.10.51:588][438]LogModuleManager: Shutting down and abandoning module InputEditor (470)
[2024.03.04-14.10.51:589][438]LogModuleManager: Shutting down and abandoning module SynthDroneOperator (468)
[2024.03.04-14.10.51:589][438]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (466)
[2024.03.04-14.10.51:589][438]LogModuleManager: Shutting down and abandoning module SQLiteCore (464)
[2024.03.04-14.10.51:590][438]LogModuleManager: Shutting down and abandoning module ConcertServer (462)
[2024.03.04-14.10.51:591][438]LogModuleManager: Shutting down and abandoning module ConcertClient (460)
[2024.03.04-14.10.51:591][438]LogModuleManager: Shutting down and abandoning module ConcertTransport (459)
[2024.03.04-14.10.51:591][438]LogModuleManager: Shutting down and abandoning module Concert (456)
[2024.03.04-14.10.51:591][438]LogModuleManager: Shutting down and abandoning module StructUtils (454)
[2024.03.04-14.10.51:591][438]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (452)
[2024.03.04-14.10.51:611][438]LogModuleManager: Shutting down and abandoning module PBIK (450)
[2024.03.04-14.10.51:611][438]LogModuleManager: Shutting down and abandoning module FullBodyIK (448)
[2024.03.04-14.10.51:611][438]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (446)
[2024.03.04-14.10.51:611][438]LogModuleManager: Shutting down and abandoning module TakeRecorder (445)
[2024.03.04-14.10.51:613][438]LogModuleManager: Shutting down and abandoning module ChaosCaching (442)
[2024.03.04-14.10.51:613][438]LogModuleManager: Shutting down and abandoning module Paper2D (440)
[2024.03.04-14.10.51:613][438]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (438)
[2024.03.04-14.10.51:614][438]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (436)
[2024.03.04-14.10.51:614][438]LogModuleManager: Shutting down and abandoning module FacialAnimation (434)
[2024.03.04-14.10.51:614][438]LogModuleManager: Shutting down and abandoning module DataValidation (432)
[2024.03.04-14.10.51:614][438]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (430)
[2024.03.04-14.10.51:615][438]LogModuleManager: Shutting down and abandoning module LevelEditor (429)
[2024.03.04-14.10.51:620][438]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (428)
[2024.03.04-14.10.51:621][438]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (426)
[2024.03.04-14.10.51:622][438]LogModuleManager: Shutting down and abandoning module MainFrame (424)
[2024.03.04-14.10.51:622][438]LogModuleManager: Shutting down and abandoning module HotReload (423)
[2024.03.04-14.10.51:622][438]LogModuleManager: Shutting down and abandoning module TreeMap (419)
[2024.03.04-14.10.51:623][438]LogModuleManager: Shutting down and abandoning module OpenColorIOEditor (416)
[2024.03.04-14.10.51:623][438]LogModuleManager: Shutting down and abandoning module ActorSequence (414)
[2024.03.04-14.10.51:623][438]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (412)
[2024.03.04-14.10.51:623][438]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (410)
[2024.03.04-14.10.51:624][438]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (408)
[2024.03.04-14.10.51:624][438]LogModuleManager: Shutting down and abandoning module AnimationSharing (406)
[2024.03.04-14.10.51:624][438]LogModuleManager: Shutting down and abandoning module UdpMessaging (404)
[2024.03.04-14.10.51:725][438]LogModuleManager: Shutting down and abandoning module TcpMessaging (402)
[2024.03.04-14.10.51:826][438]LogModuleManager: Shutting down and abandoning module GameplayCameras (400)
[2024.03.04-14.10.51:826][438]LogModuleManager: Shutting down and abandoning module InterchangePipelines (398)
[2024.03.04-14.10.51:826][438]LogModuleManager: Shutting down and abandoning module InterchangeImport (396)
[2024.03.04-14.10.51:826][438]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (394)
[2024.03.04-14.10.51:826][438]LogModuleManager: Shutting down and abandoning module InterchangeNodes (392)
[2024.03.04-14.10.51:826][438]LogModuleManager: Shutting down and abandoning module Synthesis (390)
[2024.03.04-14.10.51:827][438]LogModuleManager: Shutting down and abandoning module SoundFields (388)
[2024.03.04-14.10.51:827][438]LogModuleManager: Shutting down and abandoning module SignificanceManager (386)
[2024.03.04-14.10.51:827][438]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (384)
[2024.03.04-14.10.51:827][438]LogModuleManager: Shutting down and abandoning module RigVM (382)
[2024.03.04-14.10.51:827][438]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (380)
[2024.03.04-14.10.51:827][438]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (378)
[2024.03.04-14.10.51:827][438]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (376)
[2024.03.04-14.10.51:827][438]LogModuleManager: Shutting down and abandoning module MetasoundEditor (374)
[2024.03.04-14.10.51:829][438]LogModuleManager: Shutting down and abandoning module AudioWidgets (373)
[2024.03.04-14.10.51:829][438]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (372)
[2024.03.04-14.10.51:829][438]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (368)
[2024.03.04-14.10.51:830][438]LogModuleManager: Shutting down and abandoning module MetasoundEngine (366)
[2024.03.04-14.10.51:830][438]LogModuleManager: Shutting down and abandoning module WaveTable (365)
[2024.03.04-14.10.51:830][438]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (363)
[2024.03.04-14.10.51:830][438]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (360)
[2024.03.04-14.10.51:830][438]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (358)
[2024.03.04-14.10.51:831][438]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (356)
[2024.03.04-14.10.51:831][438]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (354)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (352)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (350)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module CableComponent (348)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (346)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (345)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (342)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (340)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module IKRig (338)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (336)
[2024.03.04-14.10.51:832][438]LogModuleManager: Shutting down and abandoning module Niagara (334)
[2024.03.04-14.10.51:833][438]LogModuleManager: Shutting down and abandoning module SignalProcessing (333)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module NiagaraEditor (331)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module ContentBrowser (330)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module ToolMenus (329)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module NiagaraCore (322)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module AnimationData (320)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (318)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module ControlRig (316)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module Constraints (315)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module LevelSequence (313)
[2024.03.04-14.10.51:834][438]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310)
[2024.03.04-14.10.51:836][438]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (308)
[2024.03.04-14.10.51:836][438]LogModuleManager: Shutting down and abandoning module BlueprintGraph (307)
[2024.03.04-14.10.51:836][438]LogModuleManager: Shutting down and abandoning module EnhancedInput (304)
[2024.03.04-14.10.51:836][438]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (302)
[2024.03.04-14.10.51:838][438]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (300)
[2024.03.04-14.10.51:838][438]LogModuleManager: Shutting down and abandoning module AndroidFileServer (298)
[2024.03.04-14.10.51:838][438]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (296)
[2024.03.04-14.10.51:839][438]LogModuleManager: Shutting down and abandoning module PacketHandler (294)
[2024.03.04-14.10.51:839][438]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (292)
[2024.03.04-14.10.51:839][438]LogModuleManager: Shutting down and abandoning module AnimGraph (290)
[2024.03.04-14.10.51:840][438]LogModuleManager: Shutting down and abandoning module TimeManagement (288)
[2024.03.04-14.10.51:840][438]LogModuleManager: Shutting down and abandoning module AnimationDataController (286)
[2024.03.04-14.10.51:840][438]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (284)
[2024.03.04-14.10.51:840][438]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (282)
[2024.03.04-14.10.51:840][438]LogModuleManager: Shutting down and abandoning module MediaAssets (280)
[2024.03.04-14.10.51:840][438]LogModuleManager: Shutting down and abandoning module Overlay (278)
[2024.03.04-14.10.51:840][438]LogModuleManager: Shutting down and abandoning module OverlayEditor (277)
[2024.03.04-14.10.51:840][438]LogModuleManager: Shutting down and abandoning module VREditor (274)
[2024.03.04-14.10.51:840][438]LogModuleManager: Shutting down and abandoning module StringTableEditor (272)
[2024.03.04-14.10.51:842][438]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (270)
[2024.03.04-14.10.51:842][438]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (268)
[2024.03.04-14.10.51:843][438]LogModuleManager: Shutting down and abandoning module FunctionalTesting (266)
[2024.03.04-14.10.51:843][438]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (264)
[2024.03.04-14.10.51:844][438]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (263)
[2024.03.04-14.10.51:844][438]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (260)
[2024.03.04-14.10.51:844][438]LogModuleManager: Shutting down and abandoning module UMG (258)
[2024.03.04-14.10.51:844][438]LogModuleManager: Shutting down and abandoning module UMGEditor (257)
[2024.03.04-14.10.51:846][438]LogModuleManager: Shutting down and abandoning module EditorStyle (252)
[2024.03.04-14.10.51:846][438]LogModuleManager: Shutting down and abandoning module SlateReflector (250)
[2024.03.04-14.10.51:848][438]LogModuleManager: Shutting down and abandoning module Slate (248)
[2024.03.04-14.10.51:848][438]LogModuleManager: Shutting down and abandoning module SlateCore (246)
[2024.03.04-14.10.51:849][438]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (244)
[2024.03.04-14.10.51:849][438]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (242)
[2024.03.04-14.10.51:849][438]LogModuleManager: Shutting down and abandoning module UnrealEd (240)
[2024.03.04-14.10.51:850][438]LogModuleManager: Shutting down and abandoning module MRMesh (238)
[2024.03.04-14.10.51:850][438]LogModuleManager: Shutting down and abandoning module Messaging (236)
[2024.03.04-14.10.51:850][438]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (234)
[2024.03.04-14.10.51:850][438]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (232)
[2024.03.04-14.10.51:850][438]LogModuleManager: Shutting down and abandoning module LiveCoding (230)
[2024.03.04-14.10.51:853][438]LogModuleManager: Shutting down and abandoning module Networking (228)
[2024.03.04-14.10.51:853][438]LogModuleManager: Shutting down and abandoning module Core (226)
[2024.03.04-14.10.51:853][438]LogModuleManager: Shutting down and abandoning module AssetDefinition (224)
[2024.03.04-14.10.51:853][438]LogModuleManager: Shutting down and abandoning module MovieSceneTools (222)
[2024.03.04-14.10.51:854][438]LogModuleManager: Shutting down and abandoning module CurveEditor (221)
[2024.03.04-14.10.51:854][438]LogModuleManager: Shutting down and abandoning module Sequencer (219)
[2024.03.04-14.10.51:854][438]LogModuleManager: Shutting down and abandoning module KismetCompiler (216)
[2024.03.04-14.10.51:854][438]LogModuleManager: Shutting down and abandoning module MeshBuilder (214)
[2024.03.04-14.10.51:855][438]LogModuleManager: Shutting down and abandoning module NaniteBuilder (212)
[2024.03.04-14.10.51:855][438]LogModuleManager: Shutting down and abandoning module MeshUtilities (210)
[2024.03.04-14.10.51:856][438]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (209)
[2024.03.04-14.10.51:857][438]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (208)
[2024.03.04-14.10.51:857][438]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (207)
[2024.03.04-14.10.51:857][438]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (204)
[2024.03.04-14.10.51:857][438]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (203)
[2024.03.04-14.10.51:857][438]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (201)
[2024.03.04-14.10.51:858][438]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (199)
[2024.03.04-14.10.51:860][438]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (197)
[2024.03.04-14.10.51:860][438]LogModuleManager: Shutting down and abandoning module MaterialBaking (193)
[2024.03.04-14.10.51:861][438]LogModuleManager: Shutting down and abandoning module TelemetryUtils (189)
[2024.03.04-14.10.51:861][438]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (186)
[2024.03.04-14.10.51:861][438]LogModuleManager: Shutting down and abandoning module DerivedDataCache (184)
[2024.03.04-14.10.51:864][438]LogModuleManager: Shutting down and abandoning module TargetPlatform (182)
[2024.03.04-14.10.51:865][438]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (181)
[2024.03.04-14.10.51:866][438]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (179)
[2024.03.04-14.10.51:867][438]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (177)
[2024.03.04-14.10.51:867][438]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (175)
[2024.03.04-14.10.51:867][438]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (173)
[2024.03.04-14.10.51:867][438]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (171)
[2024.03.04-14.10.51:867][438]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (169)
[2024.03.04-14.10.51:867][438]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (167)
[2024.03.04-14.10.51:868][438]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (165)
[2024.03.04-14.10.51:868][438]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (163)
[2024.03.04-14.10.51:868][438]LogModuleManager: Shutting down and abandoning module TextureFormat (161)
[2024.03.04-14.10.51:868][438]LogModuleManager: Shutting down and abandoning module ImageWrapper (160)
[2024.03.04-14.10.51:868][438]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (158)
[2024.03.04-14.10.51:868][438]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (156)
[2024.03.04-14.10.51:868][438]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (154)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (152)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (150)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (148)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module TurnkeySupport (145)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module InputCore (142)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module Settings (140)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (138)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (136)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (135)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module Chaos (132)
[2024.03.04-14.10.51:869][438]LogModuleManager: Shutting down and abandoning module GeometryCore (131)
[2024.03.04-14.10.51:870][438]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (128)
[2024.03.04-14.10.51:870][438]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (127)
[2024.03.04-14.10.51:870][438]LogModuleManager: Shutting down and abandoning module AVEncoder (126)
[2024.03.04-14.10.51:870][438]LogModuleManager: Shutting down and abandoning module D3D12RHI (122)
[2024.03.04-14.10.51:870][438]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (120)
[2024.03.04-14.10.51:870][438]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (118)
[2024.03.04-14.10.51:870][438]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (116)
[2024.03.04-14.10.51:873][438]LogModuleManager: Shutting down and abandoning module HTTP (111)
[2024.03.04-14.10.51:873][438]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
[2024.03.04-14.10.51:873][438]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1F7733E9-4854-CA34-EBFC-8FBC3E30C4B7%7D&AppID=UEEditor.UnrealEngine.Release&AppVersion=5.3.2-0%2BUE5&UserID=32da0e0c45eee139d5d6cb913d9c2ed9%7Cb96a2aee3c784e7a97bbe58deaab8ae3%7Cfb43fce5-6cf6-4123-b357-92cf19804ec8&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.03.04-14.10.51:890][438]LogModuleManager: Shutting down and abandoning module SSL (110)
[2024.03.04-14.10.51:891][438]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (106)
[2024.03.04-14.10.51:891][438]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (104)
[2024.03.04-14.10.51:892][438]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (102)
[2024.03.04-14.10.51:892][438]LogModuleManager: Shutting down and abandoning module ChaosCloth (100)
[2024.03.04-14.10.51:893][438]LogModuleManager: Shutting down and abandoning module VariantManagerContent (98)
[2024.03.04-14.10.51:893][438]LogModuleManager: Shutting down and abandoning module GLTFExporter (96)
[2024.03.04-14.10.51:893][438]LogModuleManager: Shutting down and abandoning module DatasmithContent (94)
[2024.03.04-14.10.51:893][438]LogModuleManager: Shutting down and abandoning module WmfMedia (92)
[2024.03.04-14.10.51:895][438]LogModuleManager: Shutting down and abandoning module Media (91)
[2024.03.04-14.10.51:898][438]LogModuleManager: Shutting down and abandoning module OpenColorIO (88)
[2024.03.04-14.10.51:898][438]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (86)
[2024.03.04-14.10.51:898][438]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (84)
[2024.03.04-14.10.51:898][438]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (82)
[2024.03.04-14.10.51:898][438]RenderDocPlugin: plugin has been unloaded.
[2024.03.04-14.10.51:898][438]LogModuleManager: Shutting down and abandoning module PixWinPlugin (80)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (78)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (76)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module ChunkDownloader (74)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (72)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module NiagaraShader (70)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module ACLPlugin (68)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module AISupportModule (66)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56)
[2024.03.04-14.10.51:899][438]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54)
[2024.03.04-14.10.51:900][438]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52)
[2024.03.04-14.10.51:901][438]LogModuleManager: Shutting down and abandoning module SourceControl (51)
[2024.03.04-14.10.51:902][438]LogModuleManager: Shutting down and abandoning module XGEController (48)
[2024.03.04-14.10.51:903][438]LogXGEController: Cleaning working directory: C:/Users/capta/AppData/Local/Temp/UnrealXGEWorkingDir/
[2024.03.04-14.10.51:903][438]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
[2024.03.04-14.10.51:903][438]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
[2024.03.04-14.10.51:904][438]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
[2024.03.04-14.10.51:904][438]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
[2024.03.04-14.10.51:905][438]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
[2024.03.04-14.10.51:907][438]LogModuleManager: Shutting down and abandoning module Virtualization (36)
[2024.03.04-14.10.51:907][438]LogModuleManager: Shutting down and abandoning module MessageLog (35)
[2024.03.04-14.10.51:908][438]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
[2024.03.04-14.10.51:908][438]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
[2024.03.04-14.10.51:908][438]LogModuleManager: Shutting down and abandoning module RenderCore (28)
[2024.03.04-14.10.51:908][438]LogModuleManager: Shutting down and abandoning module Landscape (26)
[2024.03.04-14.10.51:908][438]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
[2024.03.04-14.10.51:910][438]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
[2024.03.04-14.10.51:910][438]LogModuleManager: Shutting down and abandoning module Renderer (20)
[2024.03.04-14.10.51:911][438]LogModuleManager: Shutting down and abandoning module Engine (18)
[2024.03.04-14.10.51:911][438]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
[2024.03.04-14.10.51:911][438]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
[2024.03.04-14.10.51:911][438]LogModuleManager: Shutting down and abandoning module PakFile (12)
[2024.03.04-14.10.51:911][438]LogPakFile: Destroying PakPlatformFile
[2024.03.04-14.10.51:911][438]LogModuleManager: Shutting down and abandoning module RSA (11)
[2024.03.04-14.10.51:911][438]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
[2024.03.04-14.10.51:912][438]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
[2024.03.04-14.10.51:912][438]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
[2024.03.04-14.10.51:912][438]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
[2024.03.04-14.10.52:218][438]LogD3D12RHI: ~FD3D12DynamicRHI
[2024.03.04-14.10.52:255][438]LogExit: Exiting.
[2024.03.04-14.10.52:266][438]Log file closed, 03/04/24 18:10:52