diff --git a/Android_ASTC/AdvancedFramework-arm64.apk b/Android_ASTC/AdvancedFramework-arm64.apk deleted file mode 100644 index 2a72a42..0000000 Binary files a/Android_ASTC/AdvancedFramework-arm64.apk and /dev/null differ diff --git a/Android_ASTC/Install_AdvancedFramework-arm64.bat b/Android_ASTC/Install_AdvancedFramework-arm64.bat deleted file mode 100644 index ef72fc3..0000000 --- a/Android_ASTC/Install_AdvancedFramework-arm64.bat +++ /dev/null @@ -1,55 +0,0 @@ -setlocal -if NOT "%UE_SDKS_ROOT%"=="" (call %UE_SDKS_ROOT%\HostWin64\Android\SetupEnvironmentVars.bat) -set ANDROIDHOME=%ANDROID_HOME% -if "%ANDROIDHOME%"=="" set ANDROIDHOME=C:/Users/capta/AppData/Local/Android/Sdk -set ADB=%ANDROIDHOME%\platform-tools\adb.exe -set AFS=.\win-x64\UnrealAndroidFileTool.exe -set DEVICE= -if not "%1"=="" set DEVICE=-s %1 -for /f "delims=" %%A in ('%ADB% %DEVICE% shell "echo $EXTERNAL_STORAGE"') do @set STORAGE=%%A -@echo. -@echo Uninstalling existing application. Failures here can almost always be ignored. -%ADB% %DEVICE% uninstall com.YourCompany.AdvancedFramework -@echo. -@echo Installing existing application. Failures here indicate a problem with the device (connection or storage permissions) and are fatal. -%ADB% %DEVICE% install AdvancedFramework-arm64.apk -@if "%ERRORLEVEL%" NEQ "0" goto Error -%ADB% %DEVICE% shell pm list packages com.YourCompany.AdvancedFramework -%ADB% %DEVICE% shell rm -r %STORAGE%/UnrealGame/AdvancedFramework -%ADB% %DEVICE% shell rm -r %STORAGE%/UnrealGame/UECommandLine.txt -%ADB% %DEVICE% shell rm -r %STORAGE%/obb/com.YourCompany.AdvancedFramework -%ADB% %DEVICE% shell rm -r %STORAGE%/Android/obb/com.YourCompany.AdvancedFramework -%ADB% %DEVICE% shell rm -r %STORAGE%/Download/obb/com.YourCompany.AdvancedFramework - - - - - - - - - - - - - - - - -@echo. -@echo Grant READ_EXTERNAL_STORAGE and WRITE_EXTERNAL_STORAGE to the apk for reading OBB file or game file in external storage. -%ADB% %DEVICE% shell pm grant com.YourCompany.AdvancedFramework android.permission.READ_EXTERNAL_STORAGE -%ADB% %DEVICE% shell pm grant com.YourCompany.AdvancedFramework android.permission.WRITE_EXTERNAL_STORAGE - -@echo. -@echo Installation successful -goto:eof -:Error -@echo. -@echo There was an error installing the game or the obb file. Look above for more info. -@echo. -@echo Things to try: -@echo Check that the device (and only the device) is listed with "%ADB$ devices" from a command prompt. -@echo Make sure all Developer options look normal on the device -@echo Check that the device has an SD card. -@pause diff --git a/Android_ASTC/Uninstall_AdvancedFramework-arm64.bat b/Android_ASTC/Uninstall_AdvancedFramework-arm64.bat deleted file mode 100644 index db1a0d2..0000000 --- a/Android_ASTC/Uninstall_AdvancedFramework-arm64.bat +++ /dev/null @@ -1,19 +0,0 @@ -setlocal -if NOT "%UE_SDKS_ROOT%"=="" (call %UE_SDKS_ROOT%\HostWin64\Android\SetupEnvironmentVars.bat) -set ANDROIDHOME=%ANDROID_HOME% -if "%ANDROIDHOME%"=="" set ANDROIDHOME=C:/Users/capta/AppData/Local/Android/Sdk -set ADB=%ANDROIDHOME%\platform-tools\adb.exe -set DEVICE= -if not "%1"=="" set DEVICE=-s %1 -for /f "delims=" %%A in ('%ADB% %DEVICE% shell "echo $EXTERNAL_STORAGE"') do @set STORAGE=%%A -@echo. -@echo Uninstalling existing application. Failures here can almost always be ignored. -%ADB% %DEVICE% uninstall com.YourCompany.AdvancedFramework -@echo. -echo Removing old data. Failures here are usually fine - indicating the files were not on the device. -%ADB% %DEVICE% shell rm -r %STORAGE%/UnrealGame/AdvancedFramework -%ADB% %DEVICE% shell rm -r %STORAGE%/UnrealGame/UECommandLine.txt -%ADB% %DEVICE% shell rm -r %STORAGE%/obb/com.YourCompany.AdvancedFramework -%ADB% %DEVICE% shell rm -r %STORAGE%/Android/obb/com.YourCompany.AdvancedFramework -@echo. -@echo Uninstall completed