3 3B11842D43AC8E74B5C76BB3D41C18BB UECC-Windows-1F61D2724465A5D8753918BD704DAA77_0002 true false false Ensure Ensure condition failed: NewObject->IsA(this->GeneratedClass) [File:D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\Blueprint.cpp] [Line: 897] Type mismatch: Expected BP_Operator_C, Found REINST_BP_Operator_C_34 Stack: 0x00007ff91b040778 UnrealEditor-Engine.dll!UBlueprint::SetObjectBeingDebugged() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\Blueprint.cpp:893] 0x00007ff92b5e9751 UnrealEditor-UnrealEd.dll!FKismetDebugUtilities::OnScriptException() [D:\Programms\UE_5.3.2_Source\Engine\Source\Editor\UnrealEd\Private\Kismet2\KismetDebugUtilities.cpp:286] 0x00007ff92bc1abda UnrealEditor-UnrealEd.dll!TBaseStaticDelegateInstance<void __cdecl(UObject const *,FFrame const &,FBlueprintExceptionInfo const &),FDefaultDelegateUserPolicy>::ExecuteIfSafe() 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0x00007ff943c3925f UnrealEditor-CoreUObject.dll!UObject::ProcessEvent() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2145] 0x00007ff91aa7a0b2 UnrealEditor-Engine.dll!AActor::ProcessEvent() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\Actor.cpp:1122] 0x00007ff91aa4eb70 UnrealEditor-Engine.dll!AActor::BeginPlay() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\Actor.cpp:4249] 0x00007ff91c1b9760 UnrealEditor-Engine.dll!APawn::BeginPlay() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\Pawn.cpp:179] 0x00007ff91aa556b4 UnrealEditor-Engine.dll!AActor::DispatchBeginPlay() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\Actor.cpp:4189] 0x00007ff91ceb55f5 UnrealEditor-Engine.dll!AWorldSettings::NotifyBeginPlay() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\WorldSettings.cpp:305] 0x00007ff91b787221 UnrealEditor-Engine.dll!AGameStateBase::HandleBeginPlay() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\GameStateBase.cpp:226] 0x00007ff91ccd7ffc UnrealEditor-Engine.dll!UWorld::BeginPlay() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\World.cpp:5275] 0x00007ff91b7b5398 UnrealEditor-Engine.dll!UGameInstance::StartPlayInEditorGameInstance() [D:\Programms\UE_5.3.2_Source\Engine\Source\Runtime\Engine\Private\GameInstance.cpp:553] 0x00007ff92b7691d8 UnrealEditor-UnrealEd.dll!UEditorEngine::CreateInnerProcessPIEGameInstance() [D:\Programms\UE_5.3.2_Source\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:3139] 0x00007ff92b79fd90 UnrealEditor-UnrealEd.dll!UEditorEngine::OnLoginPIEComplete_Deferred() [D:\Programms\UE_5.3.2_Source\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1586] 0x00007ff92b769e88 UnrealEditor-UnrealEd.dll!UEditorEngine::CreateNewPlayInEditorInstance() [D:\Programms\UE_5.3.2_Source\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1849] 0x00007ff92b7c9ceb UnrealEditor-UnrealEd.dll!UEditorEngine::StartPlayInEditorSession() [D:\Programms\UE_5.3.2_Source\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:2870] 0x00007ff92b7cdc56 UnrealEditor-UnrealEd.dll!UEditorEngine::StartQueuedPlaySessionRequestImpl() [D:\Programms\UE_5.3.2_Source\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1163] 0x00007ff92b7cd24e UnrealEditor-UnrealEd.dll!UEditorEngine::StartQueuedPlaySessionRequest() [D:\Programms\UE_5.3.2_Source\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1066] 0x00007ff92b01ede4 UnrealEditor-UnrealEd.dll!UEditorEngine::Tick() [D:\Programms\UE_5.3.2_Source\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1811] 0x00007ff92bc86486 UnrealEditor-UnrealEd.dll!UUnrealEdEngine::Tick() [D:\Programms\UE_5.3.2_Source\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:531] 0x00007ff76f888bf0 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