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Log file open, 02/27/24 18:17:16
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: SynthDroneOperator
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="UE5-CL-0"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-0+UE5"
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4046] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" E:\Work\FutureTransport\Synth\SynthDroneOperator\SynthDroneOperator.uproject""
LogCsvProfiler: Display: Metadata set : loginid="32da0e0c45eee139d5d6cb913d9c2ed9"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 1.566519
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +4:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-1F61D2724465A5D8753918BD704DAA77
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.04 seconds
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
LogConfig: Display: Loading Linux ini files took 0.04 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin OpenColorIO
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
LogAssetRegistry: Display: Asset registry cache read as 19.9 MiB from E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/CachedAssetRegistry_0.bin
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Fab/Content/' mounted to '/Fab/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MoviePipelineMaskRenderPass/Content/' mounted to '/MoviePipelineMaskRenderPass/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ConsoleVariablesEditor/Content/' mounted to '/ConsoleVariables/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: UE5-CL-0
LogInit: Engine Version: 5.3.2-0+UE5
LogInit: Compatible Engine Version: 5.3.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 10 (22H2) [10.0.19045.4046] (), CPU: 11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz, GPU: NVIDIA GeForce RTX 3070 Ti
LogInit: Compiled (64-bit): Feb 26 2024 15:28:18
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.29.30153.00
LogInit: Build Configuration: Development
LogInit: Branch Name: UE5
LogInit: Command Line:
LogInit: Base Directory: D:/Programms/UE_5.3.2_Source/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.02.27-14.17.17:434][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.02.27-14.17.17:434][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.02.27-14.17.17:434][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.02.27-14.17.17:434][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.02.27-14.17.17:434][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.02.27-14.17.17:434][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.02.27-14.17.17:434][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.02.27-14.17.17:434][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.02.27-14.17.17:434][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.02.27-14.17.17:434][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.02.27-14.17.17:434][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.02.27-14.17.17:435][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.02.27-14.17.17:435][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.02.27-14.17.17:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.02.27-14.17.17:442][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.02.27-14.17.17:442][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.02.27-14.17.17:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.02.27-14.17.17:443][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.02.27-14.17.17:443][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.02.27-14.17.17:443][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.02.27-14.17.17:443][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.02.27-14.17.17:443][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.02.27-14.17.17:443][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.02.27-14.17.17:443][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.02.27-14.17.17:443][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.02.27-14.17.17:443][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.02.27-14.17.17:443][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.02.27-14.17.17:443][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.02.27-14.17.17:450][ 0]LogRHI: Using Default RHI: D3D12
[2024.02.27-14.17.17:450][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.02.27-14.17.17:450][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.02.27-14.17.17:476][ 0]LogD3D12RHI: Aftermath initialized
[2024.02.27-14.17.17:476][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.02.27-14.17.17:476][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.02.27-14.17.17:667][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 Ti (VendorId: 10de, DeviceId: 2482, SubSysId: 24821569, Revision: 00a1
[2024.02.27-14.17.17:667][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.02.27-14.17.17:667][ 0]LogD3D12RHI: Adapter has 8032MB of dedicated video memory, 0MB of dedicated system memory, and 16318MB of shared system memory, 2 output[s]
[2024.02.27-14.17.17:667][ 0]LogD3D12RHI: Driver Version: 545.92 (internal:31.0.15.4592, unified:545.92)
[2024.02.27-14.17.17:667][ 0]LogD3D12RHI: Driver Date: 10-19-2023
[2024.02.27-14.17.17:673][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.02.27-14.17.17:673][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.02.27-14.17.17:673][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16318MB of shared system memory, 0 output[s]
[2024.02.27-14.17.17:673][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.02.27-14.17.17:673][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.02.27-14.17.17:673][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.02.27-14.17.17:674][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.02.27-14.17.17:674][ 0]LogHAL: Display: Platform has ~ 32 GB [34222481408 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.02.27-14.17.17:674][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.02.27-14.17.17:674][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.02.27-14.17.17:675][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.02.27-14.17.17:676][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.02.27-14.17.17:676][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.02.27-14.17.17:676][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.02.27-14.17.17:676][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.02.27-14.17.17:676][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/Config/WindowsEditor/Editor.ini]
[2024.02.27-14.17.17:676][ 0]LogInit: Computer: DESKTOP-6U51C4B
[2024.02.27-14.17.17:676][ 0]LogInit: User: capta
[2024.02.27-14.17.17:676][ 0]LogInit: CPU Page size=4096, Cores=8
[2024.02.27-14.17.17:676][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.02.27-14.17.17:676][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2024.02.27-14.17.17:676][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.02.27-14.17.17:676][ 0]LogMemory: Process Physical Memory: 486.82 MB used, 502.03 MB peak
[2024.02.27-14.17.17:676][ 0]LogMemory: Process Virtual Memory: 504.45 MB used, 504.45 MB peak
[2024.02.27-14.17.17:676][ 0]LogMemory: Physical Memory: 10675.97 MB used, 21961.13 MB free, 32637.10 MB total
[2024.02.27-14.17.17:676][ 0]LogMemory: Virtual Memory: 14170.87 MB used, 25634.23 MB free, 39805.10 MB total
[2024.02.27-14.17.17:676][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.02.27-14.17.17:679][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.02.27-14.17.17:699][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.02.27-14.17.17:700][ 0]LogInit: Using OS detected language (ru-RU).
[2024.02.27-14.17.17:700][ 0]LogInit: Using OS detected locale (ru-RU).
[2024.02.27-14.17.17:713][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
[2024.02.27-14.17.17:714][ 0]LogInit: Setting process to per monitor DPI aware
[2024.02.27-14.17.17:714][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
[2024.02.27-14.17.17:714][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
[2024.02.27-14.17.17:714][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
[2024.02.27-14.17.17:714][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
[2024.02.27-14.17.17:714][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
[2024.02.27-14.17.17:714][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
[2024.02.27-14.17.17:714][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
[2024.02.27-14.17.17:731][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.02.27-14.17.17:731][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
[2024.02.27-14.17.17:731][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
[2024.02.27-14.17.17:731][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
[2024.02.27-14.17.17:731][ 0]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
[2024.02.27-14.17.17:762][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.02.27-14.17.17:762][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.02.27-14.17.18:097][ 0]LogRHI: Using Default RHI: D3D12
[2024.02.27-14.17.18:097][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.02.27-14.17.18:097][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.02.27-14.17.18:097][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.02.27-14.17.18:097][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.02.27-14.17.18:097][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.02.27-14.17.18:098][ 0]LogWindows: Attached monitors:
[2024.02.27-14.17.18:098][ 0]LogWindows: resolution: 3840x2160, work area: (1920, -547) -> (5760, 1553), device: '\\.\DISPLAY1'
[2024.02.27-14.17.18:098][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY2' [PRIMARY]
[2024.02.27-14.17.18:098][ 0]LogWindows: Found 2 attached monitors.
[2024.02.27-14.17.18:098][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.02.27-14.17.18:098][ 0]LogRHI: RHI Adapter Info:
[2024.02.27-14.17.18:098][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 Ti
[2024.02.27-14.17.18:098][ 0]LogRHI: Driver Version: 545.92 (internal:31.0.15.4592, unified:545.92)
[2024.02.27-14.17.18:098][ 0]LogRHI: Driver Date: 10-19-2023
[2024.02.27-14.17.18:099][ 0]LogD3D12RHI: GPU DeviceId: 0x2482 (for the marketing name, search the web for "GPU Device Id")
[2024.02.27-14.17.18:099][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.02.27-14.17.18:105][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.02.27-14.17.18:105][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.02.27-14.17.18:105][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.02.27-14.17.18:105][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.02.27-14.17.18:202][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.02.27-14.17.18:203][ 0]LogD3D12RHI: Bindless resources are supported
[2024.02.27-14.17.18:203][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.02.27-14.17.18:203][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.02.27-14.17.18:203][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.02.27-14.17.18:203][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.02.27-14.17.18:203][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.02.27-14.17.18:203][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.02.27-14.17.18:203][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.02.27-14.17.18:203][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.02.27-14.17.18:244][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.02.27-14.17.18:245][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.02.27-14.17.18:245][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.02.27-14.17.18:270][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.02.27-14.17.18:270][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.02.27-14.17.18:271][ 0]LogRHI: Texture pool is 4576 MB (70% of 6537 MB)
[2024.02.27-14.17.18:271][ 0]LogD3D12RHI: Async texture creation enabled
[2024.02.27-14.17.18:271][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.02.27-14.17.18:320][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.02.27-14.17.18:350][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_0.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_0.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -platform=all'
[2024.02.27-14.17.18:350][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Programms/UE_5.3.2_Source/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_0.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_0.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -platform=all" ]
[2024.02.27-14.17.18:386][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.02.27-14.17.18:386][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.02.27-14.17.18:386][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.02.27-14.17.18:386][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.02.27-14.17.18:386][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.02.27-14.17.18:386][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.02.27-14.17.18:386][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.02.27-14.17.18:388][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.02.27-14.17.18:389][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.02.27-14.17.18:391][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.02.27-14.17.18:393][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.02.27-14.17.18:395][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.02.27-14.17.18:397][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.02.27-14.17.18:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.02.27-14.17.18:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.02.27-14.17.18:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.02.27-14.17.18:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.02.27-14.17.18:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.02.27-14.17.18:440][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.02.27-14.17.18:452][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.02.27-14.17.18:722][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.02.27-14.17.18:727][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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[2024.02.27-14.17.21:439][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.02.27-14.17.21:439][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.02.27-14.17.21:439][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.02.27-14.17.21:439][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.02.27-14.17.21:439][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.02.27-14.17.22:300][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.02.27-14.17.22:300][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.02.27-14.17.22:309][ 0]LogUObjectArray: 21915 objects as part of root set at end of initial load.
[2024.02.27-14.17.22:309][ 0]LogUObjectAllocator: 6143152 out of 0 bytes used by permanent object pool.
[2024.02.27-14.17.22:309][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.02.27-14.17.22:318][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.02.27-14.17.22:318][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.02.27-14.17.22:318][ 0]LogLiveCoding: Display: First instance in process group "UE_SynthDroneOperator_0xcca5d03e", spawning console
[2024.02.27-14.17.22:407][ 0]LogSlate: Border
[2024.02.27-14.17.22:407][ 0]LogSlate: BreadcrumbButton
[2024.02.27-14.17.22:407][ 0]LogSlate: Brushes.Title
[2024.02.27-14.17.22:407][ 0]LogSlate: Default
[2024.02.27-14.17.22:407][ 0]LogSlate: Icons.Save
[2024.02.27-14.17.22:407][ 0]LogSlate: Icons.Toolbar.Settings
[2024.02.27-14.17.22:407][ 0]LogSlate: ListView
[2024.02.27-14.17.22:407][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.02.27-14.17.22:407][ 0]LogSlate: SoftwareCursor_Grab
[2024.02.27-14.17.22:407][ 0]LogSlate: TableView.DarkRow
[2024.02.27-14.17.22:407][ 0]LogSlate: TableView.Row
[2024.02.27-14.17.22:407][ 0]LogSlate: TreeView
[2024.02.27-14.17.22:621][ 0]LogLiveCoding: Display: Waiting for server
[2024.02.27-14.17.22:780][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.02.27-14.17.22:789][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 9 ms
[2024.02.27-14.17.22:813][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.02.27-14.17.22:813][ 0]LogInit: XR: MultiViewport is Disabled
[2024.02.27-14.17.22:813][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.02.27-14.17.22:994][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8B2705E84099FE6B8D6C15918078AEB7 | Instance: 43DBF2634133AD406F15E785BA7F5A44 (DESKTOP-6U51C4B-28244).
[2024.02.27-14.17.23:629][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.02.27-14.17.24:246][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.02.27-14.17.24:306][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.02.27-14.17.24:334][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.02.27-14.17.24:515][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.02.27-14.17.24:528][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.02.27-14.17.24:530][ 0]LogUdpMessaging: Display: Added local interface '26.101.92.137' to multicast group '230.0.0.1:6666'
[2024.02.27-14.17.24:530][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.103' to multicast group '230.0.0.1:6666'
[2024.02.27-14.17.24:936][ 0]LogPython: Using Python 3.9.7
[2024.02.27-14.17.26:101][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.02.27-14.17.26:120][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.02.27-14.17.26:120][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.02.27-14.17.26:368][ 0]SourceControl: Revision control is disabled
[2024.02.27-14.17.26:374][ 0]LogUProjectInfo: Found projects:
[2024.02.27-14.17.26:374][ 0]LogUProjectInfo: SlateUGS: "D:/Programms/UE_5.3.2_Source/Engine/Programs/SlateUGS/SlateUGS.uproject"
[2024.02.27-14.17.26:374][ 0]LogUProjectInfo: UnrealLightmass: "D:/Programms/UE_5.3.2_Source/Engine/Programs/UnrealLightmass/UnrealLightmass.uproject"
[2024.02.27-14.17.26:374][ 0]LogUProjectInfo: Unsync: "D:/Programms/UE_5.3.2_Source/Engine/Programs/Unsync/Unsync.uproject"
[2024.02.27-14.17.26:433][ 0]SourceControl: Revision control is disabled
[2024.02.27-14.17.27:305][ 0]LogOpenImageDenoise: OIDN starting up
[2024.02.27-14.17.27:370][ 0]LogCollectionManager: Loaded 0 collections in 0.000887 seconds
[2024.02.27-14.17.27:372][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/Collections/' took 0.00s
[2024.02.27-14.17.27:373][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Developers/capta/Collections/' took 0.00s
[2024.02.27-14.17.27:375][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Collections/' took 0.00s
[2024.02.27-14.17.27:924][ 0]LogEngine: Initializing Engine...
[2024.02.27-14.17.27:940][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.02.27-14.17.28:130][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.02.27-14.17.28:148][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.17.28:151][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.02.27-14.17.28:176][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.02.27-14.17.28:181][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.02.27-14.17.28:181][ 0]LogInit: Texture streaming: Enabled
[2024.02.27-14.17.28:199][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-0+UE5
[2024.02.27-14.17.28:207][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.02.27-14.17.28:215][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.02.27-14.17.28:216][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.02.27-14.17.28:216][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.02.27-14.17.28:217][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.02.27-14.17.28:217][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.02.27-14.17.28:217][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.02.27-14.17.28:217][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.02.27-14.17.28:217][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.02.27-14.17.28:218][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.02.27-14.17.28:218][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.02.27-14.17.28:218][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.02.27-14.17.28:218][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.02.27-14.17.28:218][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.02.27-14.17.28:218][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.02.27-14.17.28:218][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.02.27-14.17.28:218][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.02.27-14.17.28:218][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.02.27-14.17.28:219][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.02.27-14.17.28:219][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.02.27-14.17.28:219][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.02.27-14.17.28:227][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.02.27-14.17.28:260][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (2- USB Audio CODEC )
[2024.02.27-14.17.28:262][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.02.27-14.17.28:265][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.02.27-14.17.28:265][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.02.27-14.17.28:268][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.02.27-14.17.28:268][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.02.27-14.17.28:269][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.02.27-14.17.28:269][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.02.27-14.17.28:269][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.02.27-14.17.28:270][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.02.27-14.17.28:270][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.02.27-14.17.28:303][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.02.27-14.17.28:312][ 0]LogInit: Undo buffer set to 32 MB
[2024.02.27-14.17.28:313][ 0]LogInit: Transaction tracking system initialized
[2024.02.27-14.17.28:346][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/SourceControl/UncontrolledChangelists.json
[2024.02.27-14.17.28:346][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.02.27-14.17.28:348][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.001928 seconds (Found 135 uncontrolled assets)
[2024.02.27-14.17.28:366][ 0]BlueprintLog: New page: Editor Load
[2024.02.27-14.17.28:530][ 0]LocalizationService: Localization service is disabled
[2024.02.27-14.17.28:566][ 0]TimingProfiler: Initialize
[2024.02.27-14.17.28:570][ 0]TimingProfiler: OnSessionChanged
[2024.02.27-14.17.28:570][ 0]LoadingProfiler: Initialize
[2024.02.27-14.17.28:570][ 0]LoadingProfiler: OnSessionChanged
[2024.02.27-14.17.28:571][ 0]NetworkingProfiler: Initialize
[2024.02.27-14.17.28:572][ 0]NetworkingProfiler: OnSessionChanged
[2024.02.27-14.17.28:572][ 0]MemoryProfiler: Initialize
[2024.02.27-14.17.28:572][ 0]MemoryProfiler: OnSessionChanged
[2024.02.27-14.17.28:833][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/' took 0.01s
[2024.02.27-14.17.28:995][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.02.27-14.17.29:260][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.02.27-14.17.29:267][ 0]SourceControl: Revision control is disabled
[2024.02.27-14.17.29:267][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.464
[2024.02.27-14.17.29:269][ 0]Cmd: MAP LOAD FILE="E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.02.27-14.17.29:270][ 0]LightingResults: New page: Lighting Build
[2024.02.27-14.17.29:275][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.02.27-14.17.29:276][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.02.27-14.17.29:278][ 0]MapCheck: New page: Map Check
[2024.02.27-14.17.29:278][ 0]LightingResults: New page: Lighting Build
[2024.02.27-14.17.29:287][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.02.27-14.17.29:302][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.02.27-14.17.29:334][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.02.27-14.17.29:799][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.02.27-14.17.29:864][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'.
[2024.02.27-14.17.29:864][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.17.29:864][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.02.27-14.17.29:864][ 0]LogAIModule: Creating AISystem for world ThirdPersonMap
[2024.02.27-14.17.29:869][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.02.27-14.17.29:869][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2024.02.27-14.17.29:869][ 0]LogWorldPartition: UWorldPartition::Initialize : World = ThirdPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.02.27-14.17.29:922][ 0]LogAssetRegistry: Display: Asset registry cache written as 20.3 MiB to E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/CachedAssetRegistry_*.bin
[2024.02.27-14.17.29:970][ 0]LogContentBundle: [ThirdPersonMap(Standalone)] Creating new contrainer.
[2024.02.27-14.17.29:971][ 0]LogWorldPartition: Display: WorldPartition initialize took 101 ms
[2024.02.27-14.17.30:005][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.02.27-14.17.30:012][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2024.02.27-14.17.30:014][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.02.27-14.17.30:015][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,484ms to complete.
[2024.02.27-14.17.30:043][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.240
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: ================================================
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.02.27-14.17.30:043][ 0]LogShaderCompilers: Display: ================================================
[2024.02.27-14.17.30:167][ 0]LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.02.27-14.17.30:167][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.02.27-14.17.30:198][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.02.27-14.17.30:207][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.02.27-14.17.30:209][ 0]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'InvertedForeground'.'
[2024.02.27-14.17.30:222][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.02.27-14.17.30:231][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.02.27-14.17.30:305][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:307][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.02.27-14.17.30:311][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:312][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.02.27-14.17.30:313][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:313][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.02.27-14.17.30:314][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:315][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_Puzzle.upack', mount point: 'root:/'
[2024.02.27-14.17.30:315][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:316][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_PuzzleBP.upack', mount point: 'root:/'
[2024.02.27-14.17.30:317][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:317][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.02.27-14.17.30:318][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:319][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.02.27-14.17.30:319][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:320][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.02.27-14.17.30:320][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:321][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.02.27-14.17.30:322][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:322][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_VehicleAdv.upack', mount point: 'root:/'
[2024.02.27-14.17.30:323][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:323][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.02.27-14.17.30:324][ 0]LogPakFile: Initializing PakPlatformFile
[2024.02.27-14.17.30:325][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.02.27-14.17.30:723][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.02.27-14.17.30:723][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.02.27-14.17.30:723][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.02.27-14.17.30:723][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.02.27-14.17.30:723][ 0]LogTurnkeySupport: Turnkey Platform: Mac: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.02.27-14.17.30:723][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.02.27-14.17.30:723][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.02.27-14.17.30:723][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_1.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_1.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -Device=Win64@DESKTOP-6U51C4B'
[2024.02.27-14.17.30:723][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Programms/UE_5.3.2_Source/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_1.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_1.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -Device=Win64@DESKTOP-6U51C4B" -nocompile -nocompileuat ]
[2024.02.27-14.17.30:746][ 0]LogSlate: Took 0.000673 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.02.27-14.17.30:752][ 0]LogSlate: Took 0.000779 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.02.27-14.17.30:754][ 0]LogSlate: Took 0.000733 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.02.27-14.17.30:756][ 0]LogSlate: Took 0.000414 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.02.27-14.17.30:791][ 0]LogSlate: Took 0.000815 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.02.27-14.17.30:855][ 0]LogStall: Startup...
[2024.02.27-14.17.30:857][ 0]LogStall: Startup complete.
[2024.02.27-14.17.30:868][ 0]LogLoad: (Engine Initialization) Total time: 16.07 seconds
[2024.02.27-14.17.30:869][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.02.27-14.17.30:908][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.17.30:970][ 0]LogAssetRegistry: AssetRegistryGather time 0.2952s: AssetDataDiscovery 0.1201s, AssetDataGather 0.1364s, StoreResults 0.0387s.
[2024.02.27-14.17.30:996][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
[2024.02.27-14.17.31:005][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.02.27-14.17.31:056][ 0]LogViewport: Scene viewport resized to 1408x488, mode Windowed.
[2024.02.27-14.17.31:134][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.02.27-14.17.31:145][ 1]Running Python start-up script 'D:/Programms/UE_5.3.2_Source/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.065358 secs
[2024.02.27-14.17.31:147][ 1]Running Python start-up script 'D:/Programms/UE_5.3.2_Source/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py': 0.002150 secs
[2024.02.27-14.17.31:149][ 1]LogLiveCoding: Display: LiveCodingConsole Arguments: SynthDroneOperatorEditor Win64 Development
[2024.02.27-14.17.31:248][ 2]LogD3D12RHI: Cannot end block when stack is empty
[2024.02.27-14.17.31:681][ 42]LogTurnkeySupport: Completed device detection: Code = 0
[2024.02.27-14.17.31:683][ 43]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-6U51C4B: (Name=DESKTOP-6U51C4B, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
[2024.02.27-14.19.21:872][676]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:03.128 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2149 files in 3409 folders with total size 299 MiB.
[2024.02.27-14.36.55:152][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.02.27-14.36.55:539][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_YellowColors.T_PNT_YellowColors (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:592][759]LogStaticMesh: Display: Building static mesh SM_PNT_01...
[2024.02.27-14.36.55:618][759]LogStaticMesh: Adjacency [0.00s], tris: 4796, UVs 4, Color
[2024.02.27-14.36.55:634][759]LogStaticMesh: Clustering [0.02s]. Ratio: 1.052632
[2024.02.27-14.36.55:635][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.55:660][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_Leafs.T_PNT_Leafs (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:721][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_Branches.T_PNT_Branches (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:750][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PineBark_Basecolor.T_PineBark_Basecolor (TFO_DXT1, 2048x4096 x1x1x1) (Required Memory Estimate: 560.062469 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:780][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PineBark_Normal.T_PineBark_Normal (TFO_BC5, 2048x4096 x1x1x1) (Required Memory Estimate: 605.562475 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:781][759]LogStaticMesh: Reduce [0.15s]
[2024.02.27-14.36.55:785][759]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.36.55:812][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNTLeafs_Normal.T_PNTLeafs_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:825][759]LogAssetEditorSubsystem: Opening Asset editor for World /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map
[2024.02.27-14.36.55:826][759]Cmd: MAP LOAD FILE="E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/StonePineForest/Maps/GooseLand_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.02.27-14.36.55:828][759]LightingResults: New page: Lighting Build
[2024.02.27-14.36.55:828][759]LoadErrors: New page: Loading map: GooseLand_Map.umap
[2024.02.27-14.36.55:845][759]LogStaticMesh: Fallback 0/1 [0.06s], num tris: 3851
[2024.02.27-14.36.55:863][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.55:863][759]LogStaticMesh: Input: 80 Clusters, 9818 Triangles and 11442 Vertices
[2024.02.27-14.36.55:863][759]LogStaticMesh: Output without splits: 80 Clusters, 9818 Triangles and 11474 Vertices
[2024.02.27-14.36.55:863][759]LogStaticMesh: Output with splits: 80 Clusters, 9818 Triangles and 11474 Vertices
[2024.02.27-14.36.55:863][759]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 80, Slow Path Clusters: 0, 1 Material: 73, 2 Materials: 7, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.55:873][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.55:873][759]LogStaticMesh: Root: GPU size: 30812 bytes. 1 Pages. 30812.000 bytes per page (94.031% utilization).
[2024.02.27-14.36.55:873][759]LogStaticMesh: Streaming: GPU size: 243756 bytes. 2 Pages (2 with relative encoding). 121878.000 bytes per page (92.986% utilization).
[2024.02.27-14.36.55:873][759]LogStaticMesh: Page data disk size: 251556 bytes. Fixup data size: 544 bytes.
[2024.02.27-14.36.55:873][759]LogStaticMesh: Total GPU size: 274568 bytes, Total disk size: 252100 bytes.
[2024.02.27-14.36.55:873][759]LogStaticMesh: Encode [0.03s]
[2024.02.27-14.36.55:873][759]LogStaticMesh: Nanite build [0.24s]
[2024.02.27-14.36.55:881][759]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.02.27-14.36.55:882][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.02.27-14.36.55:883][759]LogContentBundle: [ThirdPersonMap(Standalone)] Deleting container.
[2024.02.27-14.36.55:884][759]MapCheck: New page: Map Check
[2024.02.27-14.36.55:884][759]LightingResults: New page: Lighting Build
[2024.02.27-14.36.55:890][759]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.02.27-14.36.55:898][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms
[2024.02.27-14.36.55:905][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_0 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:906][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_1 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:917][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_10 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:922][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_100 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:924][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_101 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:926][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_102 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:926][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_103 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:927][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_104 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:928][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_105 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:928][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_106 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:929][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_107 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:930][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_108 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:931][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_109 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:933][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_110 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:933][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_11 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:935][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_111 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:936][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_112 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:938][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_113 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:939][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_114 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:941][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_115 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:942][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_116 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:943][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_117 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:945][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_118 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:947][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_119 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:949][759]LogTexture: Display: Waiting for textures to be ready 13/271 (/Game/StonePineForest/Maps/GooseLand_Map) ...
[2024.02.27-14.36.55:949][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_120 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:952][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_12 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:952][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_121 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:954][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_122 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:956][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_123 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:958][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_124 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:959][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_125 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:959][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_126 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:960][759]LogStaticMesh: Built static mesh [0.37s] /Game/StonePineForest/Meshes/Trees/Pecans/SM_PNT_01.SM_PNT_01
[2024.02.27-14.36.55:961][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_127 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:961][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_128 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:962][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_129 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:963][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_130 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:964][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_13 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:966][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_131 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:968][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_132 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:970][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_133 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:972][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_134 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:974][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_135 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:974][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_136 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:975][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_138 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:975][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_137 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:975][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_139 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:977][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_140 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:977][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_141 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:978][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_14 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:978][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_142 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:979][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_143 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:980][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_144 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:980][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_145 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:981][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_146 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:981][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_147 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:983][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_148 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:983][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_149 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:985][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_150 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:985][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_151 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:986][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_152 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:986][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_15 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:987][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_153 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:988][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_154 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:988][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_155 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:990][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_157 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:990][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_156 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:992][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_158 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:992][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_159 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:994][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_16 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:994][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_160 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:995][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_161 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:995][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_162 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:996][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_163 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:996][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_164 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:997][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_165 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:997][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_166 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:998][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_167 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:999][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_169 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:999][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_168 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.55:999][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_17 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:000][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_170 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:000][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_171 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:001][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_172 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:001][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_173 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:002][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_174 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:003][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_175 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:003][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_176 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:003][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_177 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:004][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_178 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:005][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_179 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:005][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_18 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:006][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_181 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:006][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_182 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:006][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_180 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:007][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_184 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:008][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_183 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:009][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_185 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:009][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_186 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:010][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_187 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:010][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_188 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:011][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_189 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:012][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_19 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:012][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_190 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:013][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_191 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:013][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_193 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:013][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_192 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:014][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_194 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:015][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_195 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:015][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_196 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:016][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_197 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:016][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_198 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:017][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_199 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:018][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_20 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:018][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_200 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:019][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_201 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:019][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_202 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:020][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_2 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:021][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_204 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:021][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_203 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:023][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_205 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:023][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_206 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:026][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_207 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:026][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_208 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:027][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_209 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:028][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_21 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:028][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_210 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:028][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_211 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:028][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_212 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:029][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_213 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:029][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_214 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:030][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_215 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:030][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_216 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:030][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_217 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:031][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_218 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:031][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_219 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:032][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_22 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:032][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_220 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:032][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_221 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:033][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_222 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:033][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_223 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:033][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_224 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:034][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_226 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:034][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_225 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:035][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_227 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:035][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_228 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:036][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_229 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:036][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_23 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:036][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_230 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:037][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_231 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:037][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_232 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:037][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_233 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:038][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_234 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:038][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_235 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:038][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_236 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:039][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_237 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:039][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_238 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:039][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_239 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:040][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_24 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:040][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_240 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:041][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_241 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:041][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_242 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:041][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_243 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:041][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_244 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:042][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_245 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:042][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_246 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:042][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_247 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:043][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_248 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:044][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_250 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:044][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_25 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:044][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_249 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:044][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_251 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:045][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_252 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:045][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_253 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:045][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_254 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:045][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_255 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:046][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_256 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:047][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_257 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:047][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_258 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:047][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_259 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:048][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_26 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:048][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_260 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:048][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_261 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:048][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_262 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:049][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_263 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:049][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_264 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:049][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_265 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:050][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_266 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:051][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_267 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:051][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_269 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:051][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_27 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:051][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_268 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:052][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_270 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:052][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_28 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:052][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_29 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:053][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_30 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:053][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_31 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:053][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_32 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:055][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_34 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:055][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_3 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:055][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_33 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:055][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_35 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:056][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_36 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:056][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_37 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:057][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_38 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:058][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_39 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:059][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_40 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:061][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_41 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:061][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_4 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:062][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_42 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:063][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_43 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:064][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_44 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:065][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_45 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:065][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_46 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:067][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_47 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:067][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_48 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:068][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_49 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:069][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_50 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:069][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_51 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:069][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_52 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:070][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_54 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:070][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_53 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:070][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_5 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:071][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_55 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:072][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_57 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:072][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_58 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:072][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_56 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:074][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_60 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:074][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_59 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:075][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_6 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:076][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_61 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:076][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_62 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:077][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_63 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:078][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_64 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:079][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_65 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:079][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_66 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:079][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_67 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:081][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_68 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:081][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_69 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:082][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_70 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:083][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_71 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:083][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_72 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:083][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_7 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:083][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_73 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:084][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_74 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:085][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_76 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:085][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_75 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:085][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_77 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:086][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_78 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:087][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_79 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:087][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_80 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:089][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_8 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:090][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_81 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:090][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_82 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:091][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_83 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:091][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_84 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:092][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_85 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:093][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_87 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:093][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_86 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:094][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_88 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:096][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_89 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:096][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_90 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:097][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_91 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:098][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_9 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:098][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_92 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:098][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_93 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:100][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_94 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:100][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_96 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:101][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_97 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:101][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_95 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:102][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_98 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:103][759]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.Landscape_0.Texture2D_99 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:109][759]LogStaticMesh: Display: Building static mesh SM_Background_01...
[2024.02.27-14.36.56:109][759]LogStaticMesh: Display: Building static mesh SM_Background_02...
[2024.02.27-14.36.56:109][759]LogStaticMesh: Display: Building static mesh SM_PNT_02...
[2024.02.27-14.36.56:110][759]LogStaticMesh: Display: Building static mesh SM_PNT_03...
[2024.02.27-14.36.56:127][759]LogStaticMesh: Display: Waiting for static meshes to be ready 0/15 (/Game/StonePineForest/Meshes/Background/SM_Background_01) ...
[2024.02.27-14.36.56:141][759]LogStaticMesh: Adjacency [0.00s], tris: 5038, UVs 4, Color
[2024.02.27-14.36.56:143][759]LogStaticMesh: Adjacency [0.00s], tris: 4908, UVs 4, Color
[2024.02.27-14.36.56:161][759]LogStaticMesh: Adjacency [0.00s], tris: 7011, UVs 2
[2024.02.27-14.36.56:165][759]LogStaticMesh: Clustering [0.02s]. Ratio: 1.051282
[2024.02.27-14.36.56:166][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:173][759]LogStaticMesh: Clustering [0.03s]. Ratio: 1.025000
[2024.02.27-14.36.56:174][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:177][759]LogStaticMesh: Adjacency [0.00s], tris: 7460, UVs 2
[2024.02.27-14.36.56:183][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PineBark_PBR.T_PineBark_PBR (TFO_DXT1, 4096x8192 x1x1x1) (Required Memory Estimate: 2240.062469 MB), EncodeSpeed: Fast
[2024.02.27-14.36.56:193][759]LogStaticMesh: Clustering [0.02s]. Ratio: 1.000000
[2024.02.27-14.36.56:194][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:229][759]LogStaticMesh: Clustering [0.07s]. Ratio: 1.018182
[2024.02.27-14.36.56:230][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:298][759]LogStaticMesh: Reduce [0.12s]
[2024.02.27-14.36.56:327][759]LogStaticMesh: Reduce [0.16s]
[2024.02.27-14.36.56:374][759]LogStaticMesh: Fallback 0/1 [0.08s], num tris: 4126
[2024.02.27-14.36.56:387][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.56:387][759]LogStaticMesh: Input: 82 Clusters, 10203 Triangles and 11875 Vertices
[2024.02.27-14.36.56:387][759]LogStaticMesh: Output without splits: 82 Clusters, 10203 Triangles and 11892 Vertices
[2024.02.27-14.36.56:387][759]LogStaticMesh: Output with splits: 82 Clusters, 10203 Triangles and 11892 Vertices
[2024.02.27-14.36.56:387][759]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 82, Slow Path Clusters: 0, 1 Material: 77, 2 Materials: 5, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.56:392][759]LogStaticMesh: Fallback 0/1 [0.07s], num tris: 4024
[2024.02.27-14.36.56:400][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.56:400][759]LogStaticMesh: Root: GPU size: 30836 bytes. 1 Pages. 30836.000 bytes per page (94.104% utilization).
[2024.02.27-14.36.56:400][759]LogStaticMesh: Streaming: GPU size: 253404 bytes. 2 Pages (2 with relative encoding). 126702.000 bytes per page (96.666% utilization).
[2024.02.27-14.36.56:400][759]LogStaticMesh: Page data disk size: 261144 bytes. Fixup data size: 552 bytes.
[2024.02.27-14.36.56:400][759]LogStaticMesh: Total GPU size: 284240 bytes, Total disk size: 261696 bytes.
[2024.02.27-14.36.56:400][759]LogStaticMesh: Encode [0.03s]
[2024.02.27-14.36.56:400][759]LogStaticMesh: Nanite build [0.23s]
[2024.02.27-14.36.56:405][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.56:405][759]LogStaticMesh: Input: 82 Clusters, 10052 Triangles and 11648 Vertices
[2024.02.27-14.36.56:405][759]LogStaticMesh: Output without splits: 82 Clusters, 10052 Triangles and 11678 Vertices
[2024.02.27-14.36.56:405][759]LogStaticMesh: Output with splits: 82 Clusters, 10052 Triangles and 11678 Vertices
[2024.02.27-14.36.56:406][759]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 82, Slow Path Clusters: 0, 1 Material: 77, 2 Materials: 5, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.56:412][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.56:412][759]LogStaticMesh: Root: GPU size: 29168 bytes. 1 Pages. 29168.000 bytes per page (89.014% utilization).
[2024.02.27-14.36.56:412][759]LogStaticMesh: Streaming: GPU size: 228700 bytes. 2 Pages (2 with relative encoding). 114350.000 bytes per page (87.242% utilization).
[2024.02.27-14.36.56:412][759]LogStaticMesh: Page data disk size: 239236 bytes. Fixup data size: 552 bytes.
[2024.02.27-14.36.56:412][759]LogStaticMesh: Total GPU size: 257868 bytes, Total disk size: 239788 bytes.
[2024.02.27-14.36.56:412][759]LogStaticMesh: Encode [0.02s]
[2024.02.27-14.36.56:412][759]LogStaticMesh: Nanite build [0.25s]
[2024.02.27-14.36.56:486][759]LogStaticMesh: Built static mesh [0.38s] /Game/StonePineForest/Meshes/Trees/Pecans/SM_PNT_03.SM_PNT_03
[2024.02.27-14.36.56:490][759]LogStaticMesh: Built static mesh [0.38s] /Game/StonePineForest/Meshes/Trees/Pecans/SM_PNT_02.SM_PNT_02
[2024.02.27-14.36.56:498][759]LogStaticMesh: Display: Building static mesh SM_SP_01_Bill...
[2024.02.27-14.36.56:503][759]LogStaticMesh: Display: Building static mesh SM_SP_02_Bill...
[2024.02.27-14.36.56:508][759]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Trees/Billboards/SM_SP_02_Bill.SM_SP_02_Bill
[2024.02.27-14.36.56:508][759]LogStaticMesh: Display: Building static mesh SM_SP_03_Bill...
[2024.02.27-14.36.56:510][759]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Trees/Billboards/SM_SP_01_Bill.SM_SP_01_Bill
[2024.02.27-14.36.56:510][759]LogStaticMesh: Display: Building static mesh SM_SP_06...
[2024.02.27-14.36.56:513][759]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Trees/Billboards/SM_SP_03_Bill.SM_SP_03_Bill
[2024.02.27-14.36.56:514][759]LogStaticMesh: Display: Building static mesh SM_SP_05...
[2024.02.27-14.36.56:517][759]LogStaticMesh: Adjacency [0.00s], tris: 1930, UVs 4, Color
[2024.02.27-14.36.56:525][759]LogStaticMesh: Clustering [0.01s]. Ratio: 1.562500
[2024.02.27-14.36.56:525][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:545][759]LogStaticMesh: Adjacency [0.00s], tris: 4702, UVs 4, Color
[2024.02.27-14.36.56:563][759]LogStaticMesh: Clustering [0.02s]. Ratio: 1.081081
[2024.02.27-14.36.56:565][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:574][759]LogStaticMesh: Reduce [0.38s]
[2024.02.27-14.36.56:610][759]LogStaticMesh: Reduce [0.38s]
[2024.02.27-14.36.56:620][759]LogStaticMesh: Display: Building static mesh SM_SP_03...
[2024.02.27-14.36.56:637][759]LogStaticMesh: Reduce [0.11s]
[2024.02.27-14.36.56:638][759]LogStaticMesh: Fallback 0/1 [0.06s], num tris: 992
[2024.02.27-14.36.56:643][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.56:643][759]LogStaticMesh: Input: 121 Clusters, 15271 Triangles and 9510 Vertices
[2024.02.27-14.36.56:643][759]LogStaticMesh: Output without splits: 121 Clusters, 15271 Triangles and 9960 Vertices
[2024.02.27-14.36.56:643][759]LogStaticMesh: Output with splits: 121 Clusters, 15271 Triangles and 9960 Vertices
[2024.02.27-14.36.56:644][759]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 121, Slow Path Clusters: 0, 1 Material: 121, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.56:648][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.56:648][759]LogStaticMesh: Root: GPU size: 31304 bytes. 1 Pages. 31304.000 bytes per page (95.532% utilization).
[2024.02.27-14.36.56:648][759]LogStaticMesh: Streaming: GPU size: 168364 bytes. 2 Pages (2 with relative encoding). 84182.000 bytes per page (64.226% utilization).
[2024.02.27-14.36.56:648][759]LogStaticMesh: Page data disk size: 147332 bytes. Fixup data size: 664 bytes.
[2024.02.27-14.36.56:648][759]LogStaticMesh: Total GPU size: 199668 bytes, Total disk size: 147996 bytes.
[2024.02.27-14.36.56:648][759]LogStaticMesh: Encode [0.01s]
[2024.02.27-14.36.56:648][759]LogStaticMesh: Nanite build [0.45s]
[2024.02.27-14.36.56:652][759]LogStaticMesh: Built static mesh [0.54s] /Game/StonePineForest/Meshes/Background/SM_Background_01.SM_Background_01
[2024.02.27-14.36.56:660][759]LogStaticMesh: Display: Building static mesh SM_SP_01...
[2024.02.27-14.36.56:665][759]LogStaticMesh: Adjacency [0.00s], tris: 5546, UVs 4, Color
[2024.02.27-14.36.56:675][759]LogStaticMesh: Fallback 0/1 [0.06s], num tris: 813
[2024.02.27-14.36.56:677][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.56:677][759]LogStaticMesh: Input: 115 Clusters, 14440 Triangles and 9004 Vertices
[2024.02.27-14.36.56:677][759]LogStaticMesh: Output without splits: 115 Clusters, 14440 Triangles and 9433 Vertices
[2024.02.27-14.36.56:677][759]LogStaticMesh: Output with splits: 115 Clusters, 14440 Triangles and 9433 Vertices
[2024.02.27-14.36.56:677][759]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 115, Slow Path Clusters: 0, 1 Material: 115, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.56:678][759]LogStaticMesh: Display: Waiting for static meshes to be ready 1/15 (/Game/StonePineForest/Meshes/Background/SM_Background_02) ...
[2024.02.27-14.36.56:679][759]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 1348
[2024.02.27-14.36.56:680][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.56:680][759]LogStaticMesh: Input: 40 Clusters, 3810 Triangles and 3257 Vertices
[2024.02.27-14.36.56:680][759]LogStaticMesh: Output without splits: 40 Clusters, 3810 Triangles and 3257 Vertices
[2024.02.27-14.36.56:681][759]LogStaticMesh: Output with splits: 40 Clusters, 3810 Triangles and 3257 Vertices
[2024.02.27-14.36.56:681][759]LogStaticMesh: Clustering [0.02s]. Ratio: 1.090909
[2024.02.27-14.36.56:681][759]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 40, Slow Path Clusters: 0, 1 Material: 35, 2 Materials: 5, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.56:682][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.56:682][759]LogStaticMesh: Root: GPU size: 32568 bytes. 1 Pages. 32568.000 bytes per page (99.390% utilization).
[2024.02.27-14.36.56:682][759]LogStaticMesh: Streaming: GPU size: 156172 bytes. 2 Pages (2 with relative encoding). 78086.000 bytes per page (59.575% utilization).
[2024.02.27-14.36.56:682][759]LogStaticMesh: Page data disk size: 138820 bytes. Fixup data size: 584 bytes.
[2024.02.27-14.36.56:682][759]LogStaticMesh: Total GPU size: 188740 bytes, Total disk size: 139404 bytes.
[2024.02.27-14.36.56:682][759]LogStaticMesh: Encode [0.01s]
[2024.02.27-14.36.56:682][759]LogStaticMesh: Nanite build [0.45s]
[2024.02.27-14.36.56:683][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:683][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.56:683][759]LogStaticMesh: Root: GPU size: 31204 bytes. 1 Pages. 31204.000 bytes per page (95.227% utilization).
[2024.02.27-14.36.56:683][759]LogStaticMesh: Streaming: GPU size: 49532 bytes. 1 Pages (1 with relative encoding). 49532.000 bytes per page (37.790% utilization).
[2024.02.27-14.36.56:683][759]LogStaticMesh: Page data disk size: 71212 bytes. Fixup data size: 232 bytes.
[2024.02.27-14.36.56:683][759]LogStaticMesh: Total GPU size: 80736 bytes, Total disk size: 71444 bytes.
[2024.02.27-14.36.56:683][759]LogStaticMesh: Encode [0.00s]
[2024.02.27-14.36.56:683][759]LogStaticMesh: Nanite build [0.16s]
[2024.02.27-14.36.56:683][759]LogStaticMesh: Reduce [0.12s]
[2024.02.27-14.36.56:694][759]LogStaticMesh: Built static mesh [0.58s] /Game/StonePineForest/Meshes/Background/SM_Background_02.SM_Background_02
[2024.02.27-14.36.56:697][759]LogStaticMesh: Adjacency [0.00s], tris: 5263, UVs 4
[2024.02.27-14.36.56:701][759]LogStaticMesh: Display: Building static mesh SM_SP_08...
[2024.02.27-14.36.56:706][759]LogStaticMesh: Built static mesh [0.20s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_06.SM_SP_06
[2024.02.27-14.36.56:712][759]LogStaticMesh: Display: Building static mesh SM_Rock_05...
[2024.02.27-14.36.56:718][759]LogStaticMesh: Adjacency [0.00s], tris: 3042, UVs 4, Color
[2024.02.27-14.36.56:719][759]LogStaticMesh: Clustering [0.02s]. Ratio: 1.000000
[2024.02.27-14.36.56:720][759]LogStaticMesh: Adjacency [0.00s], tris: 1213, UVs 2
[2024.02.27-14.36.56:721][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:722][759]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
[2024.02.27-14.36.56:722][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:726][759]LogStaticMesh: Display: Building static mesh SM_Rock_06...
[2024.02.27-14.36.56:730][759]LogStaticMesh: Clustering [0.01s]. Ratio: 1.041667
[2024.02.27-14.36.56:731][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:745][759]LogStaticMesh: Adjacency [0.00s], tris: 3069, UVs 2
[2024.02.27-14.36.56:752][759]LogStaticMesh: Clustering [0.01s]. Ratio: 1.166667
[2024.02.27-14.36.56:753][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.56:756][759]LogStaticMesh: Display: Waiting for static meshes to be ready 9/15 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_05) ...
[2024.02.27-14.36.56:769][759]LogStaticMesh: Fallback 0/1 [0.09s], num tris: 3269
[2024.02.27-14.36.56:773][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.56:773][759]LogStaticMesh: Input: 80 Clusters, 9742 Triangles and 14163 Vertices
[2024.02.27-14.36.56:773][759]LogStaticMesh: Output without splits: 80 Clusters, 9742 Triangles and 14172 Vertices
[2024.02.27-14.36.56:773][759]LogStaticMesh: Output with splits: 81 Clusters, 9742 Triangles and 14172 Vertices
[2024.02.27-14.36.56:774][759]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 81, Slow Path Clusters: 0, 1 Material: 69, 2 Materials: 10, 3 Materials: 2, At Least 4 Materials: 0
[2024.02.27-14.36.56:784][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.56:784][759]LogStaticMesh: Root: GPU size: 28676 bytes. 1 Pages. 28676.000 bytes per page (87.512% utilization).
[2024.02.27-14.36.56:784][759]LogStaticMesh: Streaming: GPU size: 297544 bytes. 3 Pages (3 with relative encoding). 99181.336 bytes per page (75.669% utilization).
[2024.02.27-14.36.56:784][759]LogStaticMesh: Page data disk size: 297984 bytes. Fixup data size: 736 bytes.
[2024.02.27-14.36.56:784][759]LogStaticMesh: Total GPU size: 326220 bytes, Total disk size: 298720 bytes.
[2024.02.27-14.36.56:784][759]LogStaticMesh: Encode [0.02s]
[2024.02.27-14.36.56:784][759]LogStaticMesh: Nanite build [0.22s]
[2024.02.27-14.36.56:790][759]LogStaticMesh: Display: Building static mesh SM_Flower_c...
[2024.02.27-14.36.56:796][759]LogStaticMesh: Reduce [0.07s]
[2024.02.27-14.36.56:819][759]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Vegatation/SM_Flower_c.SM_Flower_c
[2024.02.27-14.36.56:821][759]LogStaticMesh: Display: Building static mesh SM_Grass_a...
[2024.02.27-14.36.56:825][759]LogStaticMesh: Fallback 0/4 [0.03s], num tris: 762
[2024.02.27-14.36.56:841][759]LogStaticMesh: Reduce [0.12s]
[2024.02.27-14.36.56:854][759]LogStaticMesh: Reduce [0.12s]
[2024.02.27-14.36.56:857][759]LogStaticMesh: Built static mesh [0.04s] /Game/StonePineForest/Meshes/Vegatation/SM_Grass_a.SM_Grass_a
[2024.02.27-14.36.56:859][759]LogStaticMesh: Display: Building static mesh SM_Veg_014...
[2024.02.27-14.36.56:868][759]LogStaticMesh: Built static mesh [0.35s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_05.SM_SP_05
[2024.02.27-14.36.56:875][759]LogStaticMesh: Fallback 1/4 [0.05s], num tris: 381
[2024.02.27-14.36.56:880][759]LogStaticMesh: Display: Building static mesh SM_Flower_a...
[2024.02.27-14.36.56:896][759]LogStaticMesh: Built static mesh [0.04s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_014.SM_Veg_014
[2024.02.27-14.36.56:897][759]LogStaticMesh: Display: Building static mesh SM_Flower_b...
[2024.02.27-14.36.56:917][759]LogStaticMesh: Fallback 0/1 [0.08s], num tris: 3934
[2024.02.27-14.36.56:919][759]LogStaticMesh: Reduce [0.24s]
[2024.02.27-14.36.56:922][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.56:922][759]LogStaticMesh: Input: 87 Clusters, 10933 Triangles and 15404 Vertices
[2024.02.27-14.36.56:922][759]LogStaticMesh: Output without splits: 87 Clusters, 10933 Triangles and 15408 Vertices
[2024.02.27-14.36.56:922][759]LogStaticMesh: Output with splits: 90 Clusters, 10933 Triangles and 15413 Vertices
[2024.02.27-14.36.56:922][759]LogStaticMesh: Fallback 0/1 [0.07s], num tris: 1843
[2024.02.27-14.36.56:922][759]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 90, Slow Path Clusters: 0, 1 Material: 77, 2 Materials: 12, 3 Materials: 1, At Least 4 Materials: 0
[2024.02.27-14.36.56:925][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.56:925][759]LogStaticMesh: Input: 49 Clusters, 6066 Triangles and 8915 Vertices
[2024.02.27-14.36.56:925][759]LogStaticMesh: Output without splits: 49 Clusters, 6066 Triangles and 8925 Vertices
[2024.02.27-14.36.56:925][759]LogStaticMesh: Output with splits: 50 Clusters, 6066 Triangles and 8925 Vertices
[2024.02.27-14.36.56:925][759]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 50, Slow Path Clusters: 0, 1 Material: 39, 2 Materials: 10, 3 Materials: 1, At Least 4 Materials: 0
[2024.02.27-14.36.56:927][759]LogStaticMesh: Display: Waiting for static meshes to be ready 10/15 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_03) ...
[2024.02.27-14.36.56:929][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.56:929][759]LogStaticMesh: Root: GPU size: 31648 bytes. 1 Pages. 31648.000 bytes per page (96.582% utilization).
[2024.02.27-14.36.56:929][759]LogStaticMesh: Streaming: GPU size: 284836 bytes. 3 Pages (3 with relative encoding). 94945.336 bytes per page (72.438% utilization).
[2024.02.27-14.36.56:929][759]LogStaticMesh: Page data disk size: 285356 bytes. Fixup data size: 712 bytes.
[2024.02.27-14.36.56:929][759]LogStaticMesh: Total GPU size: 316484 bytes, Total disk size: 286068 bytes.
[2024.02.27-14.36.56:929][759]LogStaticMesh: Encode [0.01s]
[2024.02.27-14.36.56:929][759]LogStaticMesh: Nanite build [0.21s]
[2024.02.27-14.36.56:929][759]LogStaticMesh: Fallback 2/4 [0.05s], num tris: 189
[2024.02.27-14.36.56:930][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.56:930][759]LogStaticMesh: Root: GPU size: 28400 bytes. 1 Pages. 28400.000 bytes per page (86.670% utilization).
[2024.02.27-14.36.56:930][759]LogStaticMesh: Streaming: GPU size: 179892 bytes. 2 Pages (2 with relative encoding). 89946.000 bytes per page (68.623% utilization).
[2024.02.27-14.36.56:930][759]LogStaticMesh: Page data disk size: 201740 bytes. Fixup data size: 456 bytes.
[2024.02.27-14.36.56:930][759]LogStaticMesh: Total GPU size: 208292 bytes, Total disk size: 202196 bytes.
[2024.02.27-14.36.56:930][759]LogStaticMesh: Encode [0.01s]
[2024.02.27-14.36.56:930][759]LogStaticMesh: Nanite build [0.20s]
[2024.02.27-14.36.56:934][759]LogStaticMesh: Reduce [0.18s]
[2024.02.27-14.36.56:977][759]LogStaticMesh: Built static mesh [0.28s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_08.SM_SP_08
[2024.02.27-14.36.56:985][759]LogStaticMesh: Built static mesh [0.10s] /Game/StonePineForest/Meshes/Vegatation/SM_Flower_a.SM_Flower_a
[2024.02.27-14.36.56:985][759]LogStaticMesh: Display: Building static mesh SM_Veg_008...
[2024.02.27-14.36.56:986][759]LogStaticMesh: Fallback 3/4 [0.06s], num tris: 94
[2024.02.27-14.36.56:986][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.56:986][759]LogStaticMesh: Input: 21 Clusters, 2597 Triangles and 1625 Vertices
[2024.02.27-14.36.56:986][759]LogStaticMesh: Output without splits: 21 Clusters, 2597 Triangles and 1709 Vertices
[2024.02.27-14.36.56:986][759]LogStaticMesh: Output with splits: 21 Clusters, 2597 Triangles and 1709 Vertices
[2024.02.27-14.36.56:987][759]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 21, Slow Path Clusters: 0, 1 Material: 21, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.56:987][759]LogStaticMesh: Display: Building static mesh SM_Veg_012...
[2024.02.27-14.36.56:987][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.56:987][759]LogStaticMesh: Root: GPU size: 30592 bytes. 1 Pages. 30592.000 bytes per page (93.359% utilization).
[2024.02.27-14.36.56:987][759]LogStaticMesh: Streaming: 0 bytes.
[2024.02.27-14.36.56:987][759]LogStaticMesh: Page data disk size: 22316 bytes. Fixup data size: 88 bytes.
[2024.02.27-14.36.56:987][759]LogStaticMesh: Total GPU size: 30592 bytes, Total disk size: 22404 bytes.
[2024.02.27-14.36.56:987][759]LogStaticMesh: Encode [0.00s]
[2024.02.27-14.36.56:987][759]LogStaticMesh: Nanite build [0.26s]
[2024.02.27-14.36.56:991][759]LogStaticMesh: Built static mesh [0.28s] /Game/StonePineForest/Meshes/Rocks/SM_Rock_05.SM_Rock_05
[2024.02.27-14.36.56:995][759]LogStaticMesh: Display: Building static mesh SM_Veg_016...
[2024.02.27-14.36.57:002][759]LogStaticMesh: Built static mesh [0.10s] /Game/StonePineForest/Meshes/Vegatation/SM_Flower_b.SM_Flower_b
[2024.02.27-14.36.57:004][759]LogStaticMesh: Display: Building static mesh SM_Branches_01...
[2024.02.27-14.36.57:012][759]LogStaticMesh: Fallback 0/1 [0.09s], num tris: 4128
[2024.02.27-14.36.57:014][759]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Branches/SM_Branches_01.SM_Branches_01
[2024.02.27-14.36.57:016][759]LogStaticMesh: Display: Building static mesh SM_Branches_02...
[2024.02.27-14.36.57:017][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.57:017][759]LogStaticMesh: Input: 95 Clusters, 11445 Triangles and 15787 Vertices
[2024.02.27-14.36.57:017][759]LogStaticMesh: Output without splits: 95 Clusters, 11445 Triangles and 15789 Vertices
[2024.02.27-14.36.57:017][759]LogStaticMesh: Output with splits: 97 Clusters, 11445 Triangles and 15791 Vertices
[2024.02.27-14.36.57:017][759]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 97, Slow Path Clusters: 0, 1 Material: 88, 2 Materials: 9, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.57:019][759]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_008.SM_Veg_008
[2024.02.27-14.36.57:021][759]LogStaticMesh: Display: Building static mesh SM_branches_03...
[2024.02.27-14.36.57:022][759]LogStaticMesh: Built static mesh [0.36s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_01.SM_SP_01
[2024.02.27-14.36.57:024][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.57:024][759]LogStaticMesh: Root: GPU size: 29676 bytes. 1 Pages. 29676.000 bytes per page (90.564% utilization).
[2024.02.27-14.36.57:024][759]LogStaticMesh: Streaming: GPU size: 343628 bytes. 3 Pages (3 with relative encoding). 114542.664 bytes per page (87.389% utilization).
[2024.02.27-14.36.57:025][759]LogStaticMesh: Page data disk size: 340724 bytes. Fixup data size: 664 bytes.
[2024.02.27-14.36.57:025][759]LogStaticMesh: Total GPU size: 373304 bytes, Total disk size: 341388 bytes.
[2024.02.27-14.36.57:025][759]LogStaticMesh: Encode [0.01s]
[2024.02.27-14.36.57:025][759]LogStaticMesh: Nanite build [0.34s]
[2024.02.27-14.36.57:033][759]LogStaticMesh: Built static mesh [0.02s] /Game/StonePineForest/Meshes/Branches/SM_Branches_02.SM_Branches_02
[2024.02.27-14.36.57:035][759]LogStaticMesh: Fallback 0/4 [0.10s], num tris: 1443
[2024.02.27-14.36.57:035][759]LogStaticMesh: Display: Building static mesh SM_branches_04...
[2024.02.27-14.36.57:035][759]LogStaticMesh: Display: Building static mesh SM_Grass_b...
[2024.02.27-14.36.57:040][759]LogStaticMesh: Built static mesh [0.02s] /Game/StonePineForest/Meshes/Branches/SM_branches_03.SM_branches_03
[2024.02.27-14.36.57:042][759]LogStaticMesh: Built static mesh [0.06s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_012.SM_Veg_012
[2024.02.27-14.36.57:042][759]LogStaticMesh: Display: Building static mesh SM_Veg_007...
[2024.02.27-14.36.57:043][759]LogStaticMesh: Display: Building static mesh SM_Veg_011...
[2024.02.27-14.36.57:050][759]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Vegatation/SM_Grass_b.SM_Grass_b
[2024.02.27-14.36.57:051][759]LogStaticMesh: Display: Building static mesh SM_Veg_015...
[2024.02.27-14.36.57:054][759]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_007.SM_Veg_007
[2024.02.27-14.36.57:055][759]LogStaticMesh: Display: Building static mesh SM_Veg_006...
[2024.02.27-14.36.57:065][759]LogStaticMesh: Built static mesh [0.07s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_016.SM_Veg_016
[2024.02.27-14.36.57:066][759]LogStaticMesh: Display: Building static mesh SM_Grass_c...
[2024.02.27-14.36.57:067][759]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_006.SM_Veg_006
[2024.02.27-14.36.57:068][759]LogStaticMesh: Display: Building static mesh SM_Veg_005...
[2024.02.27-14.36.57:083][759]LogStaticMesh: Built static mesh [0.05s] /Game/StonePineForest/Meshes/Branches/SM_branches_04.SM_branches_04
[2024.02.27-14.36.57:085][759]LogStaticMesh: Display: Building static mesh SM_Veg_009...
[2024.02.27-14.36.57:086][759]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_015.SM_Veg_015
[2024.02.27-14.36.57:087][759]LogStaticMesh: Display: Building static mesh SM_LP_Rock_01...
[2024.02.27-14.36.57:094][759]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_009.SM_Veg_009
[2024.02.27-14.36.57:095][759]LogStaticMesh: Display: Building static mesh SM_LP_Rock_02...
[2024.02.27-14.36.57:105][759]LogStaticMesh: Built static mesh [0.04s] /Game/StonePineForest/Meshes/Vegatation/SM_Grass_c.SM_Grass_c
[2024.02.27-14.36.57:106][759]LogStaticMesh: Display: Building static mesh SM_LP_Rock_03...
[2024.02.27-14.36.57:125][759]LogStaticMesh: Built static mesh [0.50s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_03.SM_SP_03
[2024.02.27-14.36.57:131][759]LogStaticMesh: Built static mesh [0.04s] /Game/StonePineForest/Meshes/Rocks/LP_Rocks/SM_LP_Rock_01.SM_LP_Rock_01
[2024.02.27-14.36.57:131][759]LogStaticMesh: Built static mesh [0.04s] /Game/StonePineForest/Meshes/Rocks/LP_Rocks/SM_LP_Rock_02.SM_LP_Rock_02
[2024.02.27-14.36.57:132][759]LogStaticMesh: Display: Building static mesh SM_LP_Rock_04...
[2024.02.27-14.36.57:133][759]LogStaticMesh: Display: Building static mesh SM_Mushroom...
[2024.02.27-14.36.57:140][759]LogStaticMesh: Display: Building static mesh SM_Veg_001...
[2024.02.27-14.36.57:147][759]LogStaticMesh: Built static mesh [0.08s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_005.SM_Veg_005
[2024.02.27-14.36.57:148][759]LogStaticMesh: Display: Building static mesh SM_Veg_002...
[2024.02.27-14.36.57:159][759]LogStaticMesh: Built static mesh [0.05s] /Game/StonePineForest/Meshes/Rocks/LP_Rocks/SM_LP_Rock_03.SM_LP_Rock_03
[2024.02.27-14.36.57:161][759]LogStaticMesh: Display: Building static mesh SM_Veg_003...
[2024.02.27-14.36.57:169][759]LogStaticMesh: Fallback 1/4 [0.13s], num tris: 720
[2024.02.27-14.36.57:176][759]LogStaticMesh: Built static mesh [0.04s] /Game/StonePineForest/Meshes/Vegatation/SM_Mushroom.SM_Mushroom
[2024.02.27-14.36.57:178][759]LogStaticMesh: Display: Building static mesh SM_Veg_004...
[2024.02.27-14.36.57:207][759]LogStaticMesh: Display: Waiting for static meshes to be ready 14/15 (/Game/StonePineForest/Meshes/Rocks/SM_Rock_06) ...
[2024.02.27-14.36.57:237][759]LogStaticMesh: Built static mesh [0.08s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_003.SM_Veg_003
[2024.02.27-14.36.57:240][759]LogStaticMesh: Display: Building static mesh SM_Veg_010...
[2024.02.27-14.36.57:257][759]LogStaticMesh: Built static mesh [0.21s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_011.SM_Veg_011
[2024.02.27-14.36.57:260][759]LogStaticMesh: Display: Building static mesh SM_Rock_01...
[2024.02.27-14.36.57:267][759]LogStaticMesh: Built static mesh [0.13s] /Game/StonePineForest/Meshes/Rocks/LP_Rocks/SM_LP_Rock_04.SM_LP_Rock_04
[2024.02.27-14.36.57:267][759]LogStaticMesh: Adjacency [0.00s], tris: 1192, UVs 2
[2024.02.27-14.36.57:268][759]LogStaticMesh: Display: Building static mesh SM_Rock_02...
[2024.02.27-14.36.57:270][759]LogStaticMesh: Clustering [0.00s]. Ratio: 1.800000
[2024.02.27-14.36.57:270][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.57:273][759]LogStaticMesh: Built static mesh [0.13s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_001.SM_Veg_001
[2024.02.27-14.36.57:276][759]LogStaticMesh: Adjacency [0.00s], tris: 1303, UVs 2
[2024.02.27-14.36.57:277][759]LogStaticMesh: Display: Building static mesh SM_Rock_03...
[2024.02.27-14.36.57:278][759]LogStaticMesh: Clustering [0.00s]. Ratio: 1.818182
[2024.02.27-14.36.57:279][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.57:282][759]LogStaticMesh: Built static mesh [0.13s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_002.SM_Veg_002
[2024.02.27-14.36.57:284][759]LogStaticMesh: Adjacency [0.00s], tris: 1489, UVs 2
[2024.02.27-14.36.57:285][759]LogStaticMesh: Display: Building static mesh SM_Rock_04...
[2024.02.27-14.36.57:286][759]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
[2024.02.27-14.36.57:286][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.57:297][759]LogStaticMesh: Built static mesh [0.12s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_004.SM_Veg_004
[2024.02.27-14.36.57:300][759]LogStaticMesh: Display: Building static mesh SM_SP_02...
[2024.02.27-14.36.57:310][759]LogStaticMesh: Fallback 2/4 [0.14s], num tris: 360
[2024.02.27-14.36.57:322][759]LogStaticMesh: Reduce [0.05s]
[2024.02.27-14.36.57:325][759]LogStaticMesh: Adjacency [0.00s], tris: 4910, UVs 4, Color
[2024.02.27-14.36.57:326][759]LogStaticMesh: Adjacency [0.00s], tris: 6283, UVs 2
[2024.02.27-14.36.57:331][759]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
[2024.02.27-14.36.57:331][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.57:340][759]LogStaticMesh: Reduce [0.06s]
[2024.02.27-14.36.57:341][759]LogStaticMesh: Fallback 0/4 [0.02s], num tris: 746
[2024.02.27-14.36.57:343][759]LogStaticMesh: Clustering [0.02s]. Ratio: 1.025641
[2024.02.27-14.36.57:344][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.57:345][759]LogStaticMesh: Reduce [0.06s]
[2024.02.27-14.36.57:376][759]LogStaticMesh: Fallback 1/4 [0.03s], num tris: 373
[2024.02.27-14.36.57:376][759]LogStaticMesh: Fallback 0/4 [0.03s], num tris: 897
[2024.02.27-14.36.57:377][759]LogStaticMesh: Fallback 0/4 [0.04s], num tris: 658
[2024.02.27-14.36.57:388][759]LogStaticMesh: Built static mesh [0.15s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_010.SM_Veg_010
[2024.02.27-14.36.57:390][759]LogStaticMesh: Display: Building static mesh SM_SP_07...
[2024.02.27-14.36.57:415][759]LogStaticMesh: Adjacency [0.00s], tris: 5027, UVs 4, Color
[2024.02.27-14.36.57:418][759]LogStaticMesh: Fallback 2/4 [0.04s], num tris: 186
[2024.02.27-14.36.57:419][759]LogStaticMesh: Fallback 1/4 [0.04s], num tris: 328
[2024.02.27-14.36.57:423][759]LogStaticMesh: Fallback 1/4 [0.05s], num tris: 447
[2024.02.27-14.36.57:425][759]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
[2024.02.27-14.36.57:426][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.57:429][759]LogStaticMesh: Reduce [0.08s]
[2024.02.27-14.36.57:441][759]LogStaticMesh: Fallback 3/4 [0.13s], num tris: 179
[2024.02.27-14.36.57:442][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.57:442][759]LogStaticMesh: Input: 52 Clusters, 6092 Triangles and 3799 Vertices
[2024.02.27-14.36.57:442][759]LogStaticMesh: Output without splits: 52 Clusters, 6092 Triangles and 3961 Vertices
[2024.02.27-14.36.57:442][759]LogStaticMesh: Output with splits: 52 Clusters, 6092 Triangles and 3961 Vertices
[2024.02.27-14.36.57:442][759]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 52, Slow Path Clusters: 0, 1 Material: 52, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.57:443][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.57:443][759]LogStaticMesh: Root: GPU size: 32516 bytes. 1 Pages. 32516.000 bytes per page (99.231% utilization).
[2024.02.27-14.36.57:443][759]LogStaticMesh: Streaming: GPU size: 38396 bytes. 1 Pages (1 with relative encoding). 38396.000 bytes per page (29.294% utilization).
[2024.02.27-14.36.57:443][759]LogStaticMesh: Page data disk size: 54104 bytes. Fixup data size: 336 bytes.
[2024.02.27-14.36.57:443][759]LogStaticMesh: Total GPU size: 70912 bytes, Total disk size: 54440 bytes.
[2024.02.27-14.36.57:444][759]LogStaticMesh: Encode [0.00s]
[2024.02.27-14.36.57:444][759]LogStaticMesh: Nanite build [0.69s]
[2024.02.27-14.36.57:450][759]LogStaticMesh: Built static mesh [0.72s] /Game/StonePineForest/Meshes/Rocks/SM_Rock_06.SM_Rock_06
[2024.02.27-14.36.57:455][759]LogStaticMesh: Display: Building static mesh SM_SP_04...
[2024.02.27-14.36.57:461][759]LogStaticMesh: Fallback 3/4 [0.04s], num tris: 93
[2024.02.27-14.36.57:462][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.57:462][759]LogStaticMesh: Input: 29 Clusters, 2575 Triangles and 1672 Vertices
[2024.02.27-14.36.57:462][759]LogStaticMesh: Output without splits: 29 Clusters, 2575 Triangles and 1721 Vertices
[2024.02.27-14.36.57:462][759]LogStaticMesh: Output with splits: 29 Clusters, 2575 Triangles and 1721 Vertices
[2024.02.27-14.36.57:462][759]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 29, Slow Path Clusters: 0, 1 Material: 29, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.57:462][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.57:462][759]LogStaticMesh: Root: GPU size: 32152 bytes. 1 Pages. 32152.000 bytes per page (98.120% utilization).
[2024.02.27-14.36.57:462][759]LogStaticMesh: Streaming: 0 bytes.
[2024.02.27-14.36.57:462][759]LogStaticMesh: Page data disk size: 24668 bytes. Fixup data size: 88 bytes.
[2024.02.27-14.36.57:462][759]LogStaticMesh: Total GPU size: 32152 bytes, Total disk size: 24756 bytes.
[2024.02.27-14.36.57:462][759]LogStaticMesh: Encode [0.00s]
[2024.02.27-14.36.57:462][759]LogStaticMesh: Nanite build [0.19s]
[2024.02.27-14.36.57:464][759]LogStaticMesh: Fallback 2/4 [0.05s], num tris: 163
[2024.02.27-14.36.57:466][759]LogStaticMesh: Built static mesh [0.21s] /Game/StonePineForest/Meshes/Rocks/SM_Rock_01.SM_Rock_01
[2024.02.27-14.36.57:472][759]LogStaticMesh: Fallback 2/4 [0.05s], num tris: 223
[2024.02.27-14.36.57:473][759]LogStaticMesh: Adjacency [0.00s], tris: 3786, UVs 4, Color
[2024.02.27-14.36.57:485][759]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
[2024.02.27-14.36.57:486][759]LogStaticMesh: Leaves [0.00s]
[2024.02.27-14.36.57:492][759]LogStaticMesh: Fallback 0/1 [0.06s], num tris: 3709
[2024.02.27-14.36.57:496][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.57:496][759]LogStaticMesh: Input: 81 Clusters, 10076 Triangles and 14334 Vertices
[2024.02.27-14.36.57:496][759]LogStaticMesh: Output without splits: 81 Clusters, 10076 Triangles and 14344 Vertices
[2024.02.27-14.36.57:496][759]LogStaticMesh: Output with splits: 85 Clusters, 10076 Triangles and 14350 Vertices
[2024.02.27-14.36.57:496][759]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 85, Slow Path Clusters: 0, 1 Material: 73, 2 Materials: 10, 3 Materials: 2, At Least 4 Materials: 0
[2024.02.27-14.36.57:502][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.57:502][759]LogStaticMesh: Root: GPU size: 30584 bytes. 1 Pages. 30584.000 bytes per page (93.335% utilization).
[2024.02.27-14.36.57:502][759]LogStaticMesh: Streaming: GPU size: 307120 bytes. 3 Pages (3 with relative encoding). 102373.336 bytes per page (78.105% utilization).
[2024.02.27-14.36.57:502][759]LogStaticMesh: Page data disk size: 305024 bytes. Fixup data size: 784 bytes.
[2024.02.27-14.36.57:502][759]LogStaticMesh: Total GPU size: 337704 bytes, Total disk size: 305808 bytes.
[2024.02.27-14.36.57:502][759]LogStaticMesh: Encode [0.01s]
[2024.02.27-14.36.57:502][759]LogStaticMesh: Nanite build [0.16s]
[2024.02.27-14.36.57:521][759]LogStaticMesh: Fallback 3/4 [0.06s], num tris: 81
[2024.02.27-14.36.57:522][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.57:522][759]LogStaticMesh: Input: 32 Clusters, 2811 Triangles and 1819 Vertices
[2024.02.27-14.36.57:522][759]LogStaticMesh: Output without splits: 32 Clusters, 2811 Triangles and 1845 Vertices
[2024.02.27-14.36.57:522][759]LogStaticMesh: Output with splits: 32 Clusters, 2811 Triangles and 1845 Vertices
[2024.02.27-14.36.57:522][759]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 32, Slow Path Clusters: 0, 1 Material: 32, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.57:523][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.57:523][759]LogStaticMesh: Root: GPU size: 32276 bytes. 1 Pages. 32276.000 bytes per page (98.499% utilization).
[2024.02.27-14.36.57:523][759]LogStaticMesh: Streaming: GPU size: 2640 bytes. 1 Pages (1 with relative encoding). 2640.000 bytes per page (2.014% utilization).
[2024.02.27-14.36.57:523][759]LogStaticMesh: Page data disk size: 27432 bytes. Fixup data size: 240 bytes.
[2024.02.27-14.36.57:523][759]LogStaticMesh: Total GPU size: 34916 bytes, Total disk size: 27672 bytes.
[2024.02.27-14.36.57:523][759]LogStaticMesh: Encode [0.00s]
[2024.02.27-14.36.57:523][759]LogStaticMesh: Nanite build [0.24s]
[2024.02.27-14.36.57:527][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_02_Bill_Basecolor.T_PNT_02_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.36.57:527][759]LogStaticMesh: Built static mesh [0.26s] /Game/StonePineForest/Meshes/Rocks/SM_Rock_02.SM_Rock_02
[2024.02.27-14.36.57:531][759]LogStaticMesh: Fallback 3/4 [0.06s], num tris: 112
[2024.02.27-14.36.57:534][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.57:534][759]LogStaticMesh: Input: 24 Clusters, 3000 Triangles and 1846 Vertices
[2024.02.27-14.36.57:534][759]LogStaticMesh: Output without splits: 24 Clusters, 3000 Triangles and 1920 Vertices
[2024.02.27-14.36.57:534][759]LogStaticMesh: Output with splits: 24 Clusters, 3000 Triangles and 1920 Vertices
[2024.02.27-14.36.57:535][759]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 24, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.57:536][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.57:536][759]LogStaticMesh: Root: GPU size: 32496 bytes. 1 Pages. 32496.000 bytes per page (99.170% utilization).
[2024.02.27-14.36.57:536][759]LogStaticMesh: Streaming: GPU size: 1384 bytes. 1 Pages (1 with relative encoding). 1384.000 bytes per page (1.056% utilization).
[2024.02.27-14.36.57:536][759]LogStaticMesh: Page data disk size: 25828 bytes. Fixup data size: 240 bytes.
[2024.02.27-14.36.57:536][759]LogStaticMesh: Total GPU size: 33880 bytes, Total disk size: 26068 bytes.
[2024.02.27-14.36.57:536][759]LogStaticMesh: Encode [0.00s]
[2024.02.27-14.36.57:536][759]LogStaticMesh: Nanite build [0.25s]
[2024.02.27-14.36.57:541][759]LogStaticMesh: Built static mesh [0.26s] /Game/StonePineForest/Meshes/Rocks/SM_Rock_03.SM_Rock_03
[2024.02.27-14.36.57:547][759]LogStaticMesh: Reduce [0.22s]
[2024.02.27-14.36.57:564][759]LogStaticMesh: Reduce [0.14s]
[2024.02.27-14.36.57:587][759]LogStaticMesh: Reduce [0.10s]
[2024.02.27-14.36.57:601][759]LogStaticMesh: Built static mesh [0.30s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_02.SM_SP_02
[2024.02.27-14.36.57:639][759]LogStaticMesh: Fallback 0/1 [0.08s], num tris: 3736
[2024.02.27-14.36.57:644][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_02_Bill_Normal.T_PNT_02_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.36.57:652][759]LogStaticMesh: Fallback 0/1 [0.06s], num tris: 2590
[2024.02.27-14.36.57:660][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.57:660][759]LogStaticMesh: Input: 84 Clusters, 10547 Triangles and 14739 Vertices
[2024.02.27-14.36.57:660][759]LogStaticMesh: Output without splits: 84 Clusters, 10547 Triangles and 14749 Vertices
[2024.02.27-14.36.57:660][759]LogStaticMesh: Output with splits: 88 Clusters, 10547 Triangles and 14758 Vertices
[2024.02.27-14.36.57:660][759]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 88, Slow Path Clusters: 0, 1 Material: 76, 2 Materials: 11, 3 Materials: 1, At Least 4 Materials: 0
[2024.02.27-14.36.57:669][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.57:670][759]LogStaticMesh: Input: 60 Clusters, 7565 Triangles and 13126 Vertices
[2024.02.27-14.36.57:670][759]LogStaticMesh: Output without splits: 60 Clusters, 7565 Triangles and 13137 Vertices
[2024.02.27-14.36.57:670][759]LogStaticMesh: Output with splits: 68 Clusters, 7565 Triangles and 13143 Vertices
[2024.02.27-14.36.57:670][759]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 68, Slow Path Clusters: 0, 1 Material: 57, 2 Materials: 10, 3 Materials: 1, At Least 4 Materials: 0
[2024.02.27-14.36.57:671][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.57:671][759]LogStaticMesh: Root: GPU size: 31416 bytes. 1 Pages. 31416.000 bytes per page (95.874% utilization).
[2024.02.27-14.36.57:671][759]LogStaticMesh: Streaming: GPU size: 320508 bytes. 3 Pages (3 with relative encoding). 106836.000 bytes per page (81.509% utilization).
[2024.02.27-14.36.57:671][759]LogStaticMesh: Page data disk size: 314904 bytes. Fixup data size: 768 bytes.
[2024.02.27-14.36.57:671][759]LogStaticMesh: Total GPU size: 351924 bytes, Total disk size: 315672 bytes.
[2024.02.27-14.36.57:671][759]LogStaticMesh: Encode [0.03s]
[2024.02.27-14.36.57:671][759]LogStaticMesh: Nanite build [0.24s]
[2024.02.27-14.36.57:677][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.57:677][759]LogStaticMesh: Root: GPU size: 30364 bytes. 1 Pages. 30364.000 bytes per page (92.664% utilization).
[2024.02.27-14.36.57:677][759]LogStaticMesh: Streaming: GPU size: 269768 bytes. 3 Pages (3 with relative encoding). 89922.664 bytes per page (68.606% utilization).
[2024.02.27-14.36.57:677][759]LogStaticMesh: Page data disk size: 296300 bytes. Fixup data size: 800 bytes.
[2024.02.27-14.36.57:677][759]LogStaticMesh: Total GPU size: 300132 bytes, Total disk size: 297100 bytes.
[2024.02.27-14.36.57:677][759]LogStaticMesh: Encode [0.03s]
[2024.02.27-14.36.57:677][759]LogStaticMesh: Nanite build [0.19s]
[2024.02.27-14.36.57:680][759]LogStaticMesh: Fallback 0/4 [0.13s], num tris: 3117
[2024.02.27-14.36.57:736][759]LogStaticMesh: Built static mesh [0.28s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_04.SM_SP_04
[2024.02.27-14.36.57:743][759]LogStaticMesh: Built static mesh [0.35s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_07.SM_SP_07
[2024.02.27-14.36.57:827][759]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
[2024.02.27-14.36.57:840][759]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClientEditor-Win64-Debug.exe
[2024.02.27-14.36.57:840][759]LogMemory: Platform Memory Stats for WindowsEditor
[2024.02.27-14.36.57:840][759]LogMemory: Process Physical Memory: 3745.40 MB used, 4704.63 MB peak
[2024.02.27-14.36.57:840][759]LogMemory: Process Virtual Memory: 6292.61 MB used, 7224.26 MB peak
[2024.02.27-14.36.57:840][759]LogMemory: Physical Memory: 13842.78 MB used, 18794.32 MB free, 32637.10 MB total
[2024.02.27-14.36.57:840][759]LogMemory: Virtual Memory: 20232.50 MB used, 19572.60 MB free, 39805.10 MB total
[2024.02.27-14.36.57:840][759]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 0.013524s
[2024.02.27-14.36.57:863][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_02_Bill_SSS.T_PNT_02_Bill_SSS (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.36.57:926][759]LogStaticMesh: Fallback 1/4 [0.25s], num tris: 1557
[2024.02.27-14.36.58:214][759]LogStaticMesh: Fallback 2/4 [0.29s], num tris: 778
[2024.02.27-14.36.58:466][759]LogStaticMesh: Fallback 3/4 [0.25s], num tris: 389
[2024.02.27-14.36.58:474][759]LogStaticMesh: ConstrainClusters:
[2024.02.27-14.36.58:474][759]LogStaticMesh: Input: 103 Clusters, 12958 Triangles and 8283 Vertices
[2024.02.27-14.36.58:474][759]LogStaticMesh: Output without splits: 103 Clusters, 12958 Triangles and 8686 Vertices
[2024.02.27-14.36.58:474][759]LogStaticMesh: Output with splits: 103 Clusters, 12958 Triangles and 8686 Vertices
[2024.02.27-14.36.58:474][759]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 103, Slow Path Clusters: 0, 1 Material: 103, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.02.27-14.36.58:477][759]LogStaticMesh: WritePages:
[2024.02.27-14.36.58:477][759]LogStaticMesh: Root: GPU size: 32104 bytes. 1 Pages. 32104.000 bytes per page (97.974% utilization).
[2024.02.27-14.36.58:478][759]LogStaticMesh: Streaming: GPU size: 106876 bytes. 1 Pages (1 with relative encoding). 106876.000 bytes per page (81.540% utilization).
[2024.02.27-14.36.58:478][759]LogStaticMesh: Page data disk size: 106196 bytes. Fixup data size: 392 bytes.
[2024.02.27-14.36.58:478][759]LogStaticMesh: Total GPU size: 138980 bytes, Total disk size: 106588 bytes.
[2024.02.27-14.36.58:478][759]LogStaticMesh: Encode [0.01s]
[2024.02.27-14.36.58:478][759]LogStaticMesh: Nanite build [1.15s]
[2024.02.27-14.36.58:489][759]LogStaticMesh: Built static mesh [1.20s] /Game/StonePineForest/Meshes/Rocks/SM_Rock_04.SM_Rock_04
[2024.02.27-14.36.59:868][759]LogTexture: Display: Building textures: /Engine/EngineMaterials/DefaultNormal_Uncompressed.DefaultNormal_Uncompressed (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.645795 MB), EncodeSpeed: Fast
[2024.02.27-14.36.59:868][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Dummy_N.T_Dummy_N (TFO_BC5, 256x256 x1x1x1) (Required Memory Estimate: 18.562259 MB), EncodeSpeed: Fast
[2024.02.27-14.36.59:868][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Dummy_Basecolor.T_Dummy_Basecolor (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.02.27-14.36.59:868][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Dummy_PBR.T_Dummy_PBR (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast
[2024.02.27-14.36.59:916][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_RedColors.T_PNT_RedColors (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.02.27-14.37.00:001][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_03_Bill_Basecolor.T_PNT_03_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.00:002][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_03_Bill_Normal.T_PNT_03_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.00:231][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PecansBark_Basecolor.T_PecansBark_Basecolor (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast
[2024.02.27-14.37.00:282][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Moss_Basecolor.T_Moss_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.00:338][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Moss_Normal.T_Moss_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.00:340][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PecansBark_Normal.T_PecansBark_Normal (TFO_BC5, 2048x4096 x1x1x1) (Required Memory Estimate: 605.562475 MB), EncodeSpeed: Fast
[2024.02.27-14.37.01:436][759]LogMeshUtilities: Finished distance field build in 4.0s - 126x126x126 sparse distance field, 2.8Mb total, 0.1Mb always loaded, 82% occupied, 2486 triangles, SM_Background_01
[2024.02.27-14.37.04:393][759]LogMeshUtilities: Finished distance field build in 3.3s - 126x126x126 sparse distance field, 0.8Mb total, 0.1Mb always loaded, 19% occupied, 1598 triangles, SM_PNT_01
[2024.02.27-14.37.04:602][759]LogMeshUtilities: Finished distance field build in 3.5s - 126x126x126 sparse distance field, 0.8Mb total, 0.1Mb always loaded, 20% occupied, 1636 triangles, SM_PNT_02
[2024.02.27-14.37.04:797][759]LogMeshUtilities: Finished distance field build in 3.7s - 126x126x126 sparse distance field, 0.8Mb total, 0.1Mb always loaded, 21% occupied, 1679 triangles, SM_PNT_03
[2024.02.27-14.37.06:624][759]LogMeshUtilities: Finished distance field build in 5.5s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 60% occupied, 10 triangles, SM_SP_02_Bill
[2024.02.27-14.37.08:347][759]LogMeshUtilities: Finished distance field build in 6.9s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 2337 triangles, SM_Background_02
[2024.02.27-14.37.08:960][759]LogMeshUtilities: Finished distance field build in 2.3s - 98x98x98 sparse distance field, 0.6Mb total, 0.0Mb always loaded, 34% occupied, 1565 triangles, SM_SP_05
[2024.02.27-14.37.10:296][759]LogMeshUtilities: Finished distance field build in 3.6s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 56% occupied, 5 triangles, SM_SP_01_Bill
[2024.02.27-14.37.11:607][759]LogMeshUtilities: Finished distance field build in 5.0s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 60% occupied, 10 triangles, SM_SP_03_Bill
[2024.02.27-14.37.12:886][759]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 0.9Mb total, 0.1Mb always loaded, 23% occupied, 1012 triangles, SM_SP_08
[2024.02.27-14.37.14:148][759]LogMeshUtilities: Finished distance field build in 3.8s - 126x126x126 sparse distance field, 1.0Mb total, 0.1Mb always loaded, 27% occupied, 1754 triangles, SM_SP_01
[2024.02.27-14.37.14:428][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Detail_Normal.T_Detail_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast
[2024.02.27-14.37.14:601][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_03_Bill_SSS.T_PNT_03_Bill_SSS (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.14:743][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_05_Normal.T_Rock_05_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.14:800][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_05_Basecolor.T_Rock_05_Basecolor (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.062483 MB), EncodeSpeed: Fast
[2024.02.27-14.37.14:804][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_06_Normal.T_Rock_06_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.14:873][759]LogMeshUtilities: Finished distance field build in 3.3s - 126x126x126 sparse distance field, 1.1Mb total, 0.1Mb always loaded, 29% occupied, 1848 triangles, SM_SP_03
[2024.02.27-14.37.14:901][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_06_basecolor.T_Rock_06_basecolor (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.062483 MB), EncodeSpeed: Fast
[2024.02.27-14.37.16:102][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Pinecap.T_Pinecap (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.02.27-14.37.16:145][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_StonePine_leafs_PBR.T_StonePine_leafs_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.16:195][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_03_Bill_Basecolor.T_SP_03_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.16:232][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_03_Bill_Normal.T_SP_03_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.16:332][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_StonePine_leafs_Basecolor.T_StonePine_leafs_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.16:411][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_StonePine_leafs_Normal.T_StonePine_leafs_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.16:418][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_StonePine_leafs_SSS.T_StonePine_leafs_SSS (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.16:499][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_05_Bill_Basecolor.T_SP_05_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.18:035][759]LogWorld: UWorld::CleanupWorld for GooseLand_Map, bSessionEnded=true, bCleanupResources=true
[2024.02.27-14.37.18:040][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.02.27-14.37.18:133][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_08_Bill_Basecolor.T_SP_08_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.18:201][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_05_Bill_Normal.T_SP_05_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.18:285][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms
[2024.02.27-14.37.18:349][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms
[2024.02.27-14.37.18:372][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_06_Bill_Normal.T_SP_06_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.18:375][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_06_Bill_Basecolor.T_SP_06_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.18:400][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_08_Bill_Normal.T_SP_08_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.18:609][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Vegatation_b_Normal.T_Vegatation_b_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.18:717][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Vegatation_b_Basecolor.T_Vegatation_b_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.18:815][759]LogAudio: Display: Audio Device (ID: 1) registered with world 'GooseLand_Map'.
[2024.02.27-14.37.18:815][759]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.37.18:816][759]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.02.27-14.37.18:816][759]LogAIModule: Creating AISystem for world GooseLand_Map
[2024.02.27-14.37.19:579][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Grasscolor_b.T_Grasscolor_b (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.02.27-14.37.19:655][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Vegatation_Alpha_01.T_Vegatation_Alpha_01 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.02.27-14.37.19:676][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Talltrees_PBR.T_Talltrees_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.19:726][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Vegatation_Alpha_02.T_Vegatation_Alpha_02 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.02.27-14.37.19:763][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Talltrees_Normal.T_Talltrees_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.19:764][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Talltrees_SSS.T_Talltrees_SSS (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.19:792][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Mushroom_Basecolor.T_Mushroom_Basecolor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.20:465][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Cliff_Basecolor.T_Cliff_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.20:542][759]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.02.27-14.37.20:556][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_ForestA_Basecolor.T_ForestA_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.20:572][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Cliff_Normal.T_Cliff_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.20:574][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
[2024.02.27-14.37.20:579][759]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.02.27-14.37.20:579][759]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,121ms to complete.
[2024.02.27-14.37.20:591][759]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 24.766602s (22.766602s overbudget)
[2024.02.27-14.37.20:746][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_ForestA_Normal.T_ForestA_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.20:771][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Cliff_PBR.T_Cliff_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.20:908][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_ForestA_PBR.T_ForestA_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.20:924][759]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_ForestB_Basecolor.T_ForestB_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.22:129][762]LogSlate: Took 0.000265 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.02.27-14.37.22:334][762]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms
[2024.02.27-14.37.22:434][762]LogD3D12RHI: Warning: Waited for PSO creation for 200.000000ms
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: ================================================
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Total job queries 64, among them cache hits 0 (0.00%)
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Tracking 14 distinct input hashes that result in 11 distinct outputs (78.57%)
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: RAM used: 324,59 KiB of 1,60 GiB budget. Usage: 0.02%
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Shaders Compiled: 8
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Jobs assigned 16, completed 8 (50.00%)
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Average time worker was idle: 0.00 s
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Time job spent in pending queue: average 0.83 s, longest 1.72 s
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Job execution time: average 1.76 s, max 1.87 s
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Job life time (pending + execution): average 1.82 s, max 2.02
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Shader code size: average 42,59 KiB, min 37,535 KiB, max 51,184 KiB
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.04 s
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Jobs were issued in 16 batches (only local compilation was used), average 1.00 jobs/batch
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Average processing rate: 3.93 jobs/sec
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Total thread time: 5,764 s
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Total thread preprocess time: 0,605 s
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Percentage time preprocessing: 10.50%
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Effective parallelization: 2.83 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Top 3 most expensive shader types by average time:
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: TDepthOnlyVS<false> (compiled 2 times, average 0.75 sec, max 0.80 sec, min 0.69 sec)
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: FLandscapeGrassWeightVS (compiled 3 times, average 0.72 sec, max 0.82 sec, min 0.59 sec)
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: FLandscapeGrassWeightPS (compiled 3 times, average 0.70 sec, max 0.78 sec, min 0.55 sec)
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: Top 3 shader types by total compile time:
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: FLandscapeGrassWeightVS - 37.54% of total time (compiled 3 times, average 0.72 sec, max 0.82 sec, min 0.59 sec)
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: FLandscapeGrassWeightPS - 36.59% of total time (compiled 3 times, average 0.70 sec, max 0.78 sec, min 0.55 sec)
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: TDepthOnlyVS<false> - 25.88% of total time (compiled 2 times, average 0.75 sec, max 0.80 sec, min 0.69 sec)
[2024.02.27-14.37.22:902][762]LogShaderCompilers: Display: ================================================
[2024.02.27-14.37.23:675][765]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/VT_Islandcube.VT_Islandcube (RGBA16F, 1024x512 x1x1x1) (Required Memory Estimate: 18.062485 MB), EncodeSpeed: Fast
[2024.02.27-14.37.23:719][765]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_GreenColors.T_PNT_GreenColors (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.02.27-14.37.24:191][765]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNTLeafs_PBR.T_PNTLeafs_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.24:197][765]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_01_Bill_Normal.T_SP_01_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.24:202][765]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_01_Bill_Basecolor.T_SP_01_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.24:205][765]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_01_Bill_Basecolor.T_PNT_01_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.24:325][765]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_01_Bill_Normal.T_PNT_01_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.24:462][767]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_01_Bill_SSS.T_SP_01_Bill_SSS (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.24:592][768]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNT_01_Bill_SSS.T_PNT_01_Bill_SSS (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.25:012][769]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.788 seconds, threshold is 0.300 s), will parallelize next time.
[2024.02.27-14.37.26:720][841]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_ForestB_Normal.T_ForestB_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.26:854][852]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_GrassLayer_Normal.T_GrassLayer_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.27:066][874]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_ForestB_PBR.T_ForestB_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.27:076][875]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_GrassLayer_Basecolor.T_GrassLayer_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.27:081][876]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Ground_Basecolor.T_Ground_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.27:173][881]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_GrassLayer_PBR.T_GrassLayer_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.27:288][888]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Ground_Normal.T_Ground_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.28:390][981]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Mud_PBR.T_Mud_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.28:603][981]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Mud_Basecolor.T_Mud_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.28:716][984]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Mud_Normal.T_Mud_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.28:867][998]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Ground_PBR.T_Ground_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.30:176][ 53]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Background_Normal.T_Background_Normal (BGRA8, 2017x2017 x1x1x1) (Required Memory Estimate: 119.043724 MB), EncodeSpeed: Fast
[2024.02.27-14.37.30:231][ 57]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_02_Bill_Basecolor.T_SP_02_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.30:244][ 57]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Background_RGBA.T_Background_RGBA (BGRA8, 2017x2017 x1x1x1) (Required Memory Estimate: 119.043724 MB), EncodeSpeed: Fast
[2024.02.27-14.37.30:366][ 67]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_02_Bill_Normal.T_SP_02_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.30:605][ 84]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_07_Bill_Basecolor.T_SP_07_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.30:637][ 86]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_07_Bill_Normal.T_SP_07_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.31:014][ 93]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_RocksLayer_Normal.T_RocksLayer_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.31:073][ 93]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_RocksLayer_Basecolor.T_RocksLayer_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.31:277][ 96]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_RocksLayer_PBR.T_RocksLayer_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.32:348][136]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Grasscolor_a.T_Grasscolor_a (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.02.27-14.37.32:589][142]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Vegatation_b_PBR.T_Vegatation_b_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.32:596][142]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Grass_Basecolor.T_Grass_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.32:626][143]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Grass_Normal.T_Grass_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.32:686][148]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Grass_02_Basecolor.T_Grass_02_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.32:861][165]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Grass_02_Normal.T_Grass_02_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.36:234][377]LogMeshUtilities: Finished distance field build in 3.6s - 126x126x126 sparse distance field, 1.1Mb total, 0.1Mb always loaded, 30% occupied, 1675 triangles, SM_SP_07
[2024.02.27-14.37.36:246][377]LogMeshUtilities: Finished distance field build in 1.0s - 84x84x21 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 93% occupied, 120 triangles, SM_Veg_014
[2024.02.27-14.37.37:572][416]LogMeshUtilities: Finished distance field build in 2.3s - 126x126x126 sparse distance field, 1.0Mb total, 0.1Mb always loaded, 27% occupied, 1262 triangles, SM_SP_04
[2024.02.27-14.37.39:022][421]LogTexture: Display: Building textures: /Engine/MapTemplates/Bokeh_5Sides.Bokeh_5Sides (BGRA8, 1024x1024 x1x1x1) (Required Memory Estimate: 30.72916 MB), EncodeSpeed: Fast
[2024.02.27-14.37.39:155][421]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 1.1Mb total, 0.1Mb always loaded, 28% occupied, 1636 triangles, SM_SP_02
[2024.02.27-14.37.39:478][422]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_01_Normal.T_Rock_01_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.39:516][422]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_02_Basecolor.T_Rock_02_Basecolor (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.062483 MB), EncodeSpeed: Fast
[2024.02.27-14.37.39:597][422]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_01_Basecolor.T_Rock_01_Basecolor (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.062483 MB), EncodeSpeed: Fast
[2024.02.27-14.37.39:662][423]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_02_Normal.T_Rock_02_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.39:688][423]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_03_Normal.T_Rock_03_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.39:763][423]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_04_Basecolor.T_Rock_04_Basecolor (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.062483 MB), EncodeSpeed: Fast
[2024.02.27-14.37.39:797][423]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_03_Basecolor.T_Rock_03_Basecolor (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.062483 MB), EncodeSpeed: Fast
[2024.02.27-14.37.41:430][428]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_04_Bill_Normal.T_SP_04_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.41:438][428]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SP_04_Bill_Basecolor.T_SP_04_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.41:669][429]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Rock_04_Normal.T_Rock_04_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.37.43:472][434]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Talltrees_Basecolor.T_Talltrees_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.02.27-14.42.35:157][626]LogShaderCompilers: Display: ================================================
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Total job queries 104, among them cache hits 16 (15.38%)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Tracking 88 distinct input hashes that result in 65 distinct outputs (73.86%)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: RAM used: 2,20 MiB of 1,60 GiB budget. Usage: 0.13%
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Shaders Compiled: 82
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Jobs assigned 82, completed 82 (100%)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Average time worker was idle: 8.08 s
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Time job spent in pending queue: average 4.00 s, longest 7.53 s
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Job execution time: average 1.46 s, max 3.80 s
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Job life time (pending + execution): average 5.46 s, max 11.12
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Shader code size: average 38,735 KiB, min 4,309 KiB, max 54,156 KiB
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 16.30 s
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Jobs were issued in 82 batches (only local compilation was used), average 1.00 jobs/batch
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Average processing rate: 5.03 jobs/sec
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Total thread time: 90,032 s
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Total thread preprocess time: 6,351 s
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Percentage time preprocessing: 7.05%
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Effective parallelization: 5.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: FMicropolyRasterizeCS (compiled 4 times, average 2.88 sec, max 3.56 sec, min 2.24 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: FLumenCardPS<true> (compiled 1 times, average 2.00 sec, max 2.00 sec, min 2.00 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: FHWRasterizePS (compiled 4 times, average 1.45 sec, max 1.65 sec, min 1.14 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: FVelocityVS (compiled 7 times, average 1.40 sec, max 2.80 sec, min 0.32 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 17 times, average 1.36 sec, max 3.50 sec, min 0.23 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 25.77% of total time (compiled 17 times, average 1.36 sec, max 3.50 sec, min 0.23 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: FMicropolyRasterizeCS - 12.78% of total time (compiled 4 times, average 2.88 sec, max 3.56 sec, min 2.24 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: FVelocityVS - 10.92% of total time (compiled 7 times, average 1.40 sec, max 2.80 sec, min 0.32 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 9.93% of total time (compiled 7 times, average 1.28 sec, max 2.18 sec, min 0.56 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.75% of total time (compiled 11 times, average 0.80 sec, max 2.38 sec, min 0.21 sec)
[2024.02.27-14.42.35:158][626]LogShaderCompilers: Display: ================================================
[2024.02.27-14.43.05:061][503]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Timofey/BP_Operator.BP_Operator_C
[2024.02.27-14.43.05:062][503]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Timofey/BP_Operator.BP_Operator_C
[2024.02.27-14.43.05:071][503]LogActorFactory: Actor Factory spawned Blueprint /Game/Timofey/BP_Operator.BP_Operator as actor: BP_Operator_C /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.BP_Operator_C_0
[2024.02.27-14.43.05:076][503]LogActorFactory: Actor Factory spawned Blueprint /Game/Timofey/BP_Operator.BP_Operator as actor: BP_Operator_C /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.BP_Operator_C_0
[2024.02.27-14.43.05:083][503]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.02.27-14.43.06:301][606]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Timofey/BP_Operator.BP_Operator_C
[2024.02.27-14.43.06:301][606]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Timofey/BP_Operator.BP_Operator_C
[2024.02.27-14.43.06:315][606]LogActorFactory: Actor Factory spawned Blueprint /Game/Timofey/BP_Operator.BP_Operator as actor: BP_Operator_C /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.BP_Operator_C_1
[2024.02.27-14.43.06:317][606]LogActorFactory: Actor Factory spawned Blueprint /Game/Timofey/BP_Operator.BP_Operator as actor: BP_Operator_C /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.BP_Operator_C_1
[2024.02.27-14.43.06:513][606]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.02.27-14.43.06:596][607]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.43.06:686][607]LogViewport: Scene viewport resized to 273x153, mode Windowed.
[2024.02.27-14.43.14:550][932]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Timofey/BP_Operator.BP_Operator
[2024.02.27-14.43.14:553][932]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.43.14:553][932]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.02.27-14.43.14:586][932]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.02.27-14.43.15:945][932]LogSlate: Took 0.000668 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.02.27-14.43.15:952][932]LogSlate: Took 0.004236 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.02.27-14.43.16:170][934]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.43.19:487][ 65]LogViewport: Scene viewport resized to 1611x662, mode Windowed.
[2024.02.27-14.43.27:819][393]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.02.27-14.43.27:828][393]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.02.27-14.43.27:837][393]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.02.27-14.43.27:846][393]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.02.27-14.43.27:875][393]LogViewport: Scene viewport resized to 1408x598, mode Windowed.
[2024.02.27-14.43.38:369][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2024.02.27-14.43.38:376][ 63]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.02.27-14.43.38:498][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.02.27-14.43.38:508][ 63]LogPackageLocalizationCache: Processed 52 localized package path(s) for 1 prioritized culture(s) in 0.006157 seconds
[2024.02.27-14.43.39:153][ 63]LogSavePackage: Moving output files for package: /Game/StonePineForest/Maps/GooseLand_Map
[2024.02.27-14.43.39:153][ 63]LogSavePackage: Moving 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/GooseLand_MapE9F528184EE1F0D75BCE45849DD9296D.tmp' to 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/StonePineForest/Maps/GooseLand_Map.umap'
[2024.02.27-14.43.39:168][ 63]LogFileHelpers: Saving map 'GooseLand_Map' took 0.706
[2024.02.27-14.43.39:195][ 63]LogFileHelpers: InternalPromptForCheckoutAndSave took 818 ms
[2024.02.27-14.43.39:200][ 63]AssetCheck: New page: Asset Save: GooseLand_Map
[2024.02.27-14.43.39:200][ 63]LogContentValidation: Display: Validating /Script/Engine.World /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map
[2024.02.27-14.44.00:976][200]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.02.27-14.44.00:976][200]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2024.02.27-14.44.00:977][200]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.StaticMeshActor_1
[2024.02.27-14.44.00:994][200]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.StaticMeshActor_1
[2024.02.27-14.44.01:292][201]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.44.09:594][632]LogViewport: Scene viewport resized to 335x188, mode Windowed.
[2024.02.27-14.44.34:801][652]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Timofey/BP_StaticCamera.BP_StaticCamera_C
[2024.02.27-14.44.34:801][652]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Timofey/BP_StaticCamera.BP_StaticCamera_C
[2024.02.27-14.44.34:802][652]LogActorFactory: Actor Factory spawned Blueprint /Game/Timofey/BP_StaticCamera.BP_StaticCamera as actor: BP_StaticCamera_C /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.BP_StaticCamera_C_0
[2024.02.27-14.44.34:803][652]LogActorFactory: Actor Factory spawned Blueprint /Game/Timofey/BP_StaticCamera.BP_StaticCamera as actor: BP_StaticCamera_C /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.BP_StaticCamera_C_0
[2024.02.27-14.44.35:511][717]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Timofey/BP_StaticCamera.BP_StaticCamera_C
[2024.02.27-14.44.35:511][717]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Timofey/BP_StaticCamera.BP_StaticCamera_C
[2024.02.27-14.44.35:513][717]LogActorFactory: Actor Factory spawned Blueprint /Game/Timofey/BP_StaticCamera.BP_StaticCamera as actor: BP_StaticCamera_C /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.BP_StaticCamera_C_1
[2024.02.27-14.44.35:514][717]LogActorFactory: Actor Factory spawned Blueprint /Game/Timofey/BP_StaticCamera.BP_StaticCamera as actor: BP_StaticCamera_C /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.BP_StaticCamera_C_1
[2024.02.27-14.44.35:617][718]LogViewport: Scene viewport resized to 335x188, mode Windowed.
[2024.02.27-14.44.53:135][498]Cmd: TRANSACTION UNDO
[2024.02.27-14.44.53:135][498]LogEditorTransaction: Undo Rotate Elements
[2024.02.27-14.44.53:573][511]Cmd: TRANSACTION UNDO
[2024.02.27-14.44.53:573][511]LogEditorTransaction: Undo Rotate Elements
[2024.02.27-14.45.14:779][588]LogViewport: Scene viewport resized to 335x188, mode Windowed.
[2024.02.27-14.45.20:753][857]LogViewport: Scene viewport resized to 335x188, mode Windowed.
[2024.02.27-14.45.57:860][255]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
[2024.02.27-14.45.57:860][255]LogWindowsTextInputMethodSystem: Activated input method: Английский (США) - (Keyboard).
[2024.02.27-14.46.08:585][255]LogSlate: Window 'Save Asset As' being destroyed
[2024.02.27-14.46.08:603][255]LogActorFactory: Actor Factory attempting to spawn LevelSequence /Game/Timofey/GooseLandSequence.GooseLandSequence
[2024.02.27-14.46.08:603][255]LogActorFactory: Actor Factory attempting to spawn LevelSequence /Game/Timofey/GooseLandSequence.GooseLandSequence
[2024.02.27-14.46.08:613][255]LogActorFactory: Actor Factory spawned LevelSequence /Game/Timofey/GooseLandSequence.GooseLandSequence as actor: LevelSequenceActor /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.LevelSequenceActor_0
[2024.02.27-14.46.08:613][255]LogActorFactory: Actor Factory spawned LevelSequence /Game/Timofey/GooseLandSequence.GooseLandSequence as actor: LevelSequenceActor /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.LevelSequenceActor_0
[2024.02.27-14.46.08:634][255]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Timofey/GooseLandSequence.GooseLandSequence
[2024.02.27-14.46.13:480][535]LogViewport: Scene viewport resized to 335x188, mode Windowed.
[2024.02.27-14.46.19:135][821]LogViewport: Scene viewport resized to 335x188, mode Windowed.
[2024.02.27-14.47.03:123][686]LogViewport: Scene viewport resized to 1609x662, mode Windowed.
[2024.02.27-14.47.03:156][687]LogViewport: Scene viewport resized to 1592x662, mode Windowed.
[2024.02.27-14.47.03:211][688]LogViewport: Scene viewport resized to 1537x662, mode Windowed.
[2024.02.27-14.47.03:233][689]LogViewport: Scene viewport resized to 1495x662, mode Windowed.
[2024.02.27-14.47.03:276][690]LogViewport: Scene viewport resized to 1417x662, mode Windowed.
[2024.02.27-14.47.03:305][691]LogViewport: Scene viewport resized to 1380x662, mode Windowed.
[2024.02.27-14.47.03:329][692]LogViewport: Scene viewport resized to 1360x662, mode Windowed.
[2024.02.27-14.47.03:352][693]LogViewport: Scene viewport resized to 1344x662, mode Windowed.
[2024.02.27-14.47.03:374][694]LogViewport: Scene viewport resized to 1328x662, mode Windowed.
[2024.02.27-14.47.03:396][695]LogViewport: Scene viewport resized to 1301x662, mode Windowed.
[2024.02.27-14.47.03:418][696]LogViewport: Scene viewport resized to 1272x662, mode Windowed.
[2024.02.27-14.47.03:442][697]LogViewport: Scene viewport resized to 1240x662, mode Windowed.
[2024.02.27-14.47.03:465][698]LogViewport: Scene viewport resized to 1213x662, mode Windowed.
[2024.02.27-14.47.03:487][699]LogViewport: Scene viewport resized to 1187x662, mode Windowed.
[2024.02.27-14.47.03:510][700]LogViewport: Scene viewport resized to 1169x662, mode Windowed.
[2024.02.27-14.47.03:531][701]LogViewport: Scene viewport resized to 1152x662, mode Windowed.
[2024.02.27-14.47.03:554][702]LogViewport: Scene viewport resized to 1134x662, mode Windowed.
[2024.02.27-14.47.03:581][703]LogViewport: Scene viewport resized to 1112x662, mode Windowed.
[2024.02.27-14.47.03:604][704]LogViewport: Scene viewport resized to 1095x662, mode Windowed.
[2024.02.27-14.47.03:626][705]LogViewport: Scene viewport resized to 1086x662, mode Windowed.
[2024.02.27-14.47.03:648][706]LogViewport: Scene viewport resized to 1077x662, mode Windowed.
[2024.02.27-14.47.03:669][707]LogViewport: Scene viewport resized to 1070x662, mode Windowed.
[2024.02.27-14.47.03:690][708]LogViewport: Scene viewport resized to 1063x662, mode Windowed.
[2024.02.27-14.47.03:712][709]LogViewport: Scene viewport resized to 1059x662, mode Windowed.
[2024.02.27-14.47.03:733][710]LogViewport: Scene viewport resized to 1053x662, mode Windowed.
[2024.02.27-14.47.03:755][711]LogViewport: Scene viewport resized to 1048x662, mode Windowed.
[2024.02.27-14.47.03:777][712]LogViewport: Scene viewport resized to 1040x662, mode Windowed.
[2024.02.27-14.47.03:799][713]LogViewport: Scene viewport resized to 1032x662, mode Windowed.
[2024.02.27-14.47.03:821][714]LogViewport: Scene viewport resized to 1020x662, mode Windowed.
[2024.02.27-14.47.03:842][715]LogViewport: Scene viewport resized to 1014x662, mode Windowed.
[2024.02.27-14.47.03:864][716]LogViewport: Scene viewport resized to 1011x662, mode Windowed.
[2024.02.27-14.47.04:214][744]LogViewport: Scene viewport resized to 1012x662, mode Windowed.
[2024.02.27-14.47.04:247][745]LogViewport: Scene viewport resized to 1017x662, mode Windowed.
[2024.02.27-14.47.04:305][746]LogViewport: Scene viewport resized to 1024x662, mode Windowed.
[2024.02.27-14.48.29:823][932]BlueprintLog: New page: Compile BP_Operator
[2024.02.27-14.48.29:956][932]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
[2024.02.27-14.48.30:253][934]LogViewport: Scene viewport resized to 335x188, mode Windowed.
[2024.02.27-14.48.30:455][941]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.02.27-14.48.30:511][941]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.48.30:562][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Timofey/BP_Operator" FILE="E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Timofey/BP_Operator.uasset" SILENT=true
[2024.02.27-14.48.30:576][941]LogSavePackage: Moving output files for package: /Game/Timofey/BP_Operator
[2024.02.27-14.48.30:576][941]LogSavePackage: Moving 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/BP_Operator3472427147BC184118FC96844878865B.tmp' to 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Timofey/BP_Operator.uasset'
[2024.02.27-14.48.30:587][941]LogFileHelpers: InternalPromptForCheckoutAndSave took 131 ms (total: 950 ms)
[2024.02.27-14.48.30:588][941]AssetCheck: New page: Asset Save: BP_Operator
[2024.02.27-14.48.30:589][941]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Timofey/BP_Operator.BP_Operator
[2024.02.27-14.48.41:847][390]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.49.03:263][262]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.49.04:071][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.49.08:984][467]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (SKM_Quinn) ...
[2024.02.27-14.49.09:116][471]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.49.13:020][631]LogActorFactory: Actor Factory attempting to spawn AnimSequence /Game/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.MF_Walk_Fwd
[2024.02.27-14.49.13:020][631]LogActorFactory: Actor Factory attempting to spawn AnimSequence /Game/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.MF_Walk_Fwd
[2024.02.27-14.49.13:020][631]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/Characters/Mannequins/Meshes/SKM_Quinn.SKM_Quinn as actor: SkeletalMeshActor /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.SkeletalMeshActor_0
[2024.02.27-14.49.13:026][631]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/Characters/Mannequins/Meshes/SKM_Quinn.SKM_Quinn as actor: SkeletalMeshActor /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.SkeletalMeshActor_0
[2024.02.27-14.49.14:647][764]LogActorFactory: Actor Factory attempting to spawn AnimSequence /Game/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.MF_Walk_Fwd
[2024.02.27-14.49.14:647][764]LogActorFactory: Actor Factory attempting to spawn AnimSequence /Game/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.MF_Walk_Fwd
[2024.02.27-14.49.14:648][764]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/Characters/Mannequins/Meshes/SKM_Quinn.SKM_Quinn as actor: SkeletalMeshActor /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.SkeletalMeshActor_1
[2024.02.27-14.49.14:653][764]LogActorFactory: Actor Factory spawned SkeletalMesh /Game/Characters/Mannequins/Meshes/SKM_Quinn.SKM_Quinn as actor: SkeletalMeshActor /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map:PersistentLevel.SkeletalMeshActor_1
[2024.02.27-14.49.32:926][869]LogViewport: Scene viewport resized to 335x188, mode Windowed.
[2024.02.27-14.49.38:684][149]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.02.27-14.49.38:767][149]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
[2024.02.27-14.49.39:406][149]LogSavePackage: Moving output files for package: /Game/StonePineForest/Maps/GooseLand_Map
[2024.02.27-14.49.39:406][149]LogSavePackage: Moving 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/GooseLand_Map80E4DAA446DFD31B2BC2BC8F35E3272B.tmp' to 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/StonePineForest/Maps/GooseLand_Map.umap'
[2024.02.27-14.49.39:418][149]LogFileHelpers: Saving map 'GooseLand_Map' took 0.694
[2024.02.27-14.49.39:425][149]LogFileHelpers: InternalPromptForCheckoutAndSave took 740 ms (total: 1.69 sec)
[2024.02.27-14.49.39:428][149]AssetCheck: New page: Asset Save: GooseLand_Map
[2024.02.27-14.49.39:428][149]LogContentValidation: Display: Validating /Script/Engine.World /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map
[2024.02.27-14.49.41:021][238]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2024.02.27-14.49.41:024][238]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.02.27-14.49.41:052][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Timofey/GooseLandSequence" FILE="E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Timofey/GooseLandSequence.uasset" SILENT=true
[2024.02.27-14.49.41:052][238]LogSavePackage: Moving output files for package: /Game/Timofey/GooseLandSequence
[2024.02.27-14.49.41:052][238]LogSavePackage: Moving 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/GooseLandSequence36A2FFF6420EF1B813EAFB84ACF7CBAF.tmp' to 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Timofey/GooseLandSequence.uasset'
[2024.02.27-14.49.41:068][238]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 1.73 sec)
[2024.02.27-14.49.41:070][238]AssetCheck: New page: Asset Save: GooseLandSequence
[2024.02.27-14.49.41:070][238]LogContentValidation: Display: Validating /Script/LevelSequence.LevelSequence /Game/Timofey/GooseLandSequence.GooseLandSequence
[2024.02.27-14.50.05:077][834]LogMovieRenderPipeline: Generated new ShotInfo for Inner: GooseLandSequence Outer: no shot (No existing shot found in the job).
[2024.02.27-14.50.05:077][834]LogMovieRenderPipeline: Registering range: [0,120000) (InnerName: GooseLandSequence OuterName: no shot)
[2024.02.27-14.50.09:546][113]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/MovieRenderPipelineCore.MoviePipelinePrimaryConfig
[2024.02.27-14.50.14:119][200]LogSlate: Window 'Unsaved Changes to Preset' being destroyed
[2024.02.27-14.50.14:128][200]Message dialog closed, result: Yes, title: Unsaved Changes to Preset, text: The changes made to the current preset will be lost by importing another preset. Do you want to continue with this import?
[2024.02.27-14.50.36:206][340]LogSlate: Window '' being destroyed
[2024.02.27-14.50.39:338][546]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2024.02.27-14.50.39:338][546]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2024.02.27-14.50.39:338][546]MoviePipelinePIEExecutor: New page: High Quality Media Export: 2024.02.27-18.50.39
[2024.02.27-14.50.39:379][546]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.02.27-14.50.39:379][546]PIE: New page: PIE session: GooseLand_Map (27 февр. 2024 г., 22:50:39)
[2024.02.27-14.50.39:387][546]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.02.27-14.50.39:388][546]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.02.27-14.50.39:389][546]LogPlayLevel: Creating play world package: /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map
[2024.02.27-14.50.39:500][546]LogPlayLevel: PIE: StaticDuplicateObject took: (0.110905s)
[2024.02.27-14.50.39:500][546]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map to /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map.GooseLand_Map (0.110946s)
[2024.02.27-14.50.39:514][546]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2024.02.27-14.50.39:518][546]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.02.27-14.50.39:519][546]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.02.27-14.50.39:519][546]LogAIModule: Creating AISystem for world GooseLand_Map
[2024.02.27-14.50.39:521][546]LogPlayLevel: PIE: World Init took: (0.003519s)
[2024.02.27-14.50.39:521][546]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.02.27-14.50.39:521][546]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.02.27-14.50.39:521][546]LogAudioMixer: Display: Sample Rate: 48000
[2024.02.27-14.50.39:521][546]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.02.27-14.50.39:521][546]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.02.27-14.50.39:521][546]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.02.27-14.50.39:521][546]LogAudioMixer: Display: Max Channels (voices): 32
[2024.02.27-14.50.39:521][546]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.02.27-14.50.39:521][546]LogAudio: Display: AudioDevice MaxSources: 32
[2024.02.27-14.50.39:522][546]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.02.27-14.50.39:522][546]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.02.27-14.50.39:522][546]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.02.27-14.50.39:523][546]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.02.27-14.50.39:541][546]LogAudioMixer: Display: Using Audio Hardware Device Динамики (2- USB Audio CODEC )
[2024.02.27-14.50.39:542][546]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.02.27-14.50.39:542][546]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.02.27-14.50.39:542][546]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.02.27-14.50.39:542][546]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.02.27-14.50.39:542][546]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.02.27-14.50.39:543][546]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.02.27-14.50.39:543][546]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.02.27-14.50.39:543][546]LogInit: FAudioDevice initialized with ID 2.
[2024.02.27-14.50.39:543][546]LogAudio: Display: Audio Device (ID: 2) registered with world 'GooseLand_Map'.
[2024.02.27-14.50.39:543][546]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.02.27-14.50.39:546][546]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.02.27-14.50.39:551][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.39:551][546]LogPlayLevel: Creating new non-realtime audio mixer
[2024.02.27-14.50.39:551][546]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: False
[2024.02.27-14.50.39:552][546]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Sample Rate: 48000
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Max Channels (voices): 32
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.02.27-14.50.39:553][546]LogAudio: Display: AudioDevice MaxSources: 32
[2024.02.27-14.50.39:553][546]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.02.27-14.50.39:553][546]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.02.27-14.50.39:553][546]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.02.27-14.50.39:553][546]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.02.27-14.50.39:554][546]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=3
[2024.02.27-14.50.39:556][546]LogInit: FAudioDevice initialized with ID 3.
[2024.02.27-14.50.39:556][546]LogAudio: Display: Audio Device (ID: 3) registered with world 'GooseLand_Map'.
[2024.02.27-14.50.39:556][546]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.02.27-14.50.39:556][546]LogAudio: Display: Audio Device unregistered from world 'GooseLand_Map'.
[2024.02.27-14.50.39:556][546]LogLoad: Game class is 'MoviePipelineGameMode'
[2024.02.27-14.50.40:113][546]LogWorld: Bringing World /Game/StonePineForest/Maps/UEDPIE_0_GooseLand_Map.GooseLand_Map up for play (max tick rate 0) at 2024.02.27-18.50.40
[2024.02.27-14.50.40:122][546]LogWorld: Bringing up level for play took: 0.565449
[2024.02.27-14.50.40:124][546]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2024.02.27-14.50.40:128][546]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.02.27-14.50.40:156][546]PIE: Server logged in
[2024.02.27-14.50.40:159][546]PIE: Play in editor total start time 0,784 seconds.
[2024.02.27-14.50.40:162][546]LogMovieRenderPipeline: [29546] Initializing overall Movie Pipeline
[2024.02.27-14.50.40:162][546]LogMovieRenderPipeline: Job has a primary preset specified, updating local primary configuration from preset.
[2024.02.27-14.50.40:163][546]LogMovieRenderPipeline: Applying Game Override quality settings and cvars.
[2024.02.27-14.50.40:163][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:163][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:164][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:164][546]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:164][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:164][546]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2024.02.27-14.50.40:164][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:164][546]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:164][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:164][546]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2024.02.27-14.50.40:164][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:164][546]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2024.02.27-14.50.40:165][546]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.02.27-14.50.40:165][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:165][546]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:166][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:166][546]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2024.02.27-14.50.40:166][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:166][546]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2024.02.27-14.50.40:166][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:166][546]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2024.02.27-14.50.40:166][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:166][546]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
[2024.02.27-14.50.40:166][546]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'Stat'.
[2024.02.27-14.50.40:167][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:167][546]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
[2024.02.27-14.50.40:167][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:167][546]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2024.02.27-14.50.40:168][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:168][546]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2024.02.27-14.50.40:168][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:168][546]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2024.02.27-14.50.40:168][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:168][546]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2024.02.27-14.50.40:169][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:169][546]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2024.02.27-14.50.40:169][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:169][546]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2024.02.27-14.50.40:169][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:169][546]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:170][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:170][546]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:1000]]
[2024.02.27-14.50.40:171][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:171][546]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
[2024.02.27-14.50.40:171][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:171][546]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
[2024.02.27-14.50.40:171][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:171][546]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
[2024.02.27-14.50.40:172][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:172][546]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
[2024.02.27-14.50.40:172][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:172][546]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
[2024.02.27-14.50.40:172][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:172][546]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:1000]]
[2024.02.27-14.50.40:172][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:172][546]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:172][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:172][546]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2024.02.27-14.50.40:173][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:173][546]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
[2024.02.27-14.50.40:174][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:174][546]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:174][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:174][546]LogConfig: Set CVar [[r.GTAO.Numangles:4]]
[2024.02.27-14.50.40:174][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:174][546]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2024.02.27-14.50.40:174][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:174][546]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2024.02.27-14.50.40:174][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:174][546]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2024.02.27-14.50.40:175][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:175][546]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2024.02.27-14.50.40:175][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:176][546]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
[2024.02.27-14.50.40:176][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:176][546]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
[2024.02.27-14.50.40:176][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:176][546]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
[2024.02.27-14.50.40:177][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:177][546]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
[2024.02.27-14.50.40:177][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:177][546]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
[2024.02.27-14.50.40:177][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:177][546]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
[2024.02.27-14.50.40:178][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:178][546]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:179][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:179][546]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2024.02.27-14.50.40:180][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:180][546]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:181][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:181][546]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2024.02.27-14.50.40:181][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:181][546]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2024.02.27-14.50.40:182][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:182][546]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2024.02.27-14.50.40:182][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:182][546]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2024.02.27-14.50.40:182][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:182][546]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2024.02.27-14.50.40:182][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:182][546]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2024.02.27-14.50.40:182][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:182][546]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2024.02.27-14.50.40:183][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:183][546]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2024.02.27-14.50.40:183][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:183][546]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2024.02.27-14.50.40:183][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:183][546]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2024.02.27-14.50.40:184][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:184][546]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2024.02.27-14.50.40:184][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:184][546]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:185][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:185][546]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2024.02.27-14.50.40:185][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:185][546]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2024.02.27-14.50.40:185][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:185][546]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2024.02.27-14.50.40:185][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:185][546]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2024.02.27-14.50.40:186][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:186][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:186][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:186][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:186][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:187][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:187][546]Cmd: r.HLOD 0
[2024.02.27-14.50.40:194][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:194][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:195][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:195][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:196][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:196][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:196][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:196][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:197][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:197][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:197][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:197][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:198][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:198][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:198][546]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: GooseLandSequence Outer: no shot.
[2024.02.27-14.50.40:199][546]LogMovieRenderPipeline: Registering range: [0,120000) (InnerName: GooseLandSequence OuterName: no shot)
[2024.02.27-14.50.40:213][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:896][546]LogConsoleVariablesEditor: Display: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
[2024.02.27-14.50.40:909][546]LogContentStreaming: Texture pool size now 3000 MB
[2024.02.27-14.50.41:243][546]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
[2024.02.27-14.50.41:307][547]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: GooseLandSequence)
[2024.02.27-14.50.41:308][547]LogMovieRenderPipeline: Finished setting up rendering for shot. Shot has 1 Passes. Total resolution: (1920x1080) Individual tile resolution: (1920x1080). Tile count: (1x1)
[2024.02.27-14.50.41:309][547]LogMovieRenderPipeline: [29547] Initializing Camera Cut [1/1] in [no shot] GooseLandSequence.
[2024.02.27-14.50.41:309][547]LogMovieRenderPipeline: [29547] Initialization set state to WarmingUp due to having 1 warm up frames.
[2024.02.27-14.50.41:310][547]LogMovieRenderPipeline: [29547] Finished initializing Camera Cut [1/1] in [no shot] GooseLandSequence.
[2024.02.27-14.50.41:361][548]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.