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Log file open, 03/07/24 17:38:41
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: SynthDroneOperator
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="UE5-CL-0"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-0+UE5"
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4046] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" E:\Work\FutureTransport\Synth\SynthDroneOperator\SynthDroneOperator.uproject""
LogCsvProfiler: Display: Metadata set : loginid="32da0e0c45eee139d5d6cb913d9c2ed9"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 1.407264
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +4:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-C9D990C7407C45FF7BA53BB65391918D
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogConfig: Display: Loading TVOS ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogConfig: Display: Loading Linux ini files took 0.05 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogAssetRegistry: Display: Asset registry cache read as 20.3 MiB from E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/CachedAssetRegistry_0.bin
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin OpenColorIO
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Fab/Content/' mounted to '/Fab/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ConsoleVariablesEditor/Content/' mounted to '/ConsoleVariables/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MoviePipelineMaskRenderPass/Content/' mounted to '/MoviePipelineMaskRenderPass/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = true - Libcurl will use HTTP proxy
LogInit: - HttpProxyAddress = '127.0.0.1:10809'
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: UE5-CL-0
LogInit: Engine Version: 5.3.2-0+UE5
LogInit: Compatible Engine Version: 5.3.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Windows 10 (22H2) [10.0.19045.4046] (), CPU: 11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz, GPU: NVIDIA GeForce RTX 3070 Ti
LogInit: Compiled (64-bit): Feb 26 2024 15:28:18
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.29.30153.00
LogInit: Build Configuration: Development
LogInit: Branch Name: UE5
LogInit: Command Line:
LogInit: Base Directory: D:/Programms/UE_5.3.2_Source/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.03.07-13.38.44:089][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.03.07-13.38.44:089][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.03.07-13.38.44:090][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.03.07-13.38.44:090][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.03.07-13.38.44:090][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.03.07-13.38.44:090][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.03.07-13.38.44:090][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.03.07-13.38.44:090][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.03.07-13.38.44:090][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.03.07-13.38.44:090][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.03.07-13.38.44:090][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.03.07-13.38.44:091][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.03.07-13.38.44:091][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.03.07-13.38.44:091][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.03.07-13.38.44:097][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.03.07-13.38.44:097][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.03.07-13.38.44:097][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.03.07-13.38.44:098][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.03.07-13.38.44:106][ 0]LogRHI: Using Default RHI: D3D12
[2024.03.07-13.38.44:106][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.03.07-13.38.44:106][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.03.07-13.38.44:172][ 0]LogD3D12RHI: Aftermath initialized
[2024.03.07-13.38.44:172][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.03.07-13.38.44:172][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.03.07-13.38.44:418][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 Ti (VendorId: 10de, DeviceId: 2482, SubSysId: 24821569, Revision: 00a1
[2024.03.07-13.38.44:418][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.03.07-13.38.44:418][ 0]LogD3D12RHI: Adapter has 8032MB of dedicated video memory, 0MB of dedicated system memory, and 16318MB of shared system memory, 2 output[s]
[2024.03.07-13.38.44:418][ 0]LogD3D12RHI: Driver Version: 545.92 (internal:31.0.15.4592, unified:545.92)
[2024.03.07-13.38.44:418][ 0]LogD3D12RHI: Driver Date: 10-19-2023
[2024.03.07-13.38.44:432][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.03.07-13.38.44:432][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.03.07-13.38.44:432][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16318MB of shared system memory, 0 output[s]
[2024.03.07-13.38.44:432][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.03.07-13.38.44:432][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.03.07-13.38.44:432][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.03.07-13.38.44:432][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.03.07-13.38.44:432][ 0]LogHAL: Display: Platform has ~ 32 GB [34222481408 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.03.07-13.38.44:433][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.03.07-13.38.44:433][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.03.07-13.38.44:434][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.03.07-13.38.44:439][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.03.07-13.38.44:439][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.03.07-13.38.44:439][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.03.07-13.38.44:439][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.03.07-13.38.44:439][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/Config/WindowsEditor/Editor.ini]
[2024.03.07-13.38.44:439][ 0]LogInit: Computer: DESKTOP-6U51C4B
[2024.03.07-13.38.44:439][ 0]LogInit: User: capta
[2024.03.07-13.38.44:439][ 0]LogInit: CPU Page size=4096, Cores=8
[2024.03.07-13.38.44:439][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.03.07-13.38.44:439][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2024.03.07-13.38.44:439][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.03.07-13.38.44:439][ 0]LogMemory: Process Physical Memory: 486.71 MB used, 501.90 MB peak
[2024.03.07-13.38.44:439][ 0]LogMemory: Process Virtual Memory: 497.94 MB used, 497.94 MB peak
[2024.03.07-13.38.44:439][ 0]LogMemory: Physical Memory: 11301.97 MB used, 21335.13 MB free, 32637.10 MB total
[2024.03.07-13.38.44:439][ 0]LogMemory: Virtual Memory: 17024.34 MB used, 22012.76 MB free, 39037.10 MB total
[2024.03.07-13.38.44:439][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.03.07-13.38.44:443][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.03.07-13.38.44:501][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.03.07-13.38.44:502][ 0]LogInit: Using OS detected language (ru-RU).
[2024.03.07-13.38.44:502][ 0]LogInit: Using OS detected locale (ru-RU).
[2024.03.07-13.38.44:520][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language.
[2024.03.07-13.38.44:520][ 0]LogInit: Setting process to per monitor DPI aware
[2024.03.07-13.38.44:520][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
[2024.03.07-13.38.44:520][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
[2024.03.07-13.38.44:520][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
[2024.03.07-13.38.44:520][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
[2024.03.07-13.38.44:520][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
[2024.03.07-13.38.44:521][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
[2024.03.07-13.38.44:521][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
[2024.03.07-13.38.44:564][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.03.07-13.38.44:564][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - (Keyboard).
[2024.03.07-13.38.44:564][ 0]LogWindowsTextInputMethodSystem: - Английский (США) - (Keyboard).
[2024.03.07-13.38.44:564][ 0]LogWindowsTextInputMethodSystem: - Русский (Россия) - Сенсорный ввод — исправление (TSF IME).
[2024.03.07-13.38.44:564][ 0]LogWindowsTextInputMethodSystem: Activated input method: Русский (Россия) - (Keyboard).
[2024.03.07-13.38.44:626][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.03.07-13.38.44:626][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.03.07-13.38.46:672][ 0]LogRHI: Using Default RHI: D3D12
[2024.03.07-13.38.46:672][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.03.07-13.38.46:672][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.03.07-13.38.46:672][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.03.07-13.38.46:672][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.03.07-13.38.46:672][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.03.07-13.38.46:672][ 0]LogWindows: Attached monitors:
[2024.03.07-13.38.46:672][ 0]LogWindows: resolution: 3840x2160, work area: (1920, -547) -> (5760, 1553), device: '\\.\DISPLAY1'
[2024.03.07-13.38.46:672][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY2' [PRIMARY]
[2024.03.07-13.38.46:672][ 0]LogWindows: Found 2 attached monitors.
[2024.03.07-13.38.46:672][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.03.07-13.38.46:673][ 0]LogRHI: RHI Adapter Info:
[2024.03.07-13.38.46:673][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 Ti
[2024.03.07-13.38.46:673][ 0]LogRHI: Driver Version: 545.92 (internal:31.0.15.4592, unified:545.92)
[2024.03.07-13.38.46:673][ 0]LogRHI: Driver Date: 10-19-2023
[2024.03.07-13.38.46:673][ 0]LogD3D12RHI: GPU DeviceId: 0x2482 (for the marketing name, search the web for "GPU Device Id")
[2024.03.07-13.38.46:673][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.03.07-13.38.46:678][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.03.07-13.38.46:678][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.03.07-13.38.46:678][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.03.07-13.38.46:678][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: Bindless resources are supported
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.03.07-13.38.46:772][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.03.07-13.38.46:814][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.03.07-13.38.46:814][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.03.07-13.38.46:815][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.03.07-13.38.46:833][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.03.07-13.38.46:833][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.03.07-13.38.46:834][ 0]LogRHI: Texture pool is 4576 MB (70% of 6537 MB)
[2024.03.07-13.38.46:834][ 0]LogD3D12RHI: Async texture creation enabled
[2024.03.07-13.38.46:834][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.03.07-13.38.46:882][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.03.07-13.38.46:953][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_0.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_0.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -platform=all'
[2024.03.07-13.38.46:954][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Programms/UE_5.3.2_Source/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_0.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_0.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -platform=all" ]
[2024.03.07-13.38.47:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.03.07-13.38.47:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.03.07-13.38.47:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.03.07-13.38.47:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.03.07-13.38.47:090][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.03.07-13.38.47:090][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.03.07-13.38.47:090][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.03.07-13.38.47:105][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.03.07-13.38.47:118][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.03.07-13.38.47:132][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.03.07-13.38.47:146][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.03.07-13.38.47:160][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.03.07-13.38.47:176][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.03.07-13.38.47:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.03.07-13.38.47:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.03.07-13.38.47:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.03.07-13.38.47:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.03.07-13.38.47:258][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.03.07-13.38.47:258][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.03.07-13.38.47:330][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.03.07-13.38.47:654][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.03.07-13.38.47:657][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
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[2024.03.07-13.38.47:705][ 0]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Speed tests took 0.05 seconds.
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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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[2024.03.07-13.38.56:219][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.03.07-13.38.56:219][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.03.07-13.38.56:219][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.03.07-13.38.56:219][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.03.07-13.38.56:219][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.03.07-13.38.58:970][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.03.07-13.38.58:970][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.03.07-13.38.58:980][ 0]LogUObjectArray: 21915 objects as part of root set at end of initial load.
[2024.03.07-13.38.58:980][ 0]LogUObjectAllocator: 6143152 out of 0 bytes used by permanent object pool.
[2024.03.07-13.38.58:980][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.03.07-13.38.59:009][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.03.07-13.38.59:009][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.03.07-13.38.59:010][ 0]LogLiveCoding: Display: First instance in process group "UE_SynthDroneOperator_0xcca5d03e", spawning console
[2024.03.07-13.38.59:153][ 0]LogSlate: Border
[2024.03.07-13.38.59:153][ 0]LogSlate: BreadcrumbButton
[2024.03.07-13.38.59:153][ 0]LogSlate: Brushes.Title
[2024.03.07-13.38.59:153][ 0]LogSlate: Default
[2024.03.07-13.38.59:153][ 0]LogSlate: Icons.Save
[2024.03.07-13.38.59:153][ 0]LogSlate: Icons.Toolbar.Settings
[2024.03.07-13.38.59:153][ 0]LogSlate: ListView
[2024.03.07-13.38.59:153][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.03.07-13.38.59:153][ 0]LogSlate: SoftwareCursor_Grab
[2024.03.07-13.38.59:153][ 0]LogSlate: TableView.DarkRow
[2024.03.07-13.38.59:153][ 0]LogSlate: TableView.Row
[2024.03.07-13.38.59:153][ 0]LogSlate: TreeView
[2024.03.07-13.38.59:240][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.03.07-13.38.59:386][ 0]LogLiveCoding: Display: Waiting for server
[2024.03.07-13.39.00:007][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.03.07-13.39.00:017][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 9 ms
[2024.03.07-13.39.00:091][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2024.03.07-13.39.00:091][ 0]LogInit: XR: MultiViewport is Disabled
[2024.03.07-13.39.00:091][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.03.07-13.39.00:091][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.03.07-13.39.00:091][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.07-13.39.00:091][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.07-13.39.00:091][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.07-13.39.00:091][ 0]LogTurnkeySupport: Turnkey Platform: Mac: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.07-13.39.00:091][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.03.07-13.39.00:091][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.03.07-13.39.00:112][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_1.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_1.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -Device=Win64@DESKTOP-6U51C4B'
[2024.03.07-13.39.00:112][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Programms/UE_5.3.2_Source/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyReport_1.log" -log="E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/TurnkeyLog_1.log" -project="E:/Work/FutureTransport/Synth/SynthDroneOperator/SynthDroneOperator.uproject" -Device=Win64@DESKTOP-6U51C4B" -nocompile -nocompileuat ]
[2024.03.07-13.39.00:260][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.03.07-13.39.00:870][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 21957E954770871DF787A09187EB08C1 | Instance: 55D01EE94893AB2F484CD8AECB970E06 (DESKTOP-6U51C4B-19920).
[2024.03.07-13.39.00:881][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.03.07-13.39.02:102][ 0]LogOpenColorIOEditor: Display: Force-disable invalid viewport transform settings.
[2024.03.07-13.39.02:605][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.03.07-13.39.02:630][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.03.07-13.39.02:897][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.03.07-13.39.02:925][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.03.07-13.39.02:927][ 0]LogUdpMessaging: Display: Added local interface '26.101.92.137' to multicast group '230.0.0.1:6666'
[2024.03.07-13.39.02:927][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.103' to multicast group '230.0.0.1:6666'
[2024.03.07-13.39.03:638][ 0]LogPython: Using Python 3.9.7
[2024.03.07-13.39.06:881][ 0]SourceControl: Revision control is disabled
[2024.03.07-13.39.06:899][ 0]LogUProjectInfo: Found projects:
[2024.03.07-13.39.06:899][ 0]LogUProjectInfo: SlateUGS: "D:/Programms/UE_5.3.2_Source/Engine/Programs/SlateUGS/SlateUGS.uproject"
[2024.03.07-13.39.06:899][ 0]LogUProjectInfo: UnrealLightmass: "D:/Programms/UE_5.3.2_Source/Engine/Programs/UnrealLightmass/UnrealLightmass.uproject"
[2024.03.07-13.39.06:899][ 0]LogUProjectInfo: Unsync: "D:/Programms/UE_5.3.2_Source/Engine/Programs/Unsync/Unsync.uproject"
[2024.03.07-13.39.06:923][ 0]SourceControl: Revision control is disabled
[2024.03.07-13.39.07:245][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.03.07-13.39.07:356][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.03.07-13.39.07:356][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.03.07-13.39.08:604][ 0]LogOpenImageDenoise: OIDN starting up
[2024.03.07-13.39.08:856][ 0]LogCollectionManager: Loaded 0 collections in 0.001248 seconds
[2024.03.07-13.39.08:857][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/Collections/' took 0.00s
[2024.03.07-13.39.08:859][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Developers/capta/Collections/' took 0.00s
[2024.03.07-13.39.08:859][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/Collections/' took 0.00s
[2024.03.07-13.39.09:601][ 0]LogEngine: Initializing Engine...
[2024.03.07-13.39.09:619][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
[2024.03.07-13.39.10:132][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.03.07-13.39.10:168][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.07-13.39.10:171][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.07-13.39.10:197][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.03.07-13.39.10:203][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.03.07-13.39.10:203][ 0]LogInit: Texture streaming: Enabled
[2024.03.07-13.39.10:258][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-0+UE5
[2024.03.07-13.39.10:278][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.03.07-13.39.10:301][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.03.07-13.39.10:306][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.03.07-13.39.10:307][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.03.07-13.39.10:307][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.03.07-13.39.10:307][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.03.07-13.39.10:308][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.03.07-13.39.10:308][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.03.07-13.39.10:308][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.03.07-13.39.10:308][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.03.07-13.39.10:308][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.03.07-13.39.10:308][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.03.07-13.39.10:308][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.03.07-13.39.10:308][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.03.07-13.39.10:309][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.03.07-13.39.10:309][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.03.07-13.39.10:309][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.03.07-13.39.10:309][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.03.07-13.39.10:310][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.03.07-13.39.10:310][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.03.07-13.39.10:310][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.03.07-13.39.10:343][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.03.07-13.39.10:371][ 0]LogAudioMixer: Display: Using Audio Hardware Device Динамики (2- USB Audio CODEC )
[2024.03.07-13.39.10:372][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.03.07-13.39.10:392][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.03.07-13.39.10:393][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.03.07-13.39.10:396][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.03.07-13.39.10:396][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.03.07-13.39.10:397][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.03.07-13.39.10:397][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.03.07-13.39.10:397][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.03.07-13.39.10:397][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.03.07-13.39.10:397][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.03.07-13.39.10:466][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.03.07-13.39.10:476][ 0]LogInit: Undo buffer set to 32 MB
[2024.03.07-13.39.10:477][ 0]LogInit: Transaction tracking system initialized
[2024.03.07-13.39.10:558][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Work/FutureTransport/Synth/SynthDroneOperator/Saved/SourceControl/UncontrolledChangelists.json
[2024.03.07-13.39.10:558][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.03.07-13.39.10:560][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002061 seconds (Found 135 uncontrolled assets)
[2024.03.07-13.39.10:595][ 0]BlueprintLog: New page: Editor Load
[2024.03.07-13.39.10:973][ 0]LocalizationService: Localization service is disabled
[2024.03.07-13.39.11:047][ 0]TimingProfiler: Initialize
[2024.03.07-13.39.11:051][ 0]TimingProfiler: OnSessionChanged
[2024.03.07-13.39.11:051][ 0]LoadingProfiler: Initialize
[2024.03.07-13.39.11:051][ 0]LoadingProfiler: OnSessionChanged
[2024.03.07-13.39.11:052][ 0]NetworkingProfiler: Initialize
[2024.03.07-13.39.11:053][ 0]NetworkingProfiler: OnSessionChanged
[2024.03.07-13.39.11:053][ 0]MemoryProfiler: Initialize
[2024.03.07-13.39.11:053][ 0]MemoryProfiler: OnSessionChanged
[2024.03.07-13.39.11:732][ 0]LogFileCache: Scanning file cache for directory 'E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/' took 0.01s
[2024.03.07-13.39.12:279][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.03.07-13.39.12:676][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.03.07-13.39.12:682][ 0]SourceControl: Revision control is disabled
[2024.03.07-13.39.12:682][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 33.183
[2024.03.07-13.39.12:684][ 0]Cmd: MAP LOAD FILE="E:/Work/FutureTransport/Synth/SynthDroneOperator/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.03.07-13.39.12:689][ 0]LightingResults: New page: Lighting Build
[2024.03.07-13.39.12:694][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.03.07-13.39.12:695][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.03.07-13.39.12:698][ 0]MapCheck: New page: Map Check
[2024.03.07-13.39.12:698][ 0]LightingResults: New page: Lighting Build
[2024.03.07-13.39.12:706][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.03.07-13.39.12:714][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.03.07-13.39.12:718][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.03.07-13.39.12:800][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'.
[2024.03.07-13.39.12:800][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.07-13.39.12:800][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.03.07-13.39.12:800][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-6U51C4B: (Name=DESKTOP-6U51C4B, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
[2024.03.07-13.39.12:801][ 0]LogAIModule: Creating AISystem for world ThirdPersonMap
[2024.03.07-13.39.12:809][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2024.03.07-13.39.12:809][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2024.03.07-13.39.12:809][ 0]LogWorldPartition: UWorldPartition::Initialize : World = ThirdPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.03.07-13.39.13:299][ 0]LogAssetRegistry: Display: Asset registry cache written as 20.3 MiB to E:/Work/FutureTransport/Synth/SynthDroneOperator/Intermediate/CachedAssetRegistry_*.bin
[2024.03.07-13.39.13:880][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.03.07-13.39.14:070][ 0]LogContentBundle: [ThirdPersonMap(Standalone)] Creating new contrainer.
[2024.03.07-13.39.14:071][ 0]LogWorldPartition: Display: WorldPartition initialize took 1.26 sec
[2024.03.07-13.39.14:106][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.03.07-13.39.14:113][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.03.07-13.39.14:114][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.03.07-13.39.14:115][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,404ms to complete.
[2024.03.07-13.39.14:151][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 34.653
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: ================================================
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.03.07-13.39.14:151][ 0]LogShaderCompilers: Display: ================================================
[2024.03.07-13.39.14:287][ 0]LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.03.07-13.39.14:287][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.03.07-13.39.14:324][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.07-13.39.14:335][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.07-13.39.14:344][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.07-13.39.14:352][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.03.07-13.39.14:432][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:437][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.03.07-13.39.14:440][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:447][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.03.07-13.39.14:447][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:453][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.03.07-13.39.14:454][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:459][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_Puzzle.upack', mount point: 'root:/'
[2024.03.07-13.39.14:459][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:464][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_PuzzleBP.upack', mount point: 'root:/'
[2024.03.07-13.39.14:464][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:469][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.03.07-13.39.14:470][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:475][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.03.07-13.39.14:476][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:481][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.03.07-13.39.14:481][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:487][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.03.07-13.39.14:487][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:493][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_VehicleAdv.upack', mount point: 'root:/'
[2024.03.07-13.39.14:494][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:500][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.03.07-13.39.14:501][ 0]LogPakFile: Initializing PakPlatformFile
[2024.03.07-13.39.14:507][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programms/UE_5.3.2_Source/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.03.07-13.39.15:147][ 0]LogSlate: Took 0.004300 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.03.07-13.39.15:157][ 0]LogSlate: Took 0.004076 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.03.07-13.39.15:162][ 0]LogSlate: Took 0.004106 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.03.07-13.39.15:168][ 0]LogSlate: Took 0.004496 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.03.07-13.39.15:190][ 0]LogViewport: Scene viewport resized to 1408x556, mode Windowed.
[2024.03.07-13.39.15:270][ 0]LogSlate: Took 0.005482 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.03.07-13.39.15:616][ 0]LogStall: Startup...
[2024.03.07-13.39.15:618][ 0]LogStall: Startup complete.
[2024.03.07-13.39.15:638][ 0]LogLoad: (Engine Initialization) Total time: 36.14 seconds
[2024.03.07-13.39.15:638][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.03.07-13.39.15:703][ 0]LogAssetRegistry: AssetRegistryGather time 0.2546s: AssetDataDiscovery 0.1094s, AssetDataGather 0.1102s, StoreResults 0.0350s.
[2024.03.07-13.39.15:745][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2024.03.07-13.39.15:752][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.03.07-13.39.15:910][ 1]Running Python start-up script 'D:/Programms/UE_5.3.2_Source/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py': 0.111614 secs
[2024.03.07-13.39.16:040][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.03.07-13.39.16:044][ 1]Running Python start-up script 'D:/Programms/UE_5.3.2_Source/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.080261 secs
[2024.03.07-13.39.16:052][ 1]LogLiveCoding: Display: LiveCodingConsole Arguments: SynthDroneOperatorEditor Win64 Development
[2024.03.07-13.39.16:062][ 1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.07-13.39.16:109][ 2]LogD3D12RHI: Cannot end block when stack is empty
[2024.03.07-13.39.45:000][270]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.03.07-13.39.45:019][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_MythraTech.T_MythraTech (TFO_AutoDXT, 300x300 x1x1x1) (Required Memory Estimate: 14.253174 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:111][270]LogStaticMesh: Display: Building static mesh SM_CircleSign...
[2024.03.07-13.39.45:111][270]LogStaticMesh: Display: Building static mesh SM_DirectionRecSign...
[2024.03.07-13.39.45:122][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/CustomSign/Meshes/SM_DirectionRecSign.SM_DirectionRecSign
[2024.03.07-13.39.45:124][270]LogStaticMesh: Display: Building static mesh SM_RectangleSign...
[2024.03.07-13.39.45:130][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/CustomSign/Meshes/SM_RectangleSign.SM_RectangleSign
[2024.03.07-13.39.45:131][270]LogStaticMesh: Display: Building static mesh SM_SquareSign...
[2024.03.07-13.39.45:141][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/CustomSign/Meshes/SM_SquareSign.SM_SquareSign
[2024.03.07-13.39.45:142][270]LogStaticMesh: Display: Building static mesh SM_TriangleSign...
[2024.03.07-13.39.45:143][270]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/CustomSign/Meshes/SM_CircleSign.SM_CircleSign
[2024.03.07-13.39.45:147][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/CustomSign/Meshes/SM_TriangleSign.SM_TriangleSign
[2024.03.07-13.39.45:159][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_Signs_PBR.T_Signs_PBR (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:160][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_Circle_Mask.T_Circle_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:160][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_Rectangle_Mask.T_Rectangle_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:161][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_DirectionRec_Mask.T_DirectionRec_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:197][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_Square_Mask.T_Square_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:204][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_Signs_Normal.T_Signs_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:204][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_Triangle_Mask.T_Triangle_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:423][270]LogStaticMesh: Display: Building static mesh SM_Screw...
[2024.03.07-13.39.45:423][270]LogStaticMesh: Display: Building static mesh SM_foundation...
[2024.03.07-13.39.45:423][270]LogStaticMesh: Display: Building static mesh SM_SignFoot...
[2024.03.07-13.39.45:427][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/CustomSign/Meshes/SM_Screw.SM_Screw
[2024.03.07-13.39.45:429][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/CustomSign/Meshes/SM_foundation.SM_foundation
[2024.03.07-13.39.45:429][270]LogStaticMesh: Display: Building static mesh SM_BigRectangleSign...
[2024.03.07-13.39.45:430][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/CustomSign/Meshes/SM_SignFoot.SM_SignFoot
[2024.03.07-13.39.45:436][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/CustomSign/Meshes/SM_BigRectangleSign.SM_BigRectangleSign
[2024.03.07-13.39.45:475][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_SignFoot_Mask.T_SignFoot_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:502][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_SignFoot_Basecolor.T_SignFoot_Basecolor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:510][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_SignFoot_Normal.T_SignFoot_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast
[2024.03.07-13.39.45:559][270]LogTexture: Display: Building textures: /Game/StonePineForest/CustomSign/Textures/T_SignFoot_PBR.T_SignFoot_PBR (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:006][270]LogStaticMesh: Display: Building static mesh SM_StonePine01...
[2024.03.07-13.39.47:008][270]LogStaticMesh: Display: Building static mesh SM_StonePine02...
[2024.03.07-13.39.47:010][270]LogStaticMesh: Display: Building static mesh SM_StonePine03...
[2024.03.07-13.39.47:186][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_0 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:201][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_1 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:201][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_2 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:201][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_3 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:217][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_4 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:223][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_5 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:223][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_6 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:224][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_7 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:229][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_8 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:233][270]LogStaticMesh: Adjacency [0.01s], tris: 25787, UVs 4
[2024.03.07-13.39.47:239][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_9 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:242][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_11 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:242][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_10 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:246][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_12 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:250][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_13 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:257][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_14 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:257][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_15 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:300][270]LogStaticMesh: Clustering [0.07s]. Ratio: 1.024752
[2024.03.07-13.39.47:304][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.47:318][270]LogStaticMesh: Adjacency [0.01s], tris: 22272, UVs 4
[2024.03.07-13.39.47:387][270]LogStaticMesh: Clustering [0.07s]. Ratio: 1.028736
[2024.03.07-13.39.47:392][270]LogStaticMesh: Leaves [0.01s]
[2024.03.07-13.39.47:409][270]LogStaticMesh: Adjacency [0.01s], tris: 31663, UVs 4
[2024.03.07-13.39.47:432][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.07-13.39.47:436][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSP_02_Bill_Basecolor.T_TSP_02_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:513][270]LogStaticMesh: Clustering [0.10s]. Ratio: 1.016129
[2024.03.07-13.39.47:521][270]LogStaticMesh: Leaves [0.01s]
[2024.03.07-13.39.47:531][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSP_02_Bill_Normal.T_TSP_02_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:578][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSP_03_Bill_Basecolor.T_TSP_03_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:729][270]LogStaticMesh: Reduce [0.34s]
[2024.03.07-13.39.47:732][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSPine_PBR.T_TSPine_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.47:748][270]LogStaticMesh: Reduce [0.44s]
[2024.03.07-13.39.47:945][270]LogStaticMesh: Fallback 0/1 [0.20s], num tris: 8534
[2024.03.07-13.39.48:044][270]LogStaticMesh: Fallback 0/1 [0.32s], num tris: 10432
[2024.03.07-13.39.48:050][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.48:050][270]LogStaticMesh: Input: 420 Clusters, 52606 Triangles and 77157 Vertices
[2024.03.07-13.39.48:050][270]LogStaticMesh: Output without splits: 420 Clusters, 52606 Triangles and 77360 Vertices
[2024.03.07-13.39.48:050][270]LogStaticMesh: Output with splits: 483 Clusters, 52606 Triangles and 77379 Vertices
[2024.03.07-13.39.48:053][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 483, Slow Path Clusters: 0, 1 Material: 451, 2 Materials: 28, 3 Materials: 4, At Least 4 Materials: 0
[2024.03.07-13.39.48:094][270]LogStaticMesh: Reduce [0.57s]
[2024.03.07-13.39.48:105][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.48:105][270]LogStaticMesh: Root: GPU size: 29996 bytes. 1 Pages. 29996.000 bytes per page (91.541% utilization).
[2024.03.07-13.39.48:105][270]LogStaticMesh: Streaming: GPU size: 1532160 bytes. 12 Pages (11 with relative encoding). 127680.000 bytes per page (97.412% utilization).
[2024.03.07-13.39.48:105][270]LogStaticMesh: Page data disk size: 1403776 bytes. Fixup data size: 4464 bytes.
[2024.03.07-13.39.48:105][270]LogStaticMesh: Total GPU size: 1562156 bytes, Total disk size: 1408240 bytes.
[2024.03.07-13.39.48:105][270]LogStaticMesh: Encode [0.16s]
[2024.03.07-13.39.48:105][270]LogStaticMesh: Nanite build [0.80s]
[2024.03.07-13.39.48:127][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.48:127][270]LogStaticMesh: Input: 363 Clusters, 45451 Triangles and 61669 Vertices
[2024.03.07-13.39.48:127][270]LogStaticMesh: Output without splits: 363 Clusters, 45451 Triangles and 61747 Vertices
[2024.03.07-13.39.48:127][270]LogStaticMesh: Output with splits: 402 Clusters, 45451 Triangles and 61758 Vertices
[2024.03.07-13.39.48:129][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 402, Slow Path Clusters: 0, 1 Material: 387, 2 Materials: 15, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.48:175][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.48:175][270]LogStaticMesh: Root: GPU size: 29636 bytes. 1 Pages. 29636.000 bytes per page (90.442% utilization).
[2024.03.07-13.39.48:175][270]LogStaticMesh: Streaming: GPU size: 1253048 bytes. 10 Pages (10 with relative encoding). 125304.797 bytes per page (95.600% utilization).
[2024.03.07-13.39.48:175][270]LogStaticMesh: Page data disk size: 1206192 bytes. Fixup data size: 3464 bytes.
[2024.03.07-13.39.48:175][270]LogStaticMesh: Total GPU size: 1282684 bytes, Total disk size: 1209656 bytes.
[2024.03.07-13.39.48:176][270]LogStaticMesh: Encode [0.13s]
[2024.03.07-13.39.48:176][270]LogStaticMesh: Nanite build [0.78s]
[2024.03.07-13.39.48:317][270]LogStaticMesh: Fallback 0/1 [0.22s], num tris: 13183
[2024.03.07-13.39.48:354][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.48:354][270]LogStaticMesh: Input: 521 Clusters, 65507 Triangles and 87624 Vertices
[2024.03.07-13.39.48:354][270]LogStaticMesh: Output without splits: 521 Clusters, 65507 Triangles and 87716 Vertices
[2024.03.07-13.39.48:354][270]LogStaticMesh: Output with splits: 583 Clusters, 65507 Triangles and 87746 Vertices
[2024.03.07-13.39.48:356][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 583, Slow Path Clusters: 0, 1 Material: 542, 2 Materials: 40, 3 Materials: 1, At Least 4 Materials: 0
[2024.03.07-13.39.48:394][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.48:394][270]LogStaticMesh: Root: GPU size: 30056 bytes. 1 Pages. 30056.000 bytes per page (91.724% utilization).
[2024.03.07-13.39.48:394][270]LogStaticMesh: Streaming: GPU size: 1891568 bytes. 15 Pages (13 with relative encoding). 126104.531 bytes per page (96.210% utilization).
[2024.03.07-13.39.48:394][270]LogStaticMesh: Page data disk size: 1799696 bytes. Fixup data size: 5336 bytes.
[2024.03.07-13.39.48:394][270]LogStaticMesh: Total GPU size: 1921624 bytes, Total disk size: 1805032 bytes.
[2024.03.07-13.39.48:395][270]LogStaticMesh: Encode [0.08s]
[2024.03.07-13.39.48:395][270]LogStaticMesh: Nanite build [0.87s]
[2024.03.07-13.39.48:444][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSP_03_Bill_Normal.T_TSP_03_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.48:641][270]LogStaticMesh: Built static mesh [1.63s] /Game/StonePineForest/Meshes/Trees/TraditionalStonePines/SM_StonePine02.SM_StonePine02
[2024.03.07-13.39.48:751][270]LogStaticMesh: Built static mesh [1.75s] /Game/StonePineForest/Meshes/Trees/TraditionalStonePines/SM_StonePine01.SM_StonePine01
[2024.03.07-13.39.48:890][270]LogStaticMesh: Display: Building static mesh SM_Bush_01...
[2024.03.07-13.39.48:896][270]LogStaticMesh: Display: Building static mesh SM_Bush_02...
[2024.03.07-13.39.48:900][270]LogStaticMesh: Display: Building static mesh SM_Bush_03...
[2024.03.07-13.39.48:901][270]LogStaticMesh: Display: Building static mesh SM_Cliff_01...
[2024.03.07-13.39.48:909][270]LogStaticMesh: Display: Building static mesh SM_Road_a...
[2024.03.07-13.39.48:916][270]LogStaticMesh: Adjacency [0.00s], tris: 1476, UVs 2
[2024.03.07-13.39.48:918][270]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
[2024.03.07-13.39.48:918][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.48:926][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Props/SM_Road_a) ...
[2024.03.07-13.39.48:980][270]LogStaticMesh: Reduce [0.06s]
[2024.03.07-13.39.48:986][270]LogStaticMesh: Fallback 0/4 [0.01s], num tris: 256
[2024.03.07-13.39.48:986][270]LogStaticMesh: Display: Building static mesh SM_Cliff_02...
[2024.03.07-13.39.49:005][270]LogStaticMesh: Adjacency [0.00s], tris: 4631, UVs 2
[2024.03.07-13.39.49:014][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
[2024.03.07-13.39.49:015][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.49:016][270]LogStaticMesh: Built static mesh [0.13s] /Game/StonePineForest/Meshes/Bushes/SM_Bush_01.SM_Bush_01
[2024.03.07-13.39.49:024][270]LogStaticMesh: Display: Building static mesh SM_Cliff_03...
[2024.03.07-13.39.49:028][270]LogStaticMesh: Built static mesh [0.13s] /Game/StonePineForest/Meshes/Bushes/SM_Bush_03.SM_Bush_03
[2024.03.07-13.39.49:033][270]LogStaticMesh: Built static mesh [0.14s] /Game/StonePineForest/Meshes/Bushes/SM_Bush_02.SM_Bush_02
[2024.03.07-13.39.49:035][270]LogStaticMesh: Display: Building static mesh SM_Cliff_04...
[2024.03.07-13.39.49:038][270]LogStaticMesh: Fallback 1/4 [0.05s], num tris: 128
[2024.03.07-13.39.49:040][270]LogStaticMesh: Display: Building static mesh SM_Door...
[2024.03.07-13.39.49:044][270]LogStaticMesh: Built static mesh [2.03s] /Game/StonePineForest/Meshes/Trees/TraditionalStonePines/SM_StonePine03.SM_StonePine03
[2024.03.07-13.39.49:052][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/House/SM_Door.SM_Door
[2024.03.07-13.39.49:053][270]LogStaticMesh: Display: Building static mesh SM_GardenDoor...
[2024.03.07-13.39.49:058][270]LogStaticMesh: Adjacency [0.00s], tris: 35459, UVs 2
[2024.03.07-13.39.49:063][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/House/SM_GardenDoor.SM_GardenDoor
[2024.03.07-13.39.49:063][270]LogStaticMesh: Display: Building static mesh SM_Gardenwall...
[2024.03.07-13.39.49:072][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/House/SM_Gardenwall.SM_Gardenwall
[2024.03.07-13.39.49:074][270]LogStaticMesh: Display: Building static mesh SM_GardenWallCap...
[2024.03.07-13.39.49:078][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/Meshes/House/SM_GardenWallCap.SM_GardenWallCap
[2024.03.07-13.39.49:084][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_53 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:084][270]LogStaticMesh: Clustering [0.03s]. Ratio: 1.010791
[2024.03.07-13.39.49:084][270]LogStaticMesh: Adjacency [0.00s], tris: 8556, UVs 2
[2024.03.07-13.39.49:085][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_52 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:085][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_51 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:086][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_50 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:087][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_49 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:087][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_48 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:088][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_61 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:088][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_60 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:089][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_59 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:089][270]LogStaticMesh: Leaves [0.01s]
[2024.03.07-13.39.49:090][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_58 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:092][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.014925
[2024.03.07-13.39.49:093][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_57 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:093][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.49:107][270]LogStaticMesh: Fallback 2/4 [0.07s], num tris: 63
[2024.03.07-13.39.49:132][270]LogStaticMesh: Adjacency [0.01s], tris: 16462, UVs 2
[2024.03.07-13.39.49:171][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_56 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:171][270]LogStaticMesh: Fallback 3/4 [0.06s], num tris: 63
[2024.03.07-13.39.49:171][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_69 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:172][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_68 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.49:172][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.49:172][270]LogStaticMesh: Input: 24 Clusters, 2986 Triangles and 1922 Vertices
[2024.03.07-13.39.49:172][270]LogStaticMesh: Output without splits: 24 Clusters, 2986 Triangles and 1982 Vertices
[2024.03.07-13.39.49:172][270]LogStaticMesh: Display: Building static mesh SM_House_01...
[2024.03.07-13.39.49:172][270]LogStaticMesh: Output with splits: 24 Clusters, 2986 Triangles and 1982 Vertices
[2024.03.07-13.39.49:172][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 24, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.49:173][270]LogStaticMesh: Display: Building static mesh SM_House_02...
[2024.03.07-13.39.49:173][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.49:173][270]LogStaticMesh: Root: GPU size: 31656 bytes. 1 Pages. 31656.000 bytes per page (96.606% utilization).
[2024.03.07-13.39.49:173][270]LogStaticMesh: Streaming: GPU size: 4496 bytes. 1 Pages (1 with relative encoding). 4496.000 bytes per page (3.430% utilization).
[2024.03.07-13.39.49:173][270]LogStaticMesh: Page data disk size: 27812 bytes. Fixup data size: 240 bytes.
[2024.03.07-13.39.49:173][270]LogStaticMesh: Total GPU size: 36152 bytes, Total disk size: 28052 bytes.
[2024.03.07-13.39.49:173][270]LogStaticMesh: Encode [0.00s]
[2024.03.07-13.39.49:173][270]LogStaticMesh: Nanite build [0.25s]
[2024.03.07-13.39.49:176][270]LogStaticMesh: Built static mesh [0.27s] /Game/StonePineForest/Meshes/Props/SM_Road_a.SM_Road_a
[2024.03.07-13.39.49:179][270]LogStaticMesh: Display: Building static mesh SM_House_03...
[2024.03.07-13.39.49:212][270]LogStaticMesh: Display: Building static mesh SM_Fence...
[2024.03.07-13.39.49:216][270]LogStaticMesh: Reduce [0.20s]
[2024.03.07-13.39.49:226][270]LogStaticMesh: Adjacency [0.00s], tris: 924, UVs 2
[2024.03.07-13.39.49:229][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Props/SM_Fence) ...
[2024.03.07-13.39.49:231][270]LogStaticMesh: Clustering [0.00s]. Ratio: 1.750000
[2024.03.07-13.39.49:231][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.49:234][270]LogStaticMesh: Clustering [0.10s]. Ratio: 1.015504
[2024.03.07-13.39.49:236][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.49:293][270]LogStaticMesh: Reduce [0.06s]
[2024.03.07-13.39.49:301][270]LogStaticMesh: Fallback 0/4 [0.08s], num tris: 2053
[2024.03.07-13.39.49:322][270]LogStaticMesh: Fallback 0/3 [0.03s], num tris: 484
[2024.03.07-13.39.49:361][270]LogStaticMesh: Fallback 1/3 [0.04s], num tris: 242
[2024.03.07-13.39.49:406][270]LogStaticMesh: Fallback 2/3 [0.05s], num tris: 120
[2024.03.07-13.39.49:408][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.49:408][270]LogStaticMesh: Input: 21 Clusters, 1806 Triangles and 3754 Vertices
[2024.03.07-13.39.49:408][270]LogStaticMesh: Output without splits: 21 Clusters, 1806 Triangles and 3754 Vertices
[2024.03.07-13.39.49:408][270]LogStaticMesh: Output with splits: 25 Clusters, 1806 Triangles and 3756 Vertices
[2024.03.07-13.39.49:408][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 25, Slow Path Clusters: 0, 1 Material: 25, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.49:409][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.49:409][270]LogStaticMesh: Root: GPU size: 31012 bytes. 1 Pages. 31012.000 bytes per page (94.641% utilization).
[2024.03.07-13.39.49:409][270]LogStaticMesh: Streaming: GPU size: 24272 bytes. 1 Pages (1 with relative encoding). 24272.000 bytes per page (18.518% utilization).
[2024.03.07-13.39.49:409][270]LogStaticMesh: Page data disk size: 51104 bytes. Fixup data size: 224 bytes.
[2024.03.07-13.39.49:409][270]LogStaticMesh: Total GPU size: 55284 bytes, Total disk size: 51328 bytes.
[2024.03.07-13.39.49:409][270]LogStaticMesh: Encode [0.00s]
[2024.03.07-13.39.49:409][270]LogStaticMesh: Nanite build [0.18s]
[2024.03.07-13.39.49:413][270]LogStaticMesh: Built static mesh [0.20s] /Game/StonePineForest/Meshes/Props/SM_Fence.SM_Fence
[2024.03.07-13.39.49:451][270]LogStaticMesh: Reduce [0.36s]
[2024.03.07-13.39.49:477][270]LogStaticMesh: Fallback 1/4 [0.18s], num tris: 1025
[2024.03.07-13.39.49:490][270]LogStaticMesh: Display: Building static mesh SM_Roads_b...
[2024.03.07-13.39.49:507][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Props/SM_Roads_b) ...
[2024.03.07-13.39.49:509][270]LogStaticMesh: Adjacency [0.00s], tris: 6144, UVs 3
[2024.03.07-13.39.49:512][270]LogStaticMesh: Clustering [0.00s]. Ratio: 1.020833
[2024.03.07-13.39.49:513][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.49:524][270]LogStaticMesh: Fallback 0/4 [0.07s], num tris: 2039
[2024.03.07-13.39.49:592][270]LogStaticMesh: Reduce [0.50s]
[2024.03.07-13.39.49:651][270]LogStaticMesh: Reduce [0.42s]
[2024.03.07-13.39.49:668][270]LogStaticMesh: Fallback 2/4 [0.19s], num tris: 512
[2024.03.07-13.39.49:677][270]LogStaticMesh: Fallback 0/4 [0.09s], num tris: 4193
[2024.03.07-13.39.49:703][270]LogStaticMesh: Fallback 1/4 [0.18s], num tris: 1019
[2024.03.07-13.39.49:727][270]LogStaticMesh: Reduce [0.21s]
[2024.03.07-13.39.49:728][270]LogStaticMesh: Fallback 0/4 [0.00s], num tris: 252
[2024.03.07-13.39.49:778][270]LogStaticMesh: Fallback 0/4 [0.13s], num tris: 3094
[2024.03.07-13.39.49:856][270]LogStaticMesh: Fallback 3/4 [0.19s], num tris: 255
[2024.03.07-13.39.49:857][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.49:857][270]LogStaticMesh: Input: 77 Clusters, 9668 Triangles and 6161 Vertices
[2024.03.07-13.39.49:857][270]LogStaticMesh: Output without splits: 77 Clusters, 9668 Triangles and 6471 Vertices
[2024.03.07-13.39.49:858][270]LogStaticMesh: Output with splits: 77 Clusters, 9668 Triangles and 6471 Vertices
[2024.03.07-13.39.49:858][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 77, Slow Path Clusters: 0, 1 Material: 77, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.49:860][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.49:860][270]LogStaticMesh: Root: GPU size: 32248 bytes. 1 Pages. 32248.000 bytes per page (98.413% utilization).
[2024.03.07-13.39.49:860][270]LogStaticMesh: Streaming: GPU size: 86620 bytes. 1 Pages (1 with relative encoding). 86620.000 bytes per page (66.086% utilization).
[2024.03.07-13.39.49:860][270]LogStaticMesh: Page data disk size: 87632 bytes. Fixup data size: 344 bytes.
[2024.03.07-13.39.49:860][270]LogStaticMesh: Total GPU size: 118868 bytes, Total disk size: 87976 bytes.
[2024.03.07-13.39.49:860][270]LogStaticMesh: Encode [0.00s]
[2024.03.07-13.39.49:860][270]LogStaticMesh: Nanite build [0.85s]
[2024.03.07-13.39.49:868][270]LogStaticMesh: Built static mesh [0.88s] /Game/StonePineForest/Meshes/Cliffs/SM_Cliff_02.SM_Cliff_02
[2024.03.07-13.39.49:877][270]LogStaticMesh: Fallback 1/4 [0.20s], num tris: 1048
[2024.03.07-13.39.49:916][270]LogStaticMesh: Fallback 2/4 [0.21s], num tris: 509
[2024.03.07-13.39.49:918][270]LogStaticMesh: Fallback 1/4 [0.19s], num tris: 126
[2024.03.07-13.39.50:004][270]LogStaticMesh: Fallback 1/4 [0.23s], num tris: 1547
[2024.03.07-13.39.50:083][270]LogStaticMesh: Fallback 3/4 [0.17s], num tris: 254
[2024.03.07-13.39.50:086][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.50:086][270]LogStaticMesh: Input: 141 Clusters, 17750 Triangles and 11359 Vertices
[2024.03.07-13.39.50:086][270]LogStaticMesh: Output without splits: 141 Clusters, 17750 Triangles and 11847 Vertices
[2024.03.07-13.39.50:086][270]LogStaticMesh: Output with splits: 141 Clusters, 17750 Triangles and 11847 Vertices
[2024.03.07-13.39.50:086][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 141, Slow Path Clusters: 0, 1 Material: 141, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.50:089][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.50:089][270]LogStaticMesh: Root: GPU size: 32140 bytes. 1 Pages. 32140.000 bytes per page (98.083% utilization).
[2024.03.07-13.39.50:089][270]LogStaticMesh: Streaming: GPU size: 182836 bytes. 2 Pages (2 with relative encoding). 91418.000 bytes per page (69.746% utilization).
[2024.03.07-13.39.50:089][270]LogStaticMesh: Page data disk size: 159816 bytes. Fixup data size: 616 bytes.
[2024.03.07-13.39.50:089][270]LogStaticMesh: Total GPU size: 214976 bytes, Total disk size: 160432 bytes.
[2024.03.07-13.39.50:089][270]LogStaticMesh: Encode [0.01s]
[2024.03.07-13.39.50:089][270]LogStaticMesh: Nanite build [1.00s]
[2024.03.07-13.39.50:093][270]LogStaticMesh: Fallback 2/4 [0.22s], num tris: 524
[2024.03.07-13.39.50:096][270]LogStaticMesh: Built static mesh [1.07s] /Game/StonePineForest/Meshes/Cliffs/SM_Cliff_03.SM_Cliff_03
[2024.03.07-13.39.50:101][270]LogStaticMesh: Fallback 2/4 [0.18s], num tris: 64
[2024.03.07-13.39.50:106][270]LogStaticMesh: Display: Building static mesh SM_Barge...
[2024.03.07-13.39.50:111][270]LogStaticMesh: Adjacency [0.00s], tris: 665, UVs 2
[2024.03.07-13.39.50:112][270]LogStaticMesh: Clustering [0.00s]. Ratio: 1.666667
[2024.03.07-13.39.50:112][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.50:137][270]LogStaticMesh: Reduce [0.02s]
[2024.03.07-13.39.50:147][270]LogStaticMesh: Fallback 0/3 [0.01s], num tris: 400
[2024.03.07-13.39.50:166][270]LogStaticMesh: Fallback 1/3 [0.02s], num tris: 200
[2024.03.07-13.39.50:196][270]LogStaticMesh: Fallback 2/3 [0.03s], num tris: 99
[2024.03.07-13.39.50:197][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.50:197][270]LogStaticMesh: Input: 16 Clusters, 1421 Triangles and 1032 Vertices
[2024.03.07-13.39.50:197][270]LogStaticMesh: Output without splits: 16 Clusters, 1421 Triangles and 1038 Vertices
[2024.03.07-13.39.50:197][270]LogStaticMesh: Output with splits: 16 Clusters, 1421 Triangles and 1038 Vertices
[2024.03.07-13.39.50:197][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16, Slow Path Clusters: 0, 1 Material: 16, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.50:197][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.50:197][270]LogStaticMesh: Root: GPU size: 18132 bytes. 1 Pages. 18132.000 bytes per page (55.334% utilization).
[2024.03.07-13.39.50:197][270]LogStaticMesh: Streaming: 0 bytes.
[2024.03.07-13.39.50:197][270]LogStaticMesh: Page data disk size: 14124 bytes. Fixup data size: 72 bytes.
[2024.03.07-13.39.50:197][270]LogStaticMesh: Total GPU size: 18132 bytes, Total disk size: 14196 bytes.
[2024.03.07-13.39.50:197][270]LogStaticMesh: Encode [0.00s]
[2024.03.07-13.39.50:197][270]LogStaticMesh: Nanite build [0.09s]
[2024.03.07-13.39.50:200][270]LogStaticMesh: Fallback 2/4 [0.20s], num tris: 772
[2024.03.07-13.39.50:201][270]LogStaticMesh: Built static mesh [0.09s] /Game/StonePineForest/Meshes/Props/SM_Barge.SM_Barge
[2024.03.07-13.39.50:202][270]LogStaticMesh: Display: Building static mesh SM_RoadSign_01...
[2024.03.07-13.39.50:206][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/Meshes/Props/SM_RoadSign_01.SM_RoadSign_01
[2024.03.07-13.39.50:207][270]LogStaticMesh: Display: Building static mesh SM_RoadSign_02...
[2024.03.07-13.39.50:213][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Props/SM_RoadSign_02.SM_RoadSign_02
[2024.03.07-13.39.50:214][270]LogStaticMesh: Display: Building static mesh SM_RoadSign_03...
[2024.03.07-13.39.50:228][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Props/SM_RoadSign_03.SM_RoadSign_03
[2024.03.07-13.39.50:230][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_67 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:231][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_66 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:232][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_65 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:232][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_64 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:233][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_77 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:234][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_76 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:235][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_75 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:236][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_74 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:237][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_73 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:238][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_72 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:239][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_85 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:239][270]LogStaticMesh: Display: Building static mesh SM_RoadSign_04...
[2024.03.07-13.39.50:245][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Props/SM_RoadSign_04.SM_RoadSign_04
[2024.03.07-13.39.50:246][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_84 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:247][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_83 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:247][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_82 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:248][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_81 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:249][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_80 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:250][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_93 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:251][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_92 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:252][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_91 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:253][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_90 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:255][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_89 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:256][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_88 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:286][270]LogStaticMesh: Fallback 3/4 [0.19s], num tris: 64
[2024.03.07-13.39.50:287][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.50:287][270]LogStaticMesh: Input: 101 Clusters, 12694 Triangles and 8272 Vertices
[2024.03.07-13.39.50:287][270]LogStaticMesh: Output without splits: 101 Clusters, 12694 Triangles and 8664 Vertices
[2024.03.07-13.39.50:287][270]LogStaticMesh: Output with splits: 101 Clusters, 12694 Triangles and 8664 Vertices
[2024.03.07-13.39.50:288][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 101, Slow Path Clusters: 0, 1 Material: 101, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.50:290][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.50:290][270]LogStaticMesh: Root: GPU size: 31588 bytes. 1 Pages. 31588.000 bytes per page (96.399% utilization).
[2024.03.07-13.39.50:290][270]LogStaticMesh: Streaming: GPU size: 146492 bytes. 2 Pages (2 with relative encoding). 73246.000 bytes per page (55.882% utilization).
[2024.03.07-13.39.50:290][270]LogStaticMesh: Page data disk size: 116884 bytes. Fixup data size: 584 bytes.
[2024.03.07-13.39.50:290][270]LogStaticMesh: Total GPU size: 178080 bytes, Total disk size: 117468 bytes.
[2024.03.07-13.39.50:290][270]LogStaticMesh: Encode [0.00s]
[2024.03.07-13.39.50:290][270]LogStaticMesh: Nanite build [0.78s]
[2024.03.07-13.39.50:293][270]LogStaticMesh: Built static mesh [0.80s] /Game/StonePineForest/Meshes/Props/SM_Roads_b.SM_Roads_b
[2024.03.07-13.39.50:321][270]LogStaticMesh: Fallback 3/4 [0.23s], num tris: 208
[2024.03.07-13.39.50:329][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.50:329][270]LogStaticMesh: Input: 578 Clusters, 72867 Triangles and 46698 Vertices
[2024.03.07-13.39.50:329][270]LogStaticMesh: Output without splits: 578 Clusters, 72867 Triangles and 48742 Vertices
[2024.03.07-13.39.50:329][270]LogStaticMesh: Output with splits: 578 Clusters, 72867 Triangles and 48742 Vertices
[2024.03.07-13.39.50:330][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 578, Slow Path Clusters: 0, 1 Material: 578, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.50:339][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.50:339][270]LogStaticMesh: Root: GPU size: 32264 bytes. 1 Pages. 32264.000 bytes per page (98.462% utilization).
[2024.03.07-13.39.50:339][270]LogStaticMesh: Streaming: GPU size: 812612 bytes. 7 Pages (7 with relative encoding). 116087.430 bytes per page (88.568% utilization).
[2024.03.07-13.39.50:339][270]LogStaticMesh: Page data disk size: 634836 bytes. Fixup data size: 3048 bytes.
[2024.03.07-13.39.50:339][270]LogStaticMesh: Total GPU size: 844876 bytes, Total disk size: 637884 bytes.
[2024.03.07-13.39.50:339][270]LogStaticMesh: Encode [0.02s]
[2024.03.07-13.39.50:339][270]LogStaticMesh: Nanite build [1.25s]
[2024.03.07-13.39.50:353][270]LogStaticMesh: Built static mesh [1.45s] /Game/StonePineForest/Meshes/Cliffs/SM_Cliff_01.SM_Cliff_01
[2024.03.07-13.39.50:367][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.07-13.39.50:496][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.07-13.39.50:502][270]LogStaticMesh: Fallback 3/4 [0.30s], num tris: 385
[2024.03.07-13.39.50:521][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.50:521][270]LogStaticMesh: Input: 270 Clusters, 33969 Triangles and 21733 Vertices
[2024.03.07-13.39.50:521][270]LogStaticMesh: Output without splits: 270 Clusters, 33969 Triangles and 22721 Vertices
[2024.03.07-13.39.50:521][270]LogStaticMesh: Output with splits: 270 Clusters, 33969 Triangles and 22721 Vertices
[2024.03.07-13.39.50:522][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 270, Slow Path Clusters: 0, 1 Material: 270, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.50:524][270]LogStaticMesh: Display: Building static mesh SM_Bush_04...
[2024.03.07-13.39.50:526][270]LogStaticMesh: Display: Building static mesh SM_Road_Turn...
[2024.03.07-13.39.50:529][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.50:529][270]LogStaticMesh: Root: GPU size: 31756 bytes. 1 Pages. 31756.000 bytes per page (96.912% utilization).
[2024.03.07-13.39.50:529][270]LogStaticMesh: Streaming: GPU size: 365860 bytes. 3 Pages (3 with relative encoding). 121953.336 bytes per page (93.043% utilization).
[2024.03.07-13.39.50:529][270]LogStaticMesh: Page data disk size: 298620 bytes. Fixup data size: 1184 bytes.
[2024.03.07-13.39.50:529][270]LogStaticMesh: Total GPU size: 397616 bytes, Total disk size: 299804 bytes.
[2024.03.07-13.39.50:529][270]LogStaticMesh: Encode [0.03s]
[2024.03.07-13.39.50:529][270]LogStaticMesh: Nanite build [1.29s]
[2024.03.07-13.39.50:542][270]LogStaticMesh: Built static mesh [1.51s] /Game/StonePineForest/Meshes/Cliffs/SM_Cliff_04.SM_Cliff_04
[2024.03.07-13.39.50:562][270]LogStaticMesh: Adjacency [0.00s], tris: 4428, UVs 2
[2024.03.07-13.39.50:567][270]LogStaticMesh: Built static mesh [0.04s] /Game/StonePineForest/Meshes/Bushes/SM_Bush_04.SM_Bush_04
[2024.03.07-13.39.50:574][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.028571
[2024.03.07-13.39.50:574][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.50:597][270]LogStaticMesh: Display: Building static mesh SM_SP_09...
[2024.03.07-13.39.50:601][270]LogStaticMesh: Adjacency [0.00s], tris: 872, UVs 4, Color
[2024.03.07-13.39.50:601][270]LogStaticMesh: Display: Building static mesh SM_Flower_d...
[2024.03.07-13.39.50:602][270]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
[2024.03.07-13.39.50:602][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.39.50:612][270]LogStaticMesh: Display: Building static mesh SM_Veg_013...
[2024.03.07-13.39.50:625][270]LogStaticMesh: Built static mesh [0.02s] /Game/StonePineForest/Meshes/Vegatation/SM_Flower_d.SM_Flower_d
[2024.03.07-13.39.50:628][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_24 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:629][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_25 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:631][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_26 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:632][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_27 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:641][270]LogStaticMesh: Reduce [0.04s]
[2024.03.07-13.39.50:650][270]LogStaticMesh: Fallback 0/3 [0.01s], num tris: 750
[2024.03.07-13.39.50:671][270]LogStaticMesh: Fallback 1/3 [0.02s], num tris: 374
[2024.03.07-13.39.50:674][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_28 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:675][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_29 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:677][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_30 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:679][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_31 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:680][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_32 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:683][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_33 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:685][270]LogStaticMesh: Built static mesh [0.07s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_013.SM_Veg_013
[2024.03.07-13.39.50:687][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_34 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:691][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_23 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:715][270]LogStaticMesh: Fallback 2/3 [0.04s], num tris: 187
[2024.03.07-13.39.50:716][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.50:716][270]LogStaticMesh: Input: 14 Clusters, 1751 Triangles and 1355 Vertices
[2024.03.07-13.39.50:716][270]LogStaticMesh: Output without splits: 14 Clusters, 1751 Triangles and 1369 Vertices
[2024.03.07-13.39.50:716][270]LogStaticMesh: Output with splits: 14 Clusters, 1751 Triangles and 1369 Vertices
[2024.03.07-13.39.50:716][270]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 14, Slow Path Clusters: 0, 1 Material: 6, 2 Materials: 8, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.50:717][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.50:717][270]LogStaticMesh: Root: GPU size: 31404 bytes. 1 Pages. 31404.000 bytes per page (95.837% utilization).
[2024.03.07-13.39.50:717][270]LogStaticMesh: Streaming: GPU size: 2696 bytes. 1 Pages (1 with relative encoding). 2696.000 bytes per page (2.057% utilization).
[2024.03.07-13.39.50:717][270]LogStaticMesh: Page data disk size: 25360 bytes. Fixup data size: 192 bytes.
[2024.03.07-13.39.50:717][270]LogStaticMesh: Total GPU size: 34100 bytes, Total disk size: 25552 bytes.
[2024.03.07-13.39.50:717][270]LogStaticMesh: Encode [0.00s]
[2024.03.07-13.39.50:717][270]LogStaticMesh: Nanite build [0.11s]
[2024.03.07-13.39.50:721][270]LogStaticMesh: Built static mesh [0.12s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_09.SM_SP_09
[2024.03.07-13.39.50:739][270]LogStaticMesh: Reduce [0.16s]
[2024.03.07-13.39.50:743][270]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 256
[2024.03.07-13.39.50:747][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.39.50:748][270]LogStaticMesh: Input: 74 Clusters, 9213 Triangles and 6218 Vertices
[2024.03.07-13.39.50:748][270]LogStaticMesh: Output without splits: 74 Clusters, 9213 Triangles and 6397 Vertices
[2024.03.07-13.39.50:748][270]LogStaticMesh: Output with splits: 74 Clusters, 9213 Triangles and 6397 Vertices
[2024.03.07-13.39.50:748][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 74, Slow Path Clusters: 0, 1 Material: 74, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.39.50:751][270]LogStaticMesh: WritePages:
[2024.03.07-13.39.50:751][270]LogStaticMesh: Root: GPU size: 31688 bytes. 1 Pages. 31688.000 bytes per page (96.704% utilization).
[2024.03.07-13.39.50:751][270]LogStaticMesh: Streaming: GPU size: 82776 bytes. 1 Pages (1 with relative encoding). 82776.000 bytes per page (63.153% utilization).
[2024.03.07-13.39.50:751][270]LogStaticMesh: Page data disk size: 85888 bytes. Fixup data size: 336 bytes.
[2024.03.07-13.39.50:751][270]LogStaticMesh: Total GPU size: 114464 bytes, Total disk size: 86224 bytes.
[2024.03.07-13.39.50:751][270]LogStaticMesh: Encode [0.01s]
[2024.03.07-13.39.50:751][270]LogStaticMesh: Nanite build [0.18s]
[2024.03.07-13.39.50:753][270]LogStaticMesh: Built static mesh [0.23s] /Game/StonePineForest/Meshes/Props/SM_Road_Turn.SM_Road_Turn
[2024.03.07-13.39.50:838][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_35 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:838][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_36 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:838][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_37 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:839][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_38 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:839][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_39 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:841][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_42 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:841][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_41 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:841][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_40 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:879][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_43 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:879][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_44 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:879][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_45 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:880][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_46 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:881][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_47 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:881][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_48 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:883][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_50 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:883][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_49 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:883][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_51 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:896][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_53 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:896][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_52 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:896][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_54 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:898][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_56 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:898][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_55 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:898][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_57 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:899][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_58 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:899][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_59 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:900][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_61 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:900][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_60 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:900][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_62 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:902][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_63 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:902][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_64 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:902][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_65 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:903][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_67 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:903][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_66 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:903][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_68 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:904][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_69 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:905][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_71 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:905][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_72 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:905][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_70 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:905][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_73 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:907][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_75 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:907][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_76 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:907][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_77 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:908][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_74 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:908][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_79 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:911][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_78 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:913][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_80 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:916][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_81 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:923][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_82 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:925][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_83 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:926][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_84 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:928][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_85 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:929][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_86 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:931][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_87 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:933][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_88 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.50:966][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_89 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:003][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_90 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:005][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_91 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:007][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_92 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:010][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_93 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:013][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_94 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:015][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_95 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:017][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_96 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:019][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_97 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:024][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_98 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:026][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_99 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:030][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_100 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:031][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_101 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:033][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_102 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:034][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSP_01_Bill_Normal.T_TSP_01_Bill_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:034][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_103 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:054][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_104 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:063][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_105 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:064][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_106 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:066][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_107 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:068][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_108 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:085][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_109 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:090][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_110 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:101][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_111 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:102][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSP_01_Bill_Basecolor.T_TSP_01_Bill_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:131][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_112 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:237][270]LogStaticMesh: Built static mesh [2.06s] /Game/StonePineForest/Meshes/House/SM_House_03.SM_House_03
[2024.03.07-13.39.51:239][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_325 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:264][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_324 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:277][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSPine_Basecolor.T_TSPine_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:278][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_311 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:282][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_310 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:291][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_308 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:291][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_309 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:322][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_294 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:322][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_295 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:331][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_292 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:331][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_293 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:351][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_279 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:353][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_278 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:365][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_329 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:367][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_328 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:369][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_315 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:376][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_314 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:378][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_312 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:381][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_313 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:481][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_298 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:481][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_299 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:483][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_296 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:483][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_283 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:483][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_297 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:484][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_282 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:486][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_350 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:486][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_351 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:493][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_335 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:495][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_6 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:496][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_5 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:508][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_334 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:516][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_355 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:516][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_354 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:518][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_338 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:518][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_339 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:527][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_359 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:527][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_358 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:527][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_343 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:537][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_342 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:537][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_362 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:538][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_363 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:559][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_346 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:559][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_347 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:561][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_366 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:588][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_367 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:590][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_9 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:590][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_10 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:591][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_459 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:643][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_455 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:644][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_371 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:644][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_370 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:644][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_458 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:646][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_375 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:646][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_374 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:647][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_454 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:648][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_450 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:648][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_378 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:648][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_451 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:649][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_379 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:651][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_388 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:651][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_446 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:651][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_447 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:651][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_390 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:654][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_411 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:655][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_408 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:655][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_410 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:655][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_409 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:658][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_425 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:658][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_426 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:658][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_427 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:658][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_424 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:660][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_382 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:660][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_441 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:660][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_440 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:660][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_383 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:662][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_406 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:662][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_402 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:662][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_404 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:662][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_400 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:665][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_421 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:665][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_422 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:665][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_420 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:665][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_423 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:666][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_437 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:666][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_436 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:669][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_125 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:669][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_127 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:669][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_124 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:669][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_126 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:671][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_128 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:671][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_130 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:671][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_129 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:671][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_131 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:672][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_132 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:672][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_133 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:672][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_135 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:672][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_134 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:673][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_136 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:674][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_138 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:674][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_137 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:676][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_139 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:676][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_140 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:677][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_141 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:678][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_142 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:679][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_143 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:679][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_144 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:681][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_145 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:682][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_146 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:684][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_147 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:686][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_148 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:695][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_149 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:697][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_150 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:698][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_151 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:699][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_152 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:700][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_153 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:701][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_154 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:703][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_155 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:704][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_156 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:706][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_157 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:708][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_158 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:712][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_159 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:713][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_160 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:715][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_161 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:717][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_162 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:718][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_163 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:720][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_164 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:721][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_165 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:723][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_166 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:724][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_167 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:727][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_168 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:730][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_169 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:732][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_170 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:733][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_171 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:737][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_172 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:739][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_173 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:740][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_174 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:742][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_175 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:744][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_176 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:747][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_177 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:749][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_178 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:750][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_179 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:752][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_180 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:752][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_181 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:753][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_182 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:753][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_183 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:755][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_184 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:755][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_185 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:755][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_186 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:756][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_187 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:756][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_188 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:757][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_189 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:757][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_190 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:759][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_193 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:760][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_194 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:760][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_191 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:761][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_195 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:762][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_192 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:763][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_197 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:763][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_198 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:763][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_196 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:764][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_199 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:767][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_201 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:767][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_202 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:767][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_200 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:787][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_205 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:787][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_203 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:787][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_204 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:789][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_208 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:789][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_206 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:789][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_207 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:790][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_209 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:791][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_210 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:792][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_211 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:792][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_212 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:792][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_213 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:793][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_214 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:794][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_215 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:794][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_216 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:795][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_217 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:795][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_218 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:796][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_219 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:796][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_220 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:797][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_221 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:797][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_222 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:798][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_223 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:798][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_224 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:798][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_225 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:799][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_226 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:800][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_227 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:801][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_228 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:801][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_229 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:802][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_230 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:802][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_231 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:802][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_232 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:803][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_233 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:803][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_234 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:804][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_235 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:805][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_236 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:805][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_237 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:805][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_238 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:806][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_239 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:806][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_240 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:807][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_241 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:807][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_242 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:808][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_243 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:808][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_245 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:808][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_244 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:808][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_246 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:809][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_247 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:810][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_249 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:810][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_248 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:810][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_250 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:811][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_253 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:811][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_252 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:811][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_254 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.51:811][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_251 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.52:187][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Sea_Normal.T_Sea_Normal (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 81.562488 MB), EncodeSpeed: Fast
[2024.03.07-13.39.52:188][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSPine_Normal.T_TSPine_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.52:334][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SeaFoam.T_SeaFoam (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.07-13.39.52:559][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SeaVariation_Alpha.T_SeaVariation_Alpha (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.52:629][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_SeaMacroVariation.T_SeaMacroVariation (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.52:675][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.07-13.39.52:696][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Wall_Basecolor.T_Wall_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.52:699][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Wall_PBR.T_Wall_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.52:752][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Door_Basecolor.T_Door_Basecolor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.52:798][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Wall_Normal.T_Wall_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:095][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.07-13.39.53:190][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_312 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:190][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_299 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:439][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Wood_Normal.T_Wood_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:508][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_298 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:508][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_297 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:526][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_5 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:530][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_6 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:563][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.03.07-13.39.53:576][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_362 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:576][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_363 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:576][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_347 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:695][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_366 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:697][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_367 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:704][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_9 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:704][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_459 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:706][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_370 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:706][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_10 (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 8.062492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:710][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_371 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:718][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_455 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:718][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_375 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:719][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_451 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:721][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_379 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:721][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_447 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.53:751][270]LogObjectTools: Deleting 6 worlds: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map, /Game/StonePineForest/Maps/Showcase.Showcase, /Game/StonePineForest/Maps/Overview.Overview, /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign, /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map, /Game/StonePineForest/Maps/GooseLand_Map.GooseLand_Map
[2024.03.07-13.39.53:751][270]LogObjectTools: Currently 2 active worlds: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap, /Engine/Transient.World_0
[2024.03.07-13.39.53:766][270]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.03.07-13.39.53:867][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Duba_Mask.T_Duba_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.54:137][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Fence_Basecolor.T_Fence_Basecolor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.54:161][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Fence_Normal.T_Fence_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast
[2024.03.07-13.39.54:477][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Wall02_Basecolor.T_Wall02_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.54:552][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Wall02_PBR.T_Wall02_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.54:554][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Fence_PBR.T_Fence_PBR (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.54:583][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_A_Basecolor_a.T_Road_A_Basecolor_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.54:688][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Wall02_Normal.T_Wall02_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.54:860][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_A_Normal_a.T_Road_A_Normal_a (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast
[2024.03.07-13.39.55:568][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_A_PBR_a.T_Road_A_PBR_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.55:729][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Sign_Basecolor.T_Sign_Basecolor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.55:839][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Sign_Normal.T_Sign_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast
[2024.03.07-13.39.55:897][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Sign_PBR.T_Sign_PBR (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.55:931][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_22 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.55:936][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_3 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.55:948][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSPine_Opacity.T_TSPine_Opacity (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.07-13.39.55:983][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_35 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.55:989][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_36 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:033][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_20 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:040][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_4 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:041][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_18 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:042][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_28 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:081][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_5 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:091][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_34 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:093][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_19 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:094][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_19 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:130][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_109 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:131][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_16 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:134][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_27 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:136][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_20 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:138][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_26 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:139][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_17 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:141][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_18 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:142][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_21 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:143][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_7 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:145][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_33 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:146][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_17 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:148][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_8 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:148][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_22 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:148][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_103 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:149][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_9 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:150][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_30 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:150][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_29 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:151][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_23 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:152][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_104 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:152][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_107 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:153][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_31 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:153][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_11 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:155][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_106 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:155][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_108 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:155][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_24 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:156][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_13 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:156][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_105 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:158][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_32 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:158][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_38 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:158][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.Texture2D_14 (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 0.187492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:159][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Overview_BuiltData.Overview_BuiltData:HQ_Lightmap1_2 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:161][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Overview_BuiltData.Overview_BuiltData:HQ_Lightmap1_3 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:165][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Overview_BuiltData.Overview_BuiltData:HQ_Lightmap1_1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 125.479156 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:168][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Overview_BuiltData.Overview_BuiltData:LQ_Lightmap_1_1 (TFO_DXT1, 1024x1024 x1x1x1) (Required Memory Estimate: 123.104155 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:190][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Overview_BuiltData.Overview_BuiltData:LQ_Lightmap_1_2 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:191][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Overview_BuiltData.Overview_BuiltData:LQ_Lightmap_1_3 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:198][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_b_Basecolor_01.T_Road_b_Basecolor_01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:213][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Cloud.T_Cloud (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:293][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Grasscolor_Straw.T_Grasscolor_Straw (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:361][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_b_Normal_01.T_Road_b_Normal_01 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:385][270]LogStaticMesh: Built static mesh [7.21s] /Game/StonePineForest/Meshes/House/SM_House_01.SM_House_01
[2024.03.07-13.39.56:411][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_A_Basecolor_Turn.T_Road_A_Basecolor_Turn (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:501][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_A_Basecolor_b.T_Road_A_Basecolor_b (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.56:606][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_b_PBR_01.T_Road_b_PBR_01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:591][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_b_Basecolor_02.T_Road_b_Basecolor_02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:786][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_b_Normal_02.T_Road_b_Normal_02 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:857][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_b_PBR_02.T_Road_b_PBR_02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:973][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_122 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:975][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_48 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:977][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_123 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:979][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_49 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:981][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_114 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:986][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_50 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:993][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_121 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:996][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_51 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.57:998][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_116 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:000][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_52 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:006][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_117 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:010][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_53 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:075][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_115 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:082][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_b_Basecolor_03.T_Road_b_Basecolor_03 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:170][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_54 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:175][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_120 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:200][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_55 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:200][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_119 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:202][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_56 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:202][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_118 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:205][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_57 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:206][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Traditional_Map.Traditional_Map:PersistentLevel.Landscape_0.Texture2D_113 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:208][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_58 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:208][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_465 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:211][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_466 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:214][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_59 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:217][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_64 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:218][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_65 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:219][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_66 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:222][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_67 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:222][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_68 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:225][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_70 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:225][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_71 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:225][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_69 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:226][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_72 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:226][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_73 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:228][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_74 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:228][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_463 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:230][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_464 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:231][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_462 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:231][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_75 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:231][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_80 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:232][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_81 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:233][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_82 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:234][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_84 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:235][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_83 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:235][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_85 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:237][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_86 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:237][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_87 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:238][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_461 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:240][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_88 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:240][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_89 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:240][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_460 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:243][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_91 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:243][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_90 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:243][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_96 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:245][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_97 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:245][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_98 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:246][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_99 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:247][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_100 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:248][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_101 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:249][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_102 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:250][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_104 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:250][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_103 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:252][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_105 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:252][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_106 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:252][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_107 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:254][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_112 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:254][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_113 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:255][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_114 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:257][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_115 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:257][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_116 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:259][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_117 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:259][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_118 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:261][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_119 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:261][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_120 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:261][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_121 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:263][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_122 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:263][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_123 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:265][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_128 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:266][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_129 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:266][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_130 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:267][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_131 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:269][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_133 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:269][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_132 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:269][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_134 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:269][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_b_Normal_03.T_Road_b_Normal_03 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:270][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_135 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:270][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_136 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:274][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_137 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:275][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_138 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:276][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_139 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:277][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_144 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:278][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_145 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:278][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_146 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:281][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_147 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:297][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_148 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:300][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_149 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:318][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_150 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:327][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_151 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:327][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_1 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:334][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_152 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:335][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_7 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:336][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_153 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:340][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_154 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:340][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_155 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:340][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_160 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:360][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_161 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:360][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_162 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:364][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_163 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:368][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_164 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:368][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_166 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:369][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_165 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:373][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_3 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:374][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_2 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:375][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_0 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:378][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_169 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:378][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_4 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:378][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_168 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:388][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_b_PBR_03.T_Road_b_PBR_03 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:518][270]LogStaticMesh: Built static mesh [9.35s] /Game/StonePineForest/Meshes/House/SM_House_02.SM_House_02
[2024.03.07-13.39.58:556][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_171 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:556][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_176 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:556][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_170 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:571][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_177 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:571][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_179 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:571][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_178 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:575][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_180 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:576][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_181 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:576][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_182 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:577][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_8 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:577][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_183 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:578][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_16 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:579][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_184 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:581][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_14 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:584][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_185 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:602][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_13 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:603][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_186 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:603][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_187 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:605][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_192 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:607][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_193 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:607][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_194 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:609][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_196 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:609][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_195 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:609][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_197 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:609][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_198 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:610][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_199 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:611][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_17 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:611][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_11 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:611][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_200 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:612][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_202 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:613][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_12 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:613][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_15 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:613][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_201 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:614][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_208 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:614][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_203 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:616][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_210 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:616][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_209 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:617][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_211 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:617][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_212 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:619][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_213 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:621][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_214 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:621][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_215 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:624][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_217 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:624][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_216 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:625][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_218 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:625][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_219 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:626][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_224 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:627][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_225 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:627][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_226 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:627][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_227 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:630][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_230 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:630][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_229 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:630][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_228 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:631][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_231 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:631][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_234 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:632][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_232 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:632][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_233 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:632][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map_LevelDesign.Mountains_Map_LevelDesign:PersistentLevel.Landscape_0.Texture2D_235 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.39.58:753][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_WoodenWindowFrames.T_WoodenWindowFrames (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast
[2024.03.07-13.39.59:122][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Terracotta_Normal.T_Terracotta_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.59:253][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Wood_PBR.T_Wood_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.59:261][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Terracotta_PBR.T_Terracotta_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.59:338][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Marble_Basecolor.T_Marble_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.59:401][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Marble_PBR.T_Marble_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.59:418][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Marble_Normal.T_Marble_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.39.59:437][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Terracotta_Basecolor.T_Terracotta_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:552][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Wood_Basecolor.T_Wood_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:653][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_69 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:680][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_70 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:680][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_71 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:682][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_72 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:731][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_86 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:731][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_87 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:731][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_85 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:731][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_461 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:733][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_89 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:733][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_460 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:735][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_88 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:738][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_100 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:738][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_101 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:738][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_99 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:742][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_104 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:758][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_105 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:763][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_115 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:763][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_116 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:766][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_119 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:766][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_121 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:766][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_120 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:770][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_130 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:770][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_128 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:770][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_129 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:777][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_131 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:779][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_135 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:779][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_134 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:780][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_137 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:780][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_136 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:791][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_138 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:791][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_146 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:791][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_145 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:792][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_144 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:812][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_149 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:812][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_151 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:812][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_150 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:812][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_153 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:812][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_152 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.00:812][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_154 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:072][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_162 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:073][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_161 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:073][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_160 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:073][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_166 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:073][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_165 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:073][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_164 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:075][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_168 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:075][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_167 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:075][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_170 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:077][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_169 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:079][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_171 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:080][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_180 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:080][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_178 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:080][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_181 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:080][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_179 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:080][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_177 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:083][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_182 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:084][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_185 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:084][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_183 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:085][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_186 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:085][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_184 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:086][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_187 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:087][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_193 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:087][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_194 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:088][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_195 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:090][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_196 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:090][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_197 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:090][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_199 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:090][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_200 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:090][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_201 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:091][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_202 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:093][270]LogTexture: Display: Building textures: /Game/StonePineForest/Maps/Mountains_Map.Mountains_Map:PersistentLevel.Landscape_0.Texture2D_203 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 0.562492 MB), EncodeSpeed: Fast
[2024.03.07-13.40.01:961][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_A_Basecolor_c.T_Road_A_Basecolor_c (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.02:041][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_A_Basecolor.T_Road_A_Basecolor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.02:094][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Road_A_PBR.T_Road_A_PBR (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.02:253][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_TSPine_SSS.T_TSPine_SSS (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.02:489][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Sand_PBR.T_Sand_PBR (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.02:630][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Sand_Normal.T_Sand_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.02:643][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNTLeafs_Colormask.T_PNTLeafs_Colormask (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.062483 MB), EncodeSpeed: Fast
[2024.03.07-13.40.02:699][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_Sand_Basecolor.T_Sand_Basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.02:722][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PNTLeafs_Colormap.T_PNTLeafs_Colormap (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
[2024.03.07-13.40.02:780][270]LogTexture: Display: Building textures: /Game/StonePineForest/Textures/T_PecansBark_PBR.T_PecansBark_PBR (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast
[2024.03.07-13.40.08:125][270]LogSlate: Window 'Delete Assets' being destroyed
[2024.03.07-13.40.08:177][270]LogUObjectGlobals: Force Deleting 457 Package(s):
Asset Name: /Game/StonePineForest/CustomSign/Blueprints/Struct_Signs.Struct_Signs
Asset Type: UserDefinedStruct
Asset Name: /Game/StonePineForest/CustomSign/Blueprints/NewMaterial.NewMaterial
Asset Type: Material
Asset Name: /Game/StonePineForest/CustomSign/Blueprints/Fnt_Dummy.Fnt_Dummy
Asset Type: Font
Asset Name: /Game/StonePineForest/CustomSign/Blueprints/E_SignTypes.E_SignTypes
Asset Type: UserDefinedEnum
Asset Name: /Game/StonePineForest/CustomSign/Blueprints/DT_Signs.DT_Signs
Asset Type: DataTable
Asset Name: /Game/StonePineForest/CustomSign/Blueprints/BP_Sign.BP_Sign
Asset Type: Blueprint
Asset Name: /Game/StonePineForest/CustomSign/Materials/M_Triangle.M_Triangle
Asset Type: MaterialInstanceConstant
Asset Name: /Game/StonePineForest/CustomSign/Materials/M_Square.M_Square
Asset Type: MaterialInstanceConstant
Asset Name: /Game/StonePineForest/CustomSign/Materials/M_SignFoot.M_SignFoot
Asset Type: Material
Asset Name: /Game/StonePineForest/CustomSign/Materials/M_Sign.M_Sign
Asset Type: Material
[2024.03.07-13.40.13:364][270]LogMeshUtilities: Finished distance field build in 4.9s - 126x126x126 sparse distance field, 0.9Mb total, 0.1Mb always loaded, 21% occupied, 8595 triangles, SM_StonePine01
[2024.03.07-13.40.13:456][270]LogMeshUtilities: Finished distance field build in 5.0s - 126x126x126 sparse distance field, 1.0Mb total, 0.1Mb always loaded, 26% occupied, 7424 triangles, SM_StonePine02
[2024.03.07-13.40.13:475][270]LogMeshUtilities: Finished distance field build in 5.0s - 126x126x126 sparse distance field, 0.8Mb total, 0.0Mb always loaded, 21% occupied, 10554 triangles, SM_StonePine03
[2024.03.07-13.40.13:759][270]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.545 seconds, threshold is 0.300 s), will parallelize next time.
[2024.03.07-13.40.15:995][270]LogMeshUtilities: Finished distance field build in 2.5s - 105x119x84 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 49% occupied, 1577 triangles, SM_Bush_01
[2024.03.07-13.40.16:103][270]LogMeshUtilities: Finished distance field build in 2.6s - 105x126x77 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 52% occupied, 1501 triangles, SM_Bush_02
[2024.03.07-13.40.18:666][270]LogMeshUtilities: Finished distance field build in 2.7s - 112x119x77 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 55% occupied, 1548 triangles, SM_Bush_03
[2024.03.07-13.40.19:049][270]LogMeshUtilities: Finished distance field build in 3.0s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 48% occupied, 11819 triangles, SM_Cliff_01
[2024.03.07-13.40.20:899][270]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x91 sparse distance field, 1.4Mb total, 0.0Mb always loaded, 54% occupied, 1543 triangles, SM_Cliff_02
[2024.03.07-13.40.21:910][270]LogMeshUtilities: Finished distance field build in 3.1s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 65% occupied, 2852 triangles, SM_Cliff_03
[2024.03.07-13.40.23:042][270]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x112 sparse distance field, 1.9Mb total, 0.0Mb always loaded, 62% occupied, 5487 triangles, SM_Cliff_04
[2024.03.07-13.40.25:997][270]LogMeshUtilities: Finished distance field build in 3.1s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 68% occupied, 8877 triangles, SM_House_01
[2024.03.07-13.40.27:984][270]LogMeshUtilities: Finished distance field build in 3.3s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 71% occupied, 3709 triangles, SM_House_03
[2024.03.07-13.40.28:248][270]LogMeshUtilities: Finished distance field build in 3.5s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 64% occupied, 10446 triangles, SM_House_02
[2024.03.07-13.40.31:517][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\CustomSign\Materials\M_Sign.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.31:517][270]LogMaterial: Warning: M_Sign: Requesting an invalid TextureIndex! (1 / 0)
[2024.03.07-13.40.31:518][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\CustomSign\Materials\M_Sign.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.31:577][270]LogStaticMesh: Display: Building static mesh SM_CircleSign...
[2024.03.07-13.40.31:586][270]LogStaticMesh: Display: Building static mesh SM_DirectionRecSign...
[2024.03.07-13.40.31:587][270]LogStaticMesh: Display: Building static mesh SM_RectangleSign...
[2024.03.07-13.40.31:589][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/CustomSign/Meshes/SM_DirectionRecSign.SM_DirectionRecSign
[2024.03.07-13.40.31:590][270]LogStaticMesh: Display: Building static mesh SM_SquareSign...
[2024.03.07-13.40.31:590][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/CustomSign/Meshes/SM_RectangleSign.SM_RectangleSign
[2024.03.07-13.40.31:592][270]LogStaticMesh: Display: Building static mesh SM_TriangleSign...
[2024.03.07-13.40.31:593][270]LogStaticMesh: Built static mesh [0.02s] /Game/StonePineForest/CustomSign/Meshes/SM_CircleSign.SM_CircleSign
[2024.03.07-13.40.31:595][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/CustomSign/Meshes/SM_TriangleSign.SM_TriangleSign
[2024.03.07-13.40.31:596][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\CustomSign\Materials\M_Screw.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.31:597][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/CustomSign/Meshes/SM_SquareSign.SM_SquareSign
[2024.03.07-13.40.31:597][270]LogStaticMesh: Display: Building static mesh SM_foundation...
[2024.03.07-13.40.31:601][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/CustomSign/Meshes/SM_foundation.SM_foundation
[2024.03.07-13.40.31:602][270]LogStaticMesh: Display: Building static mesh SM_Screw...
[2024.03.07-13.40.31:604][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/CustomSign/Meshes/SM_Screw.SM_Screw
[2024.03.07-13.40.31:611][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\CustomSign\Materials\M_SignFoot.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.31:613][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\CustomSign\Materials\M_SignFoot.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.31:614][270]LogStaticMesh: Display: Building static mesh SM_SignFoot...
[2024.03.07-13.40.31:618][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/CustomSign/Meshes/SM_SignFoot.SM_SignFoot
[2024.03.07-13.40.31:638][270]LogStaticMesh: Display: Building static mesh SM_BigRectangleSign...
[2024.03.07-13.40.31:639][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_SP_Bark.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
[2024.03.07-13.40.31:640][270]LogStaticMesh: Built static mesh [0.00s] /Game/StonePineForest/CustomSign/Meshes/SM_BigRectangleSign.SM_BigRectangleSign
[2024.03.07-13.40.31:642][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_StonePine_Leafs.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Normal
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property BaseColor
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Metallic
(Node MakeMaterialAttributes) Error on property Specular
(Node MakeMaterialAttributes) Error on property Roughness
(Node MakeMaterialAttributes) Error on property OpacityMask
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property SubsurfaceColor
[2024.03.07-13.40.31:643][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_TreeCap.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.31:646][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Billboard.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
[2024.03.07-13.40.31:648][270]LogStaticMesh: Display: Building static mesh SM_SP_01...
[2024.03.07-13.40.31:665][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_01) ...
[2024.03.07-13.40.31:666][270]LogStaticMesh: Adjacency [0.00s], tris: 5263, UVs 4
[2024.03.07-13.40.31:676][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
[2024.03.07-13.40.31:677][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.31:747][270]LogStaticMesh: Reduce [0.07s]
[2024.03.07-13.40.31:789][270]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 3934
[2024.03.07-13.40.31:791][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.31:791][270]LogStaticMesh: Input: 87 Clusters, 10933 Triangles and 15404 Vertices
[2024.03.07-13.40.31:791][270]LogStaticMesh: Output without splits: 87 Clusters, 10933 Triangles and 15408 Vertices
[2024.03.07-13.40.31:791][270]LogStaticMesh: Output with splits: 90 Clusters, 10933 Triangles and 15413 Vertices
[2024.03.07-13.40.31:792][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 90, Slow Path Clusters: 0, 1 Material: 77, 2 Materials: 12, 3 Materials: 1, At Least 4 Materials: 0
[2024.03.07-13.40.31:797][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.31:797][270]LogStaticMesh: Root: GPU size: 31648 bytes. 1 Pages. 31648.000 bytes per page (96.582% utilization).
[2024.03.07-13.40.31:797][270]LogStaticMesh: Streaming: GPU size: 284836 bytes. 3 Pages (3 with relative encoding). 94945.336 bytes per page (72.438% utilization).
[2024.03.07-13.40.31:797][270]LogStaticMesh: Page data disk size: 285356 bytes. Fixup data size: 712 bytes.
[2024.03.07-13.40.31:797][270]LogStaticMesh: Total GPU size: 316484 bytes, Total disk size: 286068 bytes.
[2024.03.07-13.40.31:797][270]LogStaticMesh: Encode [0.01s]
[2024.03.07-13.40.31:797][270]LogStaticMesh: Nanite build [0.12s]
[2024.03.07-13.40.31:856][270]LogStaticMesh: Built static mesh [0.21s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_01.SM_SP_01
[2024.03.07-13.40.31:869][270]LogStaticMesh: Display: Building static mesh SM_SP_03...
[2024.03.07-13.40.31:887][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_03) ...
[2024.03.07-13.40.31:890][270]LogStaticMesh: Adjacency [0.00s], tris: 5546, UVs 4, Color
[2024.03.07-13.40.31:898][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.090909
[2024.03.07-13.40.31:899][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.32:021][270]LogStaticMesh: Reduce [0.12s]
[2024.03.07-13.40.32:072][270]LogStaticMesh: Fallback 0/1 [0.05s], num tris: 4128
[2024.03.07-13.40.32:075][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.32:075][270]LogStaticMesh: Input: 95 Clusters, 11445 Triangles and 15787 Vertices
[2024.03.07-13.40.32:075][270]LogStaticMesh: Output without splits: 95 Clusters, 11445 Triangles and 15789 Vertices
[2024.03.07-13.40.32:075][270]LogStaticMesh: Output with splits: 97 Clusters, 11445 Triangles and 15791 Vertices
[2024.03.07-13.40.32:075][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 97, Slow Path Clusters: 0, 1 Material: 88, 2 Materials: 9, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.40.32:080][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.32:080][270]LogStaticMesh: Root: GPU size: 29676 bytes. 1 Pages. 29676.000 bytes per page (90.564% utilization).
[2024.03.07-13.40.32:080][270]LogStaticMesh: Streaming: GPU size: 343628 bytes. 3 Pages (3 with relative encoding). 114542.664 bytes per page (87.389% utilization).
[2024.03.07-13.40.32:080][270]LogStaticMesh: Page data disk size: 340724 bytes. Fixup data size: 664 bytes.
[2024.03.07-13.40.32:080][270]LogStaticMesh: Total GPU size: 373304 bytes, Total disk size: 341388 bytes.
[2024.03.07-13.40.32:080][270]LogStaticMesh: Encode [0.01s]
[2024.03.07-13.40.32:080][270]LogStaticMesh: Nanite build [0.18s]
[2024.03.07-13.40.32:140][270]LogStaticMesh: Built static mesh [0.27s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_03.SM_SP_03
[2024.03.07-13.40.32:153][270]LogStaticMesh: Display: Building static mesh SM_SP_05...
[2024.03.07-13.40.32:171][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_05) ...
[2024.03.07-13.40.32:171][270]LogStaticMesh: Adjacency [0.00s], tris: 4702, UVs 4, Color
[2024.03.07-13.40.32:183][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.081081
[2024.03.07-13.40.32:184][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.32:254][270]LogStaticMesh: Reduce [0.07s]
[2024.03.07-13.40.32:295][270]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 3269
[2024.03.07-13.40.32:297][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.32:298][270]LogStaticMesh: Input: 80 Clusters, 9742 Triangles and 14163 Vertices
[2024.03.07-13.40.32:298][270]LogStaticMesh: Output without splits: 80 Clusters, 9742 Triangles and 14172 Vertices
[2024.03.07-13.40.32:298][270]LogStaticMesh: Output with splits: 81 Clusters, 9742 Triangles and 14172 Vertices
[2024.03.07-13.40.32:298][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 81, Slow Path Clusters: 0, 1 Material: 69, 2 Materials: 10, 3 Materials: 2, At Least 4 Materials: 0
[2024.03.07-13.40.32:302][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.32:302][270]LogStaticMesh: Root: GPU size: 28676 bytes. 1 Pages. 28676.000 bytes per page (87.512% utilization).
[2024.03.07-13.40.32:302][270]LogStaticMesh: Streaming: GPU size: 297544 bytes. 3 Pages (3 with relative encoding). 99181.336 bytes per page (75.669% utilization).
[2024.03.07-13.40.32:302][270]LogStaticMesh: Page data disk size: 297984 bytes. Fixup data size: 736 bytes.
[2024.03.07-13.40.32:303][270]LogStaticMesh: Total GPU size: 326220 bytes, Total disk size: 298720 bytes.
[2024.03.07-13.40.32:303][270]LogStaticMesh: Encode [0.01s]
[2024.03.07-13.40.32:303][270]LogStaticMesh: Nanite build [0.12s]
[2024.03.07-13.40.32:352][270]LogStaticMesh: Built static mesh [0.20s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_05.SM_SP_05
[2024.03.07-13.40.32:364][270]LogStaticMesh: Display: Building static mesh SM_SP_08...
[2024.03.07-13.40.32:373][270]LogStaticMesh: Adjacency [0.00s], tris: 3042, UVs 4, Color
[2024.03.07-13.40.32:380][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.041667
[2024.03.07-13.40.32:380][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.32:381][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_08) ...
[2024.03.07-13.40.32:445][270]LogStaticMesh: Reduce [0.06s]
[2024.03.07-13.40.32:481][270]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 1843
[2024.03.07-13.40.32:483][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.32:483][270]LogStaticMesh: Input: 49 Clusters, 6066 Triangles and 8915 Vertices
[2024.03.07-13.40.32:483][270]LogStaticMesh: Output without splits: 49 Clusters, 6066 Triangles and 8925 Vertices
[2024.03.07-13.40.32:483][270]LogStaticMesh: Output with splits: 50 Clusters, 6066 Triangles and 8925 Vertices
[2024.03.07-13.40.32:483][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 50, Slow Path Clusters: 0, 1 Material: 39, 2 Materials: 10, 3 Materials: 1, At Least 4 Materials: 0
[2024.03.07-13.40.32:487][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.32:487][270]LogStaticMesh: Root: GPU size: 28400 bytes. 1 Pages. 28400.000 bytes per page (86.670% utilization).
[2024.03.07-13.40.32:487][270]LogStaticMesh: Streaming: GPU size: 179892 bytes. 2 Pages (2 with relative encoding). 89946.000 bytes per page (68.623% utilization).
[2024.03.07-13.40.32:487][270]LogStaticMesh: Page data disk size: 201740 bytes. Fixup data size: 456 bytes.
[2024.03.07-13.40.32:487][270]LogStaticMesh: Total GPU size: 208292 bytes, Total disk size: 202196 bytes.
[2024.03.07-13.40.32:487][270]LogStaticMesh: Encode [0.01s]
[2024.03.07-13.40.32:487][270]LogStaticMesh: Nanite build [0.11s]
[2024.03.07-13.40.32:512][270]LogStaticMesh: Built static mesh [0.15s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_08.SM_SP_08
[2024.03.07-13.40.32:521][270]LogStaticMesh: Display: Building static mesh SM_SP_06...
[2024.03.07-13.40.32:525][270]LogStaticMesh: Adjacency [0.00s], tris: 1930, UVs 4, Color
[2024.03.07-13.40.32:530][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.562500
[2024.03.07-13.40.32:530][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.32:539][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_06) ...
[2024.03.07-13.40.32:592][270]LogStaticMesh: Reduce [0.06s]
[2024.03.07-13.40.32:615][270]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 1348
[2024.03.07-13.40.32:616][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.32:616][270]LogStaticMesh: Input: 40 Clusters, 3810 Triangles and 3257 Vertices
[2024.03.07-13.40.32:616][270]LogStaticMesh: Output without splits: 40 Clusters, 3810 Triangles and 3257 Vertices
[2024.03.07-13.40.32:616][270]LogStaticMesh: Output with splits: 40 Clusters, 3810 Triangles and 3257 Vertices
[2024.03.07-13.40.32:616][270]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 40, Slow Path Clusters: 0, 1 Material: 35, 2 Materials: 5, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.40.32:618][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.32:618][270]LogStaticMesh: Root: GPU size: 31204 bytes. 1 Pages. 31204.000 bytes per page (95.227% utilization).
[2024.03.07-13.40.32:618][270]LogStaticMesh: Streaming: GPU size: 49532 bytes. 1 Pages (1 with relative encoding). 49532.000 bytes per page (37.790% utilization).
[2024.03.07-13.40.32:618][270]LogStaticMesh: Page data disk size: 71212 bytes. Fixup data size: 232 bytes.
[2024.03.07-13.40.32:618][270]LogStaticMesh: Total GPU size: 80736 bytes, Total disk size: 71444 bytes.
[2024.03.07-13.40.32:618][270]LogStaticMesh: Encode [0.00s]
[2024.03.07-13.40.32:618][270]LogStaticMesh: Nanite build [0.09s]
[2024.03.07-13.40.32:626][270]LogStaticMesh: Built static mesh [0.11s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_06.SM_SP_06
[2024.03.07-13.40.32:631][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Cap.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.32:633][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Cap.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.32:638][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_TSPine.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.32:640][270]LogStaticMesh: Display: Building static mesh SM_StonePine01...
[2024.03.07-13.40.32:657][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/TraditionalStonePines/SM_StonePine01) ...
[2024.03.07-13.40.32:786][270]LogStaticMesh: Adjacency [0.00s], tris: 25787, UVs 4
[2024.03.07-13.40.32:827][270]LogStaticMesh: Clustering [0.04s]. Ratio: 1.024752
[2024.03.07-13.40.32:830][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.33:020][270]LogStaticMesh: Reduce [0.19s]
[2024.03.07-13.40.33:114][270]LogStaticMesh: Fallback 0/1 [0.09s], num tris: 8534
[2024.03.07-13.40.33:132][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.33:132][270]LogStaticMesh: Input: 420 Clusters, 52606 Triangles and 77157 Vertices
[2024.03.07-13.40.33:132][270]LogStaticMesh: Output without splits: 420 Clusters, 52606 Triangles and 77360 Vertices
[2024.03.07-13.40.33:132][270]LogStaticMesh: Output with splits: 483 Clusters, 52606 Triangles and 77379 Vertices
[2024.03.07-13.40.33:133][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 483, Slow Path Clusters: 0, 1 Material: 451, 2 Materials: 28, 3 Materials: 4, At Least 4 Materials: 0
[2024.03.07-13.40.33:149][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.33:149][270]LogStaticMesh: Root: GPU size: 29996 bytes. 1 Pages. 29996.000 bytes per page (91.541% utilization).
[2024.03.07-13.40.33:149][270]LogStaticMesh: Streaming: GPU size: 1532160 bytes. 12 Pages (11 with relative encoding). 127680.000 bytes per page (97.412% utilization).
[2024.03.07-13.40.33:149][270]LogStaticMesh: Page data disk size: 1403776 bytes. Fixup data size: 4464 bytes.
[2024.03.07-13.40.33:149][270]LogStaticMesh: Total GPU size: 1562156 bytes, Total disk size: 1408240 bytes.
[2024.03.07-13.40.33:149][270]LogStaticMesh: Encode [0.04s]
[2024.03.07-13.40.33:149][270]LogStaticMesh: Nanite build [0.32s]
[2024.03.07-13.40.33:539][270]LogStaticMesh: Built static mesh [0.90s] /Game/StonePineForest/Meshes/Trees/TraditionalStonePines/SM_StonePine01.SM_StonePine01
[2024.03.07-13.40.33:567][270]LogStaticMesh: Warning: SM_StonePine01 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2024.03.07-13.40.33:567][270]LogStaticMesh: Warning: SM_StonePine01 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2024.03.07-13.40.33:573][270]LogStaticMesh: Display: Building static mesh SM_StonePine02...
[2024.03.07-13.40.33:590][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/TraditionalStonePines/SM_StonePine02) ...
[2024.03.07-13.40.33:767][270]LogStaticMesh: Adjacency [0.00s], tris: 22272, UVs 4
[2024.03.07-13.40.33:800][270]LogStaticMesh: Clustering [0.03s]. Ratio: 1.028736
[2024.03.07-13.40.33:803][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.33:955][270]LogStaticMesh: Reduce [0.15s]
[2024.03.07-13.40.34:114][270]LogStaticMesh: Fallback 0/1 [0.16s], num tris: 10434
[2024.03.07-13.40.34:128][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.34:128][270]LogStaticMesh: Input: 363 Clusters, 45435 Triangles and 61741 Vertices
[2024.03.07-13.40.34:128][270]LogStaticMesh: Output without splits: 363 Clusters, 45435 Triangles and 61825 Vertices
[2024.03.07-13.40.34:128][270]LogStaticMesh: Output with splits: 406 Clusters, 45435 Triangles and 61833 Vertices
[2024.03.07-13.40.34:129][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 406, Slow Path Clusters: 0, 1 Material: 391, 2 Materials: 15, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.40.34:143][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.34:143][270]LogStaticMesh: Root: GPU size: 29644 bytes. 1 Pages. 29644.000 bytes per page (90.466% utilization).
[2024.03.07-13.40.34:143][270]LogStaticMesh: Streaming: GPU size: 1253092 bytes. 10 Pages (10 with relative encoding). 125309.203 bytes per page (95.603% utilization).
[2024.03.07-13.40.34:143][270]LogStaticMesh: Page data disk size: 1209864 bytes. Fixup data size: 3264 bytes.
[2024.03.07-13.40.34:143][270]LogStaticMesh: Total GPU size: 1282736 bytes, Total disk size: 1213128 bytes.
[2024.03.07-13.40.34:143][270]LogStaticMesh: Encode [0.03s]
[2024.03.07-13.40.34:143][270]LogStaticMesh: Nanite build [0.34s]
[2024.03.07-13.40.34:407][270]LogStaticMesh: Built static mesh [0.83s] /Game/StonePineForest/Meshes/Trees/TraditionalStonePines/SM_StonePine02.SM_StonePine02
[2024.03.07-13.40.34:439][270]LogStaticMesh: Display: Building static mesh SM_StonePine03...
[2024.03.07-13.40.34:456][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/TraditionalStonePines/SM_StonePine03) ...
[2024.03.07-13.40.34:671][270]LogStaticMesh: Adjacency [0.00s], tris: 31663, UVs 4
[2024.03.07-13.40.34:720][270]LogStaticMesh: Clustering [0.05s]. Ratio: 1.016129
[2024.03.07-13.40.34:723][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.34:974][270]LogStaticMesh: Reduce [0.25s]
[2024.03.07-13.40.35:106][270]LogStaticMesh: Fallback 0/1 [0.13s], num tris: 13183
[2024.03.07-13.40.35:125][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.35:125][270]LogStaticMesh: Input: 521 Clusters, 65507 Triangles and 87624 Vertices
[2024.03.07-13.40.35:125][270]LogStaticMesh: Output without splits: 521 Clusters, 65507 Triangles and 87716 Vertices
[2024.03.07-13.40.35:125][270]LogStaticMesh: Output with splits: 583 Clusters, 65507 Triangles and 87746 Vertices
[2024.03.07-13.40.35:127][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 583, Slow Path Clusters: 0, 1 Material: 542, 2 Materials: 40, 3 Materials: 1, At Least 4 Materials: 0
[2024.03.07-13.40.35:149][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.35:149][270]LogStaticMesh: Root: GPU size: 30056 bytes. 1 Pages. 30056.000 bytes per page (91.724% utilization).
[2024.03.07-13.40.35:149][270]LogStaticMesh: Streaming: GPU size: 1891568 bytes. 15 Pages (13 with relative encoding). 126104.531 bytes per page (96.210% utilization).
[2024.03.07-13.40.35:149][270]LogStaticMesh: Page data disk size: 1799696 bytes. Fixup data size: 5336 bytes.
[2024.03.07-13.40.35:149][270]LogStaticMesh: Total GPU size: 1921624 bytes, Total disk size: 1805032 bytes.
[2024.03.07-13.40.35:149][270]LogStaticMesh: Encode [0.04s]
[2024.03.07-13.40.35:149][270]LogStaticMesh: Nanite build [0.43s]
[2024.03.07-13.40.35:585][270]LogStaticMesh: Built static mesh [1.15s] /Game/StonePineForest/Meshes/Trees/TraditionalStonePines/SM_StonePine03.SM_StonePine03
[2024.03.07-13.40.35:624][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_vegatation.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
[2024.03.07-13.40.35:629][270]LogStaticMesh: Display: Building static mesh SM_Flower_c...
[2024.03.07-13.40.35:631][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Grass.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
[2024.03.07-13.40.35:634][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Grass.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
[2024.03.07-13.40.35:636][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Grass.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
[2024.03.07-13.40.35:638][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Grass.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
[2024.03.07-13.40.35:642][270]LogStaticMesh: Display: Building static mesh SM_Grass_a...
[2024.03.07-13.40.35:645][270]LogStaticMesh: Display: Building static mesh SM_Veg_014...
[2024.03.07-13.40.35:645][270]LogStaticMesh: Display: Building static mesh SM_Flower_a...
[2024.03.07-13.40.35:648][270]LogStaticMesh: Built static mesh [0.02s] /Game/StonePineForest/Meshes/Vegatation/SM_Flower_c.SM_Flower_c
[2024.03.07-13.40.35:649][270]LogStaticMesh: Display: Building static mesh SM_Flower_b...
[2024.03.07-13.40.35:652][270]LogStaticMesh: Display: Building static mesh SM_Veg_008...
[2024.03.07-13.40.35:655][270]LogStaticMesh: Display: Building static mesh SM_Veg_012...
[2024.03.07-13.40.35:660][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_BarkRockCliff.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Normal
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property BaseColor
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Specular
(Node MakeMaterialAttributes) Error on property Roughness
[2024.03.07-13.40.35:662][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_BarkRockCliff.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Normal
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property BaseColor
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Specular
(Node MakeMaterialAttributes) Error on property Roughness
[2024.03.07-13.40.35:664][270]LogStaticMesh: Display: Building static mesh SM_Veg_016...
[2024.03.07-13.40.35:665][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_BarkRockCliff.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Normal
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property BaseColor
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Specular
(Node MakeMaterialAttributes) Error on property Roughness
[2024.03.07-13.40.35:667][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_BarkRockCliff.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Normal
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property BaseColor
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
(Node MakeMaterialAttributes) Error on property Specular
(Node MakeMaterialAttributes) Error on property Roughness
[2024.03.07-13.40.35:668][270]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Vegatation/SM_Grass_a.SM_Grass_a
[2024.03.07-13.40.35:674][270]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_014.SM_Veg_014
[2024.03.07-13.40.35:674][270]LogStaticMesh: Display: Building static mesh SM_Branches_01...
[2024.03.07-13.40.35:675][270]LogStaticMesh: Display: Building static mesh SM_Branches_02...
[2024.03.07-13.40.35:679][270]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_008.SM_Veg_008
[2024.03.07-13.40.35:681][270]LogStaticMesh: Display: Building static mesh SM_branches_03...
[2024.03.07-13.40.35:682][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Branches/SM_Branches_01.SM_Branches_01
[2024.03.07-13.40.35:683][270]LogStaticMesh: Display: Building static mesh SM_branches_04...
[2024.03.07-13.40.35:688][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Branches/SM_Branches_02.SM_Branches_02
[2024.03.07-13.40.35:690][270]LogStaticMesh: Display: Building static mesh SM_Grass_b...
[2024.03.07-13.40.35:694][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Branches/SM_branches_03.SM_branches_03
[2024.03.07-13.40.35:695][270]LogStaticMesh: Display: Building static mesh SM_Veg_007...
[2024.03.07-13.40.35:700][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Vegatation/SM_Grass_b.SM_Grass_b
[2024.03.07-13.40.35:701][270]LogStaticMesh: Display: Building static mesh SM_Veg_011...
[2024.03.07-13.40.35:703][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Mushroom.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.35:704][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_007.SM_Veg_007
[2024.03.07-13.40.35:704][270]LogStaticMesh: Built static mesh [0.05s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_012.SM_Veg_012
[2024.03.07-13.40.35:704][270]LogStaticMesh: Display: Building static mesh SM_Veg_015...
[2024.03.07-13.40.35:705][270]LogStaticMesh: Display: Building static mesh SM_Mushroom...
[2024.03.07-13.40.35:720][270]LogStaticMesh: Built static mesh [0.04s] /Game/StonePineForest/Meshes/Branches/SM_branches_04.SM_branches_04
[2024.03.07-13.40.35:721][270]LogStaticMesh: Display: Building static mesh SM_Veg_006...
[2024.03.07-13.40.35:723][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Vegatation/SM_Mushroom) ...
[2024.03.07-13.40.35:723][270]LogStaticMesh: Built static mesh [0.07s] /Game/StonePineForest/Meshes/Vegatation/SM_Flower_b.SM_Flower_b
[2024.03.07-13.40.35:725][270]LogStaticMesh: Display: Building static mesh SM_Grass_c...
[2024.03.07-13.40.35:726][270]LogStaticMesh: Built static mesh [0.06s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_016.SM_Veg_016
[2024.03.07-13.40.35:727][270]LogStaticMesh: Display: Building static mesh SM_Veg_005...
[2024.03.07-13.40.35:727][270]LogStaticMesh: Built static mesh [0.08s] /Game/StonePineForest/Meshes/Vegatation/SM_Flower_a.SM_Flower_a
[2024.03.07-13.40.35:729][270]LogStaticMesh: Display: Building static mesh SM_Veg_009...
[2024.03.07-13.40.35:733][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_006.SM_Veg_006
[2024.03.07-13.40.35:733][270]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_015.SM_Veg_015
[2024.03.07-13.40.35:734][270]LogStaticMesh: Display: Building static mesh SM_LP_Rock_01...
[2024.03.07-13.40.35:734][270]LogStaticMesh: Display: Building static mesh SM_LP_Rock_02...
[2024.03.07-13.40.35:739][270]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Vegatation/SM_Mushroom.SM_Mushroom
[2024.03.07-13.40.35:739][270]LogStaticMesh: Built static mesh [0.01s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_009.SM_Veg_009
[2024.03.07-13.40.35:739][270]LogStaticMesh: Display: Building static mesh SM_LP_Rock_03...
[2024.03.07-13.40.35:740][270]LogStaticMesh: Display: Building static mesh SM_LP_Rock_04...
[2024.03.07-13.40.35:754][270]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Vegatation/SM_Grass_c.SM_Grass_c
[2024.03.07-13.40.35:756][270]LogStaticMesh: Display: Building static mesh SM_Veg_001...
[2024.03.07-13.40.35:764][270]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Rocks/LP_Rocks/SM_LP_Rock_02.SM_LP_Rock_02
[2024.03.07-13.40.35:764][270]LogStaticMesh: Built static mesh [0.03s] /Game/StonePineForest/Meshes/Rocks/LP_Rocks/SM_LP_Rock_01.SM_LP_Rock_01
[2024.03.07-13.40.35:765][270]LogStaticMesh: Display: Building static mesh SM_Veg_002...
[2024.03.07-13.40.35:765][270]LogStaticMesh: Display: Building static mesh SM_Veg_003...
[2024.03.07-13.40.35:766][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\LandscapeMaterials\M_Landscape.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Normal
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property BaseColor
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Specular
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Roughness
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property AmbientOcclusion
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
[2024.03.07-13.40.35:768][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\LandscapeMaterials\M_Landscape.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Normal
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property BaseColor
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Specular
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Roughness
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property AmbientOcclusion
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
[2024.03.07-13.40.35:771][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\LandscapeMaterials\M_Landscape.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Normal
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property BaseColor
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Specular
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Roughness
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property AmbientOcclusion
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
[2024.03.07-13.40.35:775][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\LandscapeMaterials\M_Landscape.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Normal
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property BaseColor
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Specular
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Roughness
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property AmbientOcclusion
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
[2024.03.07-13.40.35:778][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\LandscapeMaterials\M_Landscape.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Normal
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property BaseColor
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Specular
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Roughness
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property AmbientOcclusion
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
[2024.03.07-13.40.35:780][270]LogStaticMesh: Built static mesh [0.05s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_005.SM_Veg_005
[2024.03.07-13.40.35:781][270]LogStaticMesh: Display: Building static mesh SM_Veg_004...
[2024.03.07-13.40.35:782][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\LandscapeMaterials\M_Landscape.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Normal
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property BaseColor
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Specular
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Roughness
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property AmbientOcclusion
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
[2024.03.07-13.40.35:785][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\LandscapeMaterials\M_Landscape.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Normal
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property BaseColor
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Specular
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property Roughness
Function MatLayerBlend_StandardWithDisplacement: (Node MakeMaterialAttributes) Error on property AmbientOcclusion
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
(Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
Missing Material Function
Missing Material Function
Missing Material Function
Missing Material Function
[2024.03.07-13.40.35:788][270]LogStaticMesh: Built static mesh [0.05s] /Game/StonePineForest/Meshes/Rocks/LP_Rocks/SM_LP_Rock_03.SM_LP_Rock_03
[2024.03.07-13.40.35:789][270]LogStaticMesh: Display: Building static mesh SM_Veg_010...
[2024.03.07-13.40.35:790][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Backgrounds.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.35:792][270]LogMaterial: Warning: [AssetLog] E:\Work\FutureTransport\Synth\SynthDroneOperator\Content\StonePineForest\Materials\MasterMaterials\M_Backgrounds.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
(Node TextureSample) Texture Sample> Missing input texture
[2024.03.07-13.40.35:798][270]LogStaticMesh: Display: Building static mesh SM_SP_02...
[2024.03.07-13.40.35:814][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_02) ...
[2024.03.07-13.40.35:821][270]LogStaticMesh: Adjacency [0.00s], tris: 4910, UVs 4, Color
[2024.03.07-13.40.35:825][270]LogStaticMesh: Built static mesh [0.06s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_003.SM_Veg_003
[2024.03.07-13.40.35:839][270]LogStaticMesh: Clustering [0.02s]. Ratio: 1.025641
[2024.03.07-13.40.35:839][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.35:846][270]LogStaticMesh: Built static mesh [0.15s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_011.SM_Veg_011
[2024.03.07-13.40.35:848][270]LogStaticMesh: Built static mesh [0.09s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_001.SM_Veg_001
[2024.03.07-13.40.35:848][270]LogStaticMesh: Built static mesh [0.11s] /Game/StonePineForest/Meshes/Rocks/LP_Rocks/SM_LP_Rock_04.SM_LP_Rock_04
[2024.03.07-13.40.35:848][270]LogStaticMesh: Display: Building static mesh SM_Background_01...
[2024.03.07-13.40.35:850][270]LogStaticMesh: Display: Building static mesh SM_Background_02...
[2024.03.07-13.40.35:874][270]LogStaticMesh: Built static mesh [0.09s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_004.SM_Veg_004
[2024.03.07-13.40.35:886][270]LogStaticMesh: Built static mesh [0.12s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_002.SM_Veg_002
[2024.03.07-13.40.35:889][270]LogStaticMesh: Adjacency [0.00s], tris: 7011, UVs 2
[2024.03.07-13.40.35:892][270]LogStaticMesh: Adjacency [0.00s], tris: 7460, UVs 2
[2024.03.07-13.40.35:893][270]LogStaticMesh: Clustering [0.00s]. Ratio: 1.018182
[2024.03.07-13.40.35:893][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.35:896][270]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
[2024.03.07-13.40.35:897][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.35:908][270]LogStaticMesh: Built static mesh [0.12s] /Game/StonePineForest/Meshes/Vegatation/SM_Veg_010.SM_Veg_010
[2024.03.07-13.40.35:920][270]LogStaticMesh: Reduce [0.08s]
[2024.03.07-13.40.35:966][270]LogStaticMesh: Fallback 0/1 [0.05s], num tris: 3709
[2024.03.07-13.40.35:968][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.35:968][270]LogStaticMesh: Input: 81 Clusters, 10076 Triangles and 14334 Vertices
[2024.03.07-13.40.35:968][270]LogStaticMesh: Output without splits: 81 Clusters, 10076 Triangles and 14344 Vertices
[2024.03.07-13.40.35:968][270]LogStaticMesh: Output with splits: 85 Clusters, 10076 Triangles and 14350 Vertices
[2024.03.07-13.40.35:969][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 85, Slow Path Clusters: 0, 1 Material: 73, 2 Materials: 10, 3 Materials: 2, At Least 4 Materials: 0
[2024.03.07-13.40.35:974][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.35:974][270]LogStaticMesh: Root: GPU size: 30584 bytes. 1 Pages. 30584.000 bytes per page (93.335% utilization).
[2024.03.07-13.40.35:974][270]LogStaticMesh: Streaming: GPU size: 307120 bytes. 3 Pages (3 with relative encoding). 102373.336 bytes per page (78.105% utilization).
[2024.03.07-13.40.35:974][270]LogStaticMesh: Page data disk size: 305024 bytes. Fixup data size: 784 bytes.
[2024.03.07-13.40.35:974][270]LogStaticMesh: Total GPU size: 337704 bytes, Total disk size: 305808 bytes.
[2024.03.07-13.40.35:974][270]LogStaticMesh: Encode [0.01s]
[2024.03.07-13.40.35:974][270]LogStaticMesh: Nanite build [0.13s]
[2024.03.07-13.40.36:028][270]LogStaticMesh: Built static mesh [0.23s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_02.SM_SP_02
[2024.03.07-13.40.36:041][270]LogStaticMesh: Display: Building static mesh SM_SP_07...
[2024.03.07-13.40.36:058][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_07) ...
[2024.03.07-13.40.36:060][270]LogStaticMesh: Adjacency [0.00s], tris: 5027, UVs 4, Color
[2024.03.07-13.40.36:071][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
[2024.03.07-13.40.36:072][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.36:073][270]LogStaticMesh: Reduce [0.18s]
[2024.03.07-13.40.36:089][270]LogStaticMesh: Reduce [0.19s]
[2024.03.07-13.40.36:108][270]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 813
[2024.03.07-13.40.36:110][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.36:110][270]LogStaticMesh: Input: 115 Clusters, 14440 Triangles and 9005 Vertices
[2024.03.07-13.40.36:110][270]LogStaticMesh: Output without splits: 115 Clusters, 14440 Triangles and 9449 Vertices
[2024.03.07-13.40.36:110][270]LogStaticMesh: Output with splits: 115 Clusters, 14440 Triangles and 9449 Vertices
[2024.03.07-13.40.36:110][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 115, Slow Path Clusters: 0, 1 Material: 115, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.40.36:112][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.36:112][270]LogStaticMesh: Root: GPU size: 31184 bytes. 1 Pages. 31184.000 bytes per page (95.166% utilization).
[2024.03.07-13.40.36:112][270]LogStaticMesh: Streaming: GPU size: 157956 bytes. 2 Pages (2 with relative encoding). 78978.000 bytes per page (60.255% utilization).
[2024.03.07-13.40.36:113][270]LogStaticMesh: Page data disk size: 138956 bytes. Fixup data size: 576 bytes.
[2024.03.07-13.40.36:113][270]LogStaticMesh: Total GPU size: 189140 bytes, Total disk size: 139532 bytes.
[2024.03.07-13.40.36:113][270]LogStaticMesh: Encode [0.00s]
[2024.03.07-13.40.36:113][270]LogStaticMesh: Nanite build [0.22s]
[2024.03.07-13.40.36:115][270]LogStaticMesh: Built static mesh [0.26s] /Game/StonePineForest/Meshes/Background/SM_Background_02.SM_Background_02
[2024.03.07-13.40.36:125][270]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 994
[2024.03.07-13.40.36:126][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.36:126][270]LogStaticMesh: Input: 121 Clusters, 15270 Triangles and 9520 Vertices
[2024.03.07-13.40.36:126][270]LogStaticMesh: Output without splits: 121 Clusters, 15270 Triangles and 9939 Vertices
[2024.03.07-13.40.36:126][270]LogStaticMesh: Output with splits: 121 Clusters, 15270 Triangles and 9939 Vertices
[2024.03.07-13.40.36:127][270]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 121, Slow Path Clusters: 0, 1 Material: 121, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2024.03.07-13.40.36:129][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.36:129][270]LogStaticMesh: Root: GPU size: 31044 bytes. 1 Pages. 31044.000 bytes per page (94.739% utilization).
[2024.03.07-13.40.36:129][270]LogStaticMesh: Streaming: GPU size: 168376 bytes. 2 Pages (2 with relative encoding). 84188.000 bytes per page (64.230% utilization).
[2024.03.07-13.40.36:129][270]LogStaticMesh: Page data disk size: 147420 bytes. Fixup data size: 664 bytes.
[2024.03.07-13.40.36:129][270]LogStaticMesh: Total GPU size: 199420 bytes, Total disk size: 148084 bytes.
[2024.03.07-13.40.36:129][270]LogStaticMesh: Encode [0.00s]
[2024.03.07-13.40.36:129][270]LogStaticMesh: Nanite build [0.23s]
[2024.03.07-13.40.36:132][270]LogStaticMesh: Built static mesh [0.28s] /Game/StonePineForest/Meshes/Background/SM_Background_01.SM_Background_01
[2024.03.07-13.40.36:162][270]LogStaticMesh: Reduce [0.09s]
[2024.03.07-13.40.36:206][270]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 3736
[2024.03.07-13.40.36:209][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.36:209][270]LogStaticMesh: Input: 84 Clusters, 10547 Triangles and 14739 Vertices
[2024.03.07-13.40.36:209][270]LogStaticMesh: Output without splits: 84 Clusters, 10547 Triangles and 14749 Vertices
[2024.03.07-13.40.36:209][270]LogStaticMesh: Output with splits: 88 Clusters, 10547 Triangles and 14758 Vertices
[2024.03.07-13.40.36:209][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 88, Slow Path Clusters: 0, 1 Material: 76, 2 Materials: 11, 3 Materials: 1, At Least 4 Materials: 0
[2024.03.07-13.40.36:214][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.36:214][270]LogStaticMesh: Root: GPU size: 31416 bytes. 1 Pages. 31416.000 bytes per page (95.874% utilization).
[2024.03.07-13.40.36:214][270]LogStaticMesh: Streaming: GPU size: 320508 bytes. 3 Pages (3 with relative encoding). 106836.000 bytes per page (81.509% utilization).
[2024.03.07-13.40.36:214][270]LogStaticMesh: Page data disk size: 314904 bytes. Fixup data size: 768 bytes.
[2024.03.07-13.40.36:214][270]LogStaticMesh: Total GPU size: 351924 bytes, Total disk size: 315672 bytes.
[2024.03.07-13.40.36:214][270]LogStaticMesh: Encode [0.01s]
[2024.03.07-13.40.36:214][270]LogStaticMesh: Nanite build [0.14s]
[2024.03.07-13.40.36:264][270]LogStaticMesh: Built static mesh [0.22s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_07.SM_SP_07
[2024.03.07-13.40.38:236][270]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 1.2Mb total, 0.1Mb always loaded, 31% occupied, 1675 triangles, SM_SP_07
[2024.03.07-13.40.38:240][270]LogStaticMesh: Display: Building static mesh SM_SP_04...
[2024.03.07-13.40.38:253][270]LogStaticMesh: Adjacency [0.00s], tris: 3786, UVs 4, Color
[2024.03.07-13.40.38:258][270]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_04) ...
[2024.03.07-13.40.38:262][270]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
[2024.03.07-13.40.38:262][270]LogStaticMesh: Leaves [0.00s]
[2024.03.07-13.40.38:327][270]LogStaticMesh: Reduce [0.06s]
[2024.03.07-13.40.38:363][270]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 2590
[2024.03.07-13.40.38:366][270]LogStaticMesh: ConstrainClusters:
[2024.03.07-13.40.38:366][270]LogStaticMesh: Input: 60 Clusters, 7565 Triangles and 13126 Vertices
[2024.03.07-13.40.38:366][270]LogStaticMesh: Output without splits: 60 Clusters, 7565 Triangles and 13137 Vertices
[2024.03.07-13.40.38:366][270]LogStaticMesh: Output with splits: 68 Clusters, 7565 Triangles and 13143 Vertices
[2024.03.07-13.40.38:366][270]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 68, Slow Path Clusters: 0, 1 Material: 57, 2 Materials: 10, 3 Materials: 1, At Least 4 Materials: 0
[2024.03.07-13.40.38:371][270]LogStaticMesh: WritePages:
[2024.03.07-13.40.38:371][270]LogStaticMesh: Root: GPU size: 30364 bytes. 1 Pages. 30364.000 bytes per page (92.664% utilization).
[2024.03.07-13.40.38:371][270]LogStaticMesh: Streaming: GPU size: 269768 bytes. 3 Pages (3 with relative encoding). 89922.664 bytes per page (68.606% utilization).
[2024.03.07-13.40.38:371][270]LogStaticMesh: Page data disk size: 296300 bytes. Fixup data size: 800 bytes.
[2024.03.07-13.40.38:371][270]LogStaticMesh: Total GPU size: 300132 bytes, Total disk size: 297100 bytes.
[2024.03.07-13.40.38:371][270]LogStaticMesh: Encode [0.01s]
[2024.03.07-13.40.38:371][270]LogStaticMesh: Nanite build [0.11s]
[2024.03.07-13.40.38:418][270]LogStaticMesh: Built static mesh [0.18s] /Game/StonePineForest/Meshes/Trees/StonePines/SM_SP_04.SM_SP_04
[2024.03.07-13.40.38:446][270]LogMaterial: LandscapeMaterialInstanceConstant_264-SM6-Default: 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[2024.03.07-13.40.38:446][270]LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_264 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 5300f4b988effde8899965c37c79d957b8978930), compiling. Is special engine material.